metadigital
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Everything posted by metadigital
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Me be "strategist" as well. Hmm, I have no clue if that's how I'd classify myself. <{POST_SNAPBACK}> That was humorous. Did you mean it to be?
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I think you should give Mario back his mushrooms now, Baley.
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... THE FIVE STAGES OF FACING DEATH Stage One Denial, shock, and disbelief. Feeling of numbness. The inability to accept what has happened and insistence that no change has taken place. Stage Two Anger that the situation could occur, possibly directed to others. Stage Three Beginning to accept the reality of the situation, but trying to 'bargain' for a bit more time to live, whether through expressions of religious belief or increased compliance with medical instructions. Stage Four Depression, characterized be feelings of hopelessness and despair about what has already been lost and what else will be lost. Stage Five Acceptance of the loss, and quiet discussions of death with closest friends and relatives. An emotional reprieve from negative emotions. Feelings of peaceful resignation about one's own fate. Lack of interest in, and withdrawal from, the everyday affairs of life, such as political affairs, social events, news stories, and so on. ... Sounds like Walsingham's on about stage 3.5 ...
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Junction Point Studios -more info
metadigital replied to Musopticon?'s topic in Computer and Console
<{POST_SNAPBACK}> Sounds like Deus Ex 3 is still a going concern, I don't care as much about the game engine (UT2007 has just been announced, btw) as (Sur-PRISE) the writing. -
Right, now we just have to work out how to get you inside a TV ...
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Kotor 2's real name
metadigital replied to WILL THE ALMIGHTY's topic in Star Wars: General Discussion
You either taking the game or this thread too seriously ... -
Kotor 2's real name
metadigital replied to WILL THE ALMIGHTY's topic in Star Wars: General Discussion
You mean War, don't you? -
Only in HDTV resolution.
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Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
Nope, that would require excellent writing, which doesn't seem to be a priority. -
Oh, the humanity.
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Just planet Earth?
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Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
Well, the DS path should be about the conquest of the Republic. In order to obtain this objective, you can cooperate with the Sith, pretend to cooperate with the Sith or even cooperate with another DS faction such as the Krath. But it all leads to the same thing: conquering or weaking the Republic. The LS path is, of course, pro-Republic. The problem with there being a "neutral" path is that this would also be pro-Republic. Perhaps there could be some special way to play a neutral path (such as an Ithorian priest)....but that reminds me, non-human PCs are a must! <{POST_SNAPBACK}> Not necessarily. A grey FS might see a corrupt and failing Republic as worthy of being replaced, and perhaps use the invading Sith as a mechanism to facilitate the "management change". In that instance, neither the Republic nor the Sith would win, but a "third way", a revitalised Republic. -
Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
At best I think you would get one dedicated world,it's more cost/time effective to make less bigger worlds than smaller unique worlds since you can recycle a lot of the art and models. Makes for a good selling point though. If you did do KOTOR in a similiar way to Pokemon then having one dedicated world to each package (along with the unique stuff and a unique NPC or two would be one way to do it). <{POST_SNAPBACK}> Actually, that would work for me. Maybe the smaller packages would be easier to manage, so we would get more regular, higher quality and interchangeable games planets ... -
Just Japanese?
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Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
I like your shared-and-excluded planet concept, but I don't see the need for an alignment barometer to configure the access. Why not just have some planets as inaccessible for extremes (as you outlined), but not restrict PCs from travelling to them should they redeem / fall far enough in the mean time. Then you don't have to "lock in", and those who can be bothered can actually unlock further gameplay. I would also want to see some sort of via media, too. Why can't the Grey DS be an option? After all, it's harder to be grey than either DS or LS, as you get none of the Mastery bonuses and almost all the penalties ... -
What an interesting combination of emoticons. Emoticonmachinma?
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Why stop there?
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Pazaak - love it or hate it?
metadigital replied to Darth_Windu's topic in Star Wars: General Discussion
Yes, that did cross my mind too when I saw him flying around... I mean, he could barely get around in the later movies. Why wouldn't he have flown off Jabba's barge and onto the speeder in ROTJ instead of falling into the sand? Interesting concept, but a little late to integrate it to the story. <{POST_SNAPBACK}> Is this indicative of the total lack of forethought shown by GL in his headlong rush to bring the latest hare-brained gimmicky idea to his ageing franchise? Certainly proves the point that continuity is not high on GL's list of priorities. No wonder he doesn't mind ignoring any EU consequences; he can barely keep focussed on the films he has spent his adult life making ... -
Kotor 3: Ideas and Suggestions
metadigital replied to Fionavar's topic in Star Wars: General Discussion
... And it seems to be the modus agendi for NC Soft, with City of Heroes being joined by City of Villains ... -
I say we rumble Toshiba. Flatus, you get the torches, Ender, you get the rope. I'll go after the mob. See you in Tokyo ...
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The Fall is finally going to be released
metadigital replied to EnderAndrew's topic in Computer and Console
I like your humour. :cool: -
I am not doubting your methods, but your terminology is slightly off. Security through obscurity is the (specious) idea that keeping quiet about the circumvention of a lock will keep it safe, in the vain hope that any cracker will not find it. I think you are delving into something like anachrocryptography (if I had to put a word to it). Definitely not Security by obscurity, at least not the established definition. (Who knows, maybe this is a homonymic definition addendum, as it relies on a different connotation of "obscurity" ...) I know you're trying to be the obnoxious know-it-all here, as usual. But from what I've read, DT 4 will include SF emulation. So... yeah. There is no such thing as an unbeatable security system, and there will never be. Keep dreaming. <{POST_SNAPBACK}> I have to agree with Numbers. Even using an external device, like a dongle, will not prevent the anti-piracy code from working. There is a technique to enforce the programme is the same one was designed to be (I should know, I co-patented it: number 725098; anti-spoofing, encryption, obfuscating and message digest security software), but to my knowledge this has not been replicated. Consequently, wherever the checking algorithm is, it can be patched to return a green code, therefore circumventing the check. Even if that is in multiple places and multiple programmes. As for the whole notion of adding this level of complexity to an already tenuously balanced riot of competing drivers and applications inside the already over-taxed rudimentary OS, I think that is a large retrograde step. Bring back the teatowels.
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... Or little blue teatowel maps.
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You might be able to un-delete the save game, if that's what you did. (If you saved over it, then there goes that idea.)