I would rather they did not spend any time or money on romances. The setting and tone of the game are not exactly conducive to romances. That mechanic takes a lot of time, scripting, and writing and can feel shoehorned in even when the setting is more conducive to romantic love.
(possible spoilers ahead regarding character motivations)
Besides, who is my male protagonist going to romance? Sagani, married and missing her family. GM, distance and grieving. All of GMs emotions towards the Watcher revolve heavily around the hope that he can relieve her of a burden that has consumed her whole being. Pallegina, passionate to be sure, but driven. Paladins would make a poor choice in love to begin with, they already have a commitment greater than love. In Pallegina case I think her self determination and desire to serve her country and order would further motivate her to not pursue love if only to further prove her worthiness in the eyes of her peers, which she did not always seem confident of. I am sure others related to these stories and personalities in a very different light than I did, but for me to write a romance for any of these woman would undermine their development, compromising character to add a shoehorned romance option for the lonely masses. Some equally skeptical female fan will need to do a male companion assessment!
I hope that does not sound overly harsh but these threads have popped up a few times and I wanted my 2 cents in.