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metadigital

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Everything posted by metadigital

  1. The US is a big country. I would wager London Bridge to a breeze-block that if it was Washington DC, the response would have been significantly different ...
  2. Doesn't that just mean you have dissonant personalities ...
  3. Fixed! PS Condolences for your mother, Eldar. PPS LoneWolf only snuffles girlfriends, not wives.
  4. It's a French trick!
  5. Yeah, but the jury's still out. You can't judge a game by a screen-capture still.
  6. *makes note of all the netiquette penalties ...* Write a TOMBS report for someone else, then it is your turn.
  7. "Friendly Fire" or "Fire at Friends" ... certainly wouldn't want you at my back in a fire-fight ...
  8. I think you will find that the next standard, after Blu-Ray and HD-DVD, will be an all-encompassing one. Much the way PCI allowed the proprietary and mutually exclusive Micro Channel Architecture and Extended Industry Standard Architecture standards (successors to the initial ISA or AT-Bus architecture) to be bypassed.
  9. I'm a little more gnarled and grisled by cynicism, so I think the motive was even more edpedient than that; nevertheless, you make a good point that the result of K2's narrative leaning makes both stories about Revan. So that means any sequel must continue a story about Revan. This does not preclude Revan dying early (or later) on in a sequel, however. It merely means that the whole KotOR game series is based on Revan; so much so that this (first) series could have been subtitled "The Rise and Fall of Revan", or similar. Revan is far too powerful to be the protagonist, given the same game engine and environment, without some sort of amnesiac penalty (not again!), though. So either: change the game mechanics, so that epic characters are possible without over-balancing (maybe change from d20 to d100 or even d1000, to give greater granularity for bonuses and penalties), or use Revan as a focus for the story, but concentrate this sequel's story on the trials and tribulations of our average "Jo Jedi", as Revan's master strategem is concluded, or both. I don't mind who is in or out, my only stipulation would be have a point. Don't just keep a character for sentimental reasons, actually have their own side quest or something interesting to investigate (even if it is not directly about them). I don't care if the game is set beyond the Outer Rim or not. I care if the story being told is interesting or not. I don't mind any of the planets, so long as there is a point. I liked the K1 theme of extreme planet climate and environments, for example. I also liked Pergasus, although I would say it was a little too linear with no chance to skip parts of it for return players. I am empathetic with developers after reading Greg Costikyan's article in the Escapist, but really, I think good writing is the starting point for a game, not a luxury to be added in there is time at the end. Yep, the death of a character close to the story / PC is a good hook for a story. But it needs to be done correctly, otherwise it means nothing more than killing the seventh Rakghoul. We have to care about the character, so we have to know all about them. It doesn't need to be an ironic death, either (y'know the type: afraid of the water and eaten by a shark, or whatever), but it should be in order to save the PC so that the PC can go on and avenge the death (DS) make the universe a nicer place for happy people (LS). Ah, but the point of a fantasy space opera, like the SW galaxy, is that ethereal notions (like "goodness" and "evilness") are made tangible (magic, like "the Force" and health packs, for that matter). Well, the basic problem is the lack of bredth and depth for characters, seen primarily in the creation, but also in the imago phase. It is a dumbed-down D&D setting, with simplified characters and a woefully inept mechanical system for controlling the game. I'd be happy to see a different engine, but that doesn't fix the lack of distinction between divine and arcane schools of magic (i.e. clerics and magic users); Jedi / Sith are basically Paladin / Blackguard, and there is no place for a rogue and barely space for a fighter. The Anti-Force Force would be made up of anti-magic fighters, possibly a rogue class as well, all out to stop the Force. Who knows, maybe there might even be magic users, who tap into some other non-Force power ...
  10. I hope you are referring to one whose name starts with "U" and not "M".
  11. Send your ideas for t-shirt art work to Jinx idea submissions for $200.
  12. Well, because Epiphany might have a different viewpoint that would be worth discussing.
  13. Yeah, I agree. Korriban was a good, deep part of the game. My second favourite, after the planet that shall remain nameless until Roshan mentions it, to avoid spoilers ...
  14. Quake Wars is your vehicular co-op cup of tea.
  15. Well, the combat suffers because I don't think they are confident enough (or sure enough of themselves) to be decisive. It is neither hard nor useful, just a way to make the passage of transition from one area to the next. They could just as esaily make the game without (most of) the combat and it would play the same. But then all the wannabe Sith/Jedi-
  16. So he's like Deakin in the SoU, then ...
  17. Taris (and especially the undercity) are the most boring parts of the game. Your observations are valid for the whole game, however. The artwork is very repetitive (and one of the main issues OE picked up on in the sequel). It will be much better once you leave Taris. (Some people, myself included, have attempted (successfully) to do Taris without levelling up the PC; this doesn't make the combatants easier (like in K2), though, so it is quite a challenge.) Persanlly I hated the Rakghouls.
  18. The error message is from a mailing script. mySQL query error: INSERT INTO ibf_mail_queue (mail_to,mail_date,mail_subject,mail_content) VALUES('emges@web.de',1125727458,'Forum Subscription New Topic Notification','Hallo Revan Solo! This means "create a list (called ibf_mail_queue)" of lines, each line has "mail_to", "mail_date", "mail_subject" and "mail_content". Possible Issues: there is a problem with the index, so that whenever it tries to create this list and it gets to REVAN SOLO the corruption makes it exit with this message, there is a write lock on the REVAN SOLO (tuple) record, so that it cannot be read (must be a problem, because the record shouldn't be write locked this length of time), The entire index is corrupt, and REVAN SOLO is the first account in (possibly reverse-) alphabetical order that has a "notify on new topic" configuration, REVAN SOLO might have a weird character in his account name that causes the mail program to exit with an error, OR The "notify on new topic" subroutine is bugged. So, facts are: it is an intermittent problem, always gets stuck on REVAN SOLO Next step: Examine the notifyOnNewTopic routine.
  19. I do not condone terrorism.
  20. If it means you were watching the Scooby-Doo movie, then yes, that is a very bad thing. :ph34r: <{POST_SNAPBACK}> I wasn't... I stopped watching Scooby-Doo once they introduced his annoying nephew... DL <{POST_SNAPBACK}> There's a new series with just the original cast again. (Fred, Wilma, Daphne, Shaggy and Scooby Doo-ooooooo!) Haven't seen much of it (just caught a moment a few weeks ago), but I think they still have "And I would have gotten away with it if it wasn't for you pesky kids!", so all seems okay ...
  21. So what's happening in the land of Vampires, then ...? "
  22. What's an Alpha unit for?
  23. What does he spray ..?
  24. That's not why they are including mouse and keyboard: the point of the enhanced human-computer interface is to allow better web accessibility.

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