That is the PC gamer talking in you.. And I agree. How can anyone in their right mind prefer those linear, one-path,one-ending button mashers over something with branching stories, multiple endings, true character creation/customization and good strategic based combat ? 
There may be cultural issues.. Not to mention the issue of what one grew up and is familiar with. 
 
<{POST_SNAPBACK}> 
 
 
  
Bloody PC Gamer! Quiet, I tell you! 
 :">  
I can't believe the PC Gamer blurted out an opinion ... normally I have such tight control ...  :D  
  
  
  
Maybe the costs of making FMV is cheaper than alternate branches? I guess it must be, considering all the associated costs, and that would have an effect on management decisions ...  <_<