That is the PC gamer talking in you.. And I agree. How can anyone in their right mind prefer those linear, one-path,one-ending button mashers over something with branching stories, multiple endings, true character creation/customization and good strategic based combat ?
There may be cultural issues.. Not to mention the issue of what one grew up and is familiar with.
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Bloody PC Gamer! Quiet, I tell you!
:">
I can't believe the PC Gamer blurted out an opinion ... normally I have such tight control ... :D
Maybe the costs of making FMV is cheaper than alternate branches? I guess it must be, considering all the associated costs, and that would have an effect on management decisions ... <_<