
Lifthransir Bane
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Things that made me go "Hunh?"
Lifthransir Bane replied to ladymurasaki's topic in Star Wars: General Discussion
Go-to wastes the remote so he can install the thing that allows him the option of overriding remote's commands in terms of the mass shadow generator activation thing. He presumably fixes the remote so that Bao-dur would not run a diagnostic and find the override chip/software/whatever. T3 hits HK with an ion beam which knocks him out and allows T3 to remove the information about the navicomputer being locked out by the little droid. -
Things that made me go "Hunh?"
Lifthransir Bane replied to ladymurasaki's topic in Star Wars: General Discussion
I think TSL storyline is markedly better than the storyline of KOTOR. On top of being more complex and interesting, it totally expands the story of the first and actually fleshes Revan out as a character though he does not appear in TSL. A lot of these huh moments can be explained: -the sith fleet showed up on Telos because Kreia revived Tobin and lied to him to get him to tell nihilis that he could find jedi to eat(?) at Telos. -The mandalorians show up because Mandalore leaves the party to go contact them at the start of the citadel station assault. -Revan spawned the sith in the known galaxy by going dark and attacking the republic. He never had a sith master, so while he may have been referred to as a sith he was actually a fallen (read pragmatic) jedi since he would have no knowledge of the unique sith spells and attacks that those in the traceable sith lineage (Darth Bane, Palpatine) would posess. The True Sith are not the Sith'ari, but rather the sith that stem from this lineage or rather, predate it. Think of it like this: There were plenty of nobles in pre-revolutionary france. the Louis were the kings and when people talked about french nobility they were talking about the Louis and such. But there were also a family of french nobles who secretly claimed to be descended from christ called the merovingiens (yeah, like the guy from matrix reloaded). If they were telling the truth (which they most likely weren't) that would make them the unknown kings of the world and the argument could be made that they were biding their time in the shadows in order to claim their birthright. The Revan sith/True Sith thing could be explained in the same way. I think the DaVinci code references this conspiracy thing but being that I'm about 30 back on the library reserve list, I won't know for a while. -Atris tells you to go to malachor. This all having been said, here's what I can't understand: -it seems like the exile leaves behind all his companions on the way to malachor except Goto (who shows up), remote (bao-dur suggests that the remote was sent because no one else wanted to die with the exile at malachor when the MSG was activated), and presumably T3 to fly the Ebon Hawk. What the hell is Mira doing wandering around malachor? -Kreia seems to be lying to Atris about creating a bigger wound in the force. So what does she really want? -Why DOESN'T Revan take anyone with him into the outer rim? Wouldn't bastila have been better served there than in the nihilis jedi-suckling section of the galaxy? -If most/all force adepts are dead from the jedi civil war and subsequent fallout, where did all the generic sith lords/marauders in the malachor academy come from? -Why station a human sith academy on a world whose atmosphere is poison to humans? -Nihilis was born of malachor. Okay. Why did Sion the indestructable not have a role in the jedi civil war? One of my useless liberal arts BAs is in fiction writing, so I've had to read a lot of s****y things in my time and this is not one. That having been said, this game's story is a second draft, not a finished product. Kotor's story receives so much respect because it was self contained and didn't have any gaping plot holes other than the fact that Revan spontaneously called himself sith without having been trained as one, which is filled by TSL. I do honestly hope that the PC version gets pushed back to, like, next august, so the story can be completely filled out and some things can be put back in. Plus I stopped my last playthrough because on three occasions at three different places suring the citadel station assault the game froze. -
Not to mention that beating your handmaiden has a certain sadomasochistic element to it.
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Exile, Revan, & Nihilus
Lifthransir Bane replied to white-pony's topic in Star Wars: General Discussion
My own wrong predictions. Revan was most likely dead-killed by the unknown 3rd sith lord. Atris was Nihilus-prediction based on the ad graphic that morphed them into each other. found out I was wrong when I first spotted nihilis and saw his massive guns (arms not blasters). Correct predictions: -Mandalore was Canderous-everyone thought this -Sion was an apprentice to a greater master-remember I got into an argument with someone about this. My reasoning was that he had a vader/malak kind of thing going on and the brutish guy always ends up being subservient to a thinking/manipulative master. Also thought the name sion was derived from scion of which one definition is student. -Bastila would not have a significant role in the game -Revan would not be in the game (this was separate from the thought that revan would be dead) -
For the repair thing, the game uses the repair skill of whomever is using the workbench. The reason for the misunderstanding is that on the Ebon Hawk and when using T3 as a workstation, the PC is the only character able to do so.
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Most Memorable KOTOR 2 Moment
Lifthransir Bane replied to darthillinovex's topic in Star Wars: General Discussion
favorite moment was when B4-D4 talked T1-N1 into going haywire and shooting the Czerka guards. When B4 is leaving the czerka woman seems only mildly annoyed and only because she will have to hire two new guards. -
Nar Shadda Alien Cantina
Lifthransir Bane replied to MikeHimself2889's topic in Star Wars: General Discussion
I think I somehow spawned inside the door during a cutscene. I couldn't move so I locked onto an enemy and hit the A button to attck him and my character ran through the door. -
Once again, I need help.........on Goto's Yacht
Lifthransir Bane replied to Tyrell's topic in Star Wars: General Discussion
I'm almost sure that the problem that you're having is that you didn't examine the computer in your PCs cell, which gives you the codes to unlock the power system. You need to go to the bridge and put the containment cells and docking hatches on the secondary power system, then use the other bridge console to SHUTDOWN the power system, thus overloading the system and destroying the docking controls. -
It's not really a cliffhanger either - it's just weak and unfinished. Something like Half-Life 2, HALO 2 & Matrix Reloaded would constitute 'cliffhangers'. This was simply broken and ambiguous. <{POST_SNAPBACK}> While I liked Matrix reloaded (HATED revolutions) I really can't say the ending constitutes that good of a cliffhanger. So Neo can use powers in the real world now, but it nearly kills him? That's stupid and isn't explained well enough for me in the 3rd installment. I think the complaints about what happened to the party or what is a are very valid. The notion however that really helped clear something up that I had been thinking of all during kotor.
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The powered up versions of most robes are much harder to find. Adept robes are much rarer than apprentice robes. Jal Shey Advisor robes are rarer than initiate robes. In two playthroughs and one aborted playthrough I've found Jedi Master robes on Vrook both times I killed him and dark master robes on sion both times I fought him.
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Battle Meditation is useless!
Lifthransir Bane replied to DarthLightsaber's topic in Star Wars: General Discussion
I never bothered with battle meditation for the Pc, always leaving it to Kreia or Atton or somebody. What does it do on Onderon? Trigger a specific event? -
[pWIKI] Influence Guide
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
Influence events tend to be categorized into four different categories. Specific events: events where the party member talks about the exact situation-like the atton/baodur speederbike thing or HK interjecting in your conversation at the onderon gates. These cannot occur elsewhere Benevolent events: The party member responds to an act of charity in a very general way, i.e. Atton will say 'wow, the jedi code is still intact.' He will say this once in the game and it can be triggered in any number of places. Psychotic events: When you kill someone for no (good) reason. Manipulative events: Most party members will either not react, or treat these as psychotic events. This is when you do something cruel that does not involve you PERSONALLY murdering someone. Kreia reacts much differently to these than she does to psychotic events. The last three are general events that CAN be triggered in certain places. You can get atton to give his speech for taking 3000 instead of 5000 from the guy who wants his cameras back OR you can get him to say it by the entrance to Nar Shaddah docks, but not usually both. Most party members will respond twice each to psychotic and benevolent events, though almost never if they were the last party member to respond to such a respective event (first influence event-Atton-Benevolent act, next influence event-atton-benevolent act will trigger one, not two cutscenes). I've had kreia respond four times in one playthrough to manpulative events. The location of the mira vs. bounty hunters event is in Iziz, just after colonol tobin attacks in the cantina. Effects of higher influence: Hanharr-finishing hanharr's dialogue options will give hanharr a +2 to strength and -2 to int. speaking to Kreia afterwards and telling her that the secret of hanharr's strength is that he is weak will gain the PC a permanent (+4?) to strength T3-M4-Finishing T3's repairs nets the character an increase in force points and gives the Pc a dialogue option with T3 to recover force points HK-47-Finishing HK-47's dialogue tree gives the PC new techniques in which to fight jedi, which I seem to recall involves higher will saves, a stat bonus and more force points Go-to- I think finishing his tree just gave me 2000 exp. but it could have been more and I don't really remember. -
[pWIKI] Influence Guide
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
Another place that triggers the benevolent act party dialogue is on Dantooine if you discover the microfilm inside the moisture thing and go back and ask the guy who sent you on a quest about it, then refuse his 5000 in favor of 3000. Also I've never had a benevolent event triggered right when you get to nar shaddah by protecting the guy by the ebon hawk from the exchange, so I think that one's bogus. But when protecting the guy from the exchange by refugee landing's docks entrance, you can receive a benevolent event not only for getting rid of the thugs, but you can get a second one for being nice to the guy just after. -
[pWIKI] Influence Guide
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
I already posted this, but it probably got lost in the barrage of text. In dantooine's crystal cave, If you insist tell the mercs that you hope vrook likes it in nar shaddah, you will gain influence with kreia The MSG ship is the Ravager And I think you might want to note that electing to buy the droid's brains (don't remember what the part is, but the C3po like droid later says that holding the part is equivalent to holding a human's brains) instead of the droid itself will lose influence with T3. Really strange influence glitch event that I got once. I was a DS male. In Dantooine's jedi enclave I had Kreia and I think Visas, but Had already killed an innocent in Visas's presence, so she did not respond this time-kreia did. I tricked Jorun into coming outside and then killed him myself. Kreia asked me if I was psychotic at which point the companion usually chimes in. Instead Disciple chimed in and Kreia mindtricked HIM. At the end of the dialogue I had lost influence with Kreia and gained it with Handmaiden (who was on the ebon hawk), presumably because she and disciple share the same character slot. I don't know if this should go in the guide, but it's definitely weird. -
Wired says KOTOR 2 sucks
Lifthransir Bane replied to Nur Ab Sal's topic in Star Wars: General Discussion
I can't make sense of that :ph34r: <{POST_SNAPBACK}> Sorry, ignore it. -
[pWIKI] Influence Guide
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
Another strange way to gain influence with party members is to take Kreia and another party member and kill an innocent. You lose influence with Kreia, but when the other party member starts to object to your brutality, she uses a mind trick on them and you gain influence with them. I don't know how you'd categorize this. This has worked for me with Atton, Bao-dur, Handmaiden and Disciple. I haven't tried with anyone else though. -
[pWIKI] Influence Guide
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
two more ways to gain influence with Atton: Kill an innocent. When he seems shaken ask him if he's alright Kill another innocent. He will say "We sure got the drop on him." and influence is gained. This happened for me when I killed the sullustian outside Khoonda. Kreia: At the beginning of Nar Shaddah, you can also gain influence with Kreia by NOT giving money to the begger and understanding her lesson. also another generic thing on Dantooine you can do to 'Create an echo in the force' and gain influence is tell the bounty hunters who kidnapped Vrook that you hope he likes it in Nar Shaddah. T3M4: Take T3 with you on Nar Shaddah to buy back the droid from the guy with the walrus face in refugee landing pad. Don't sell him. Speak to the Droid, T3 will flirt, sort of. Don't insult him and you will gain influence Likewise, whether he's in your party or not, if you instead buy the droid's brains from the droid dealer T3 will lose influence. Go-to: This doesn't gain influence, but is a unique event. On Dantooine take go-to with you when you sell the moisture things back to that guy, and he'll chime in (referring to the guy as a woman) and get you 1000 more credits than you can get in any other fashion. -
[pWIKI] Influence Guide
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
The second post in the thread has a summary of all Influence actions posted so far -- it is updated everytime I come into the thread and see new stuff posted. I've been thinking about starting a new thread with the Influence descriptions broken into a few posts, but will wait a little longer until the second post is so big it is too difficult to parse. What I'd really like, is if a Moderator would be so kind as to STICKY this thread and maybe trim out everything below the second post so we could start with a clean slate. Hint, Hint. <{POST_SNAPBACK}> Cool, haven't read the first page in awhile. -
Wired says KOTOR 2 sucks
Lifthransir Bane replied to Nur Ab Sal's topic in Star Wars: General Discussion
His objections are like Pat Batemans music criticisms 'I confess I didn't understand Genesis's early work-too compicated too arty. This is Susudia the pinnacle of Phil Collins career both artistically and commercially I hate susudia and it's stupidity Give me shock the monkey with its indecipherable video and lyrical meaning and yes, I know neither issss genesis, I'm just trying to make a point about tcommerciality. Whatever it was -
Shows what you know. The fans of Supershadow.com are going to finance and make episodes 7, 8 and 9. These movies will be directed by supershadow. He's already talked to harrison ford, mark hamil and Carrie fisher and is going to sign them for about 20 million a piece to be in them. I also have the inside scoop that he's going to get that Mobu woman from WBII (weekend at bernie's 2) to resurrect Alec Guinness and Peter Cushing so that their corpses can fight each other with lightsabres and dance every time someone plays James Brown. Supershadow's so cool. He bangs a new chick everyday. I'm glad he tells us this because otherwise I wouldn't know that he's such a stud and might think he's some stupid star wars geek that looks like that bruce freak from the tic-tac-toe game with F list celebrities. On a serious note, I really think everyone should check out supershadow.com just to read the delisciously awful script synopses for 7, 8, & 9 he wrote in George Lucas's name. Stay away from the text on the main page though, because it really does have a lot of spoilers for episode 3 that seem like they might be legit. I'm trashed goodnight nobody
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both of them certainly net more money than all the Star Wars age of empires (or splinter cell or whatever else) ripoffs that LA keeps putting out. I should say gross, actually. Battlefront, though fun, didn't seem like it took more than a few months and even less people to make considering it seemed like a mod of one of the five vietnam games or ten WW2 games my brother has. I would expect development costs to be a fraction of kotor II.
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Filling in the plot holes at the end...
Lifthransir Bane replied to Boiler98's topic in Star Wars: General Discussion
There's a subtheme here if you talk to atton, HK and kreia enough. That is that jedi are most easily defeatable when you fight them psychologically, when you take away that which they care about. The game is arguing that it's the dialogue options that weaken and do in Darth Nihilis. Darth Nihilis-I think his point in the story is to make the exile feel bad for destroying malachor V. He is supposed to be the physical embodiment of the exile's sin. When the exile casts off that sin, nihilis ceases to exist. If the exile embraces that sin, he take nihilis into him, and it is thusly no longer necessary for nihilis to exist. Darth Sion-don't get him, except for the fact that he's jealous of your apprenticeship to kreia. Kreia-I think that killing the force stuff was just a load of crap she told atris to get you to come to malachor and realize that sacrifice is necessary-like revan did. The only thing I really buy about kreia is what sion says when you ask him in korriban what she wants with you, "She hopes to train one as great as her first." I think her own death was part of it. Go-to and bao-dur's droid: There is no possible explanation for this not being resolved. Allies-I think the point is that your allies aren't dead-they merely didn't come with you except for go-to, the sphere and presumalby T3 to fly the plane. Bao-dur hints at this (though not of t3). However, that doesn't explain what the hell mira is doing on malachor if you're LS. Overall I think this is a richer and more ambitious story than Kotor's. But with more ambition comes more room for error. I consider the part from sion to traya and the FMV all the ending, so it was okay for me. Obsidian certainly did a much better job than could be expected being that kotor was such a closed and simple story. Good sequels take a universe and build outward from it not onto the end. this one did just that. -
Yeah..get the droid to repeat the dead guys last words. <{POST_SNAPBACK}> What I meant is that you can skip the running around part of the quest by making the droid say the whole password in the dead guy's voice.