metadigital
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Everything posted by metadigital
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I agree. The ancient greeks, shortly after meeting the Ancient Egyptians who had developed sculpture and masonry to a high art, borrowed from them to create lifelike sculpture in about 600BCE. The period didn't last very long, though, before the next phase of Greek art, which involved the exageration of the human form in subtle ways, by disecting the body vertically and horizonally; typically the right side was flatfooted and arm static, whilst the left side was bent to give the impression of movement. As for the lower half of the statue, it would be rotated so that the legs were at an angle to the torso. This all added depth to the sculpture, to make it look alive. It was exagerated further, to accentuate these horizontal and vertical halves, by, for example, removing the coccyx from the middle of the buttocks, which had the effect of emphasizing the break between the two vertical halves, same with the deeper than real furrow in the ribcage. Likewise the waist was thin and was easily recognised as separating the top from the bottom. And when you look at the statue, all of this is subconscious detail that adds to the general impression that the figure is just in the middle of doing whatever has been captured by the sculpturer. So, the next advancement in technology will not necessarily making graphics with the same resolution as the human face, but some way to fool the eye (a trompe l'oeil) into thinking it is seeing a real person, as on a tv. After all, we have no trouble believing a talking head is a real person on a tv, and the resolution is less than 640x480.
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What affects "random" item drops?
metadigital replied to epeeist's topic in Star Wars: General Discussion
Ah, at last an expert has seen this. Thank you Darth333 ! -
Or the Taiwanese aren't Chinese ... "
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I know they arbitrarily decide whether to turn the aircon on or not, in the cinemas in the UK. I am not sure who has the final say, though, whether it is the gaggle of sixteen-year-olds at the ticket and refreshments counters ...
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Remember the Kreia/Kae thread?
metadigital replied to phiont's topic in Star Wars: General Discussion
The mods can also access it for you, too. Maybe you could retrieve some of the arguments and delete some of the spam / off-topic nonsense that presumably closed it? -
Everything is better in Italy. That's the rule.
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The Jedi and the love issue
metadigital replied to Hildegard's topic in Star Wars: General Discussion
GL wishes he had written a script half as good as Spider-Man in dealing with love. (He really ought to get someone to write the dialogue, at least.) It is a common theme in the vast majority of films, from Harrison Ford in "Air Force One", to Harrison Ford in "Indiana Jones and the Last Crusade" (guess which film handles it better). It is the ultimate moral dilemma, the good of the many blanced with the good of the few nearest and dearest. The ultimate sacrifice is something that can be solved with bravery; a dilemma is always going to have some bad consequences. -
Did anyone else just get a KOTOR II survey?
metadigital replied to Sir Cedric's topic in Star Wars: General Discussion
*Chuckles* You mean the information given to the marketing company wasn't complete? How apt. -
Idea for female characters in game...
metadigital replied to Eddo36's topic in Star Wars: General Discussion
You mean like Atton in K2? (Maybe most of the dialogue was in the cut scenes, but there was certainly a lot of "You smell" and "Don't you ever wash" jokes with Atton as the butt.) -
Jeppers Creepers was a perfect example of a meaningly horror experience. In the future, when it is possible to implant feelings into an audience's brainstem, without the need for giving story or context, the result will be the saem. It was a prefect pavlovian plot, where the audience was taken on a perfectly contoured plot, the slope of the narrative was calibrated to provie maximum thrills given the necessary recovery time. The plot was more than meaningless. If the monster could do all of what it did at the end of the film all the way through it, then everyone on planet earth would already be a wall hanging. I almost think they producers decided to extend the movie a bit at the end, and just kept tacking on new scenes that required more and more extreme silliness from the bad "guy". (As I sat in the cinema I timed the "scary" bits, and it was like clockwork: quite an achievement.) As for a really frightening film, give me 10 Rillington Place, where Richard Attenborough gives an amazing performance in this true story.
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Or the Fins Russian ... "
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Precisely. Ever since humans have grown crops they have been genetically engineering organisms, just not with the precision of actual gene therapy. Mendell's laws were all about predicting genetic traits. Think about sweet corn, for example. That is a genetically modified type of maize. (It has an altered genome that creates extra sugar in the flesh.) It was bred that way of many years, well before the furore over genetically modified crops took flight. Sure we ought to be careful about the process, and understand the ramifications of what we do before charging headlong onwards. But there is no moral issue whatsoever involved with it. Even if we do give rabbits a bright green luminescence (hello, Alba).
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I think the furore that has appeared around the Lady Death and her eponymous graphic novel may help another, new game to succeed. It certainly has a lot of the same elements, judging by the comic that was included with a recent games magazine .... Stolen Funny, I haven't heard anything since this big marketing push, back when it was released in March. Perhaps two latex-covered nymphs with fatal charms just aren't enogh to sell a game?
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I still think she's more a redhead that a blonde. (And no, she ain't no strawberry blonde, either.) I think the phrase you are reaching for is "dirty blonde", and all the connotations that engenders (steady, Baley ).
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And another thing that seems to have escaped everyone's notice: The reason Revan has disapeared beyond known space to the Outer Rim, apparently searching for some mythical "True Sith" that no-one even knows exist, is merely because Revan wasn't the protagonist of K2. That's it. Obsidian had to put Revan beyond use, hence the cover story. They had to provide a plausible reason why your beloved character from K1 was nowhere to be seen, because Revan didn't feature at all in the sequel. Pure logistics, not some conspiratorial or machiavellian super plot. It would be more likely that any further sequel would be set in the same KotOR galaxy, with others invading / returning, than an out-of-galaxy setting.
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Idea for female characters in game...
metadigital replied to Eddo36's topic in Star Wars: General Discussion
Uh, who was this directed to? <{POST_SNAPBACK}> I thought it was obvious. I was trying to help Eddo36, who has obviously been recently bereaved of female company and has decided to make a flamebait topic. -
Are you criminally insane, congenitally stupid or just on serious medication? Would I pay double for a game I should have got the first time, after having my time wasted playing it when it wasn't finished? Or how about: would I like to encourage poor delivery standards in future games by paying double for half a game? Even if all the existing material supplied on the media were spliced back in, there would still need to be some serious work done on the plot, the narrative and the character sketches. To sum up: NO.
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The brain is a hollow soup on neurochemicals, and some of those neurochemicals originate in places outside the head, like the adrenal glands above the kidneys. Also, even if you use the hard-wiring system as your basis for the brain, the spinal cord is a physical extension to the reptilian lower part of the brain, such that reflex muscle actions are controlled from the region of the coccyx. Different foods contribute to the type and quantity of neurotransmitters the body produces. (If you have brain surgery you will be given sheeps brains to eat, as the protein is easily assimilated for your own brain tissue repair.) So your whole body contributes to the thinking process. I want to know how the baddest guy, the strongest enemy in the whole trilogy, couldn't do any kung fu. Agent Smith could barely wrap his fingers around his thumb and swing.
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Revan here, Revan there (Aug 31)
metadigital replied to aimo's topic in Star Wars: General Discussion
Aimo, your young Atris has a very strong face: I can almost tell what she would talk like. That is a brilliant effort to do that with such ease. I am very impressed, well done. The Exile actually looks handsome without being effeminate (like alll the character models in the game, IMO). Congrats. -
Did anyone else just get a KOTOR II survey?
metadigital replied to Sir Cedric's topic in Star Wars: General Discussion
I get loads of surveys on business sites (IBM, Micro$quash, etc) and there is always a survey in the box with the games I buy; but I don't recall doing many of them online before ... probably have done a few though. Just click on the link and you too can complete the survey. (Perhaps it was only sent to US residents?) -
... yeah, but nothing obscures your vision, have you ever driven a tank, man! those babies have so much crap blocking your view ... I think those things were meant to be adapted from forklifts, like in Aliens with Ripley. (As in a blatant rip-off.) But the question you have to ask yourself is, "Do the machines depend on the humans, or do the humans depend on the machines ..." dum dum dum daaaaaaaa.
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You should use the search facility to look for other posts of a similar nature before posting. Lurk first, then post. Also, this sort of post goes in the SPOILERS forum. I suggest you delete this topic and go looking for the answer in that thread.
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Idea for female characters in game...
metadigital replied to Eddo36's topic in Star Wars: General Discussion
Don't worry about it, not everyone can be "lucky" with women. Keep at it and I'm sure you will get the hang of conversation to the point that you will be able to communicate with females. Until then, you have my sympathy. -
Star Wars III, hottest actress??
metadigital replied to jedione12's topic in Star Wars: General Discussion
She may have been 18 -- heck she could have been 37 for all I care -- but she looked about fourteen. Aaaaaaaaaaaaaaanyway, what we need is a heroine like Anne Parillaud from La Femme Nikita. -
No, I'm obsessed with truth! I have been trying the get the facts! So you would say "Denmark is a mighty nation. It's navy is large and powerful. ..." You heartless germanic b*****. j/k On a less serious note, when I asked a Dutch friend on mine where he lived, he proceeded to explain it was near the German boarder by saying "It's almost in Germany ...". I responded by saying "So, you're almost German, then?" Became a standard wind-up from then on. ... The Dutch don't like the Germans much, do they ... "