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Gorth

Global Moderators
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Everything posted by Gorth

  1. You are HK-47. A droid with a mission (mission, not Mission), if you could just remember what that mission is... Oh yes, kill meatbags, find master B) Would make a nice competitor for FO:BOS
  2. All he saw was a naked "ass" ?
  3. Gorth replied to TankorMike's topic in Obsidian General
    I don't mind console rpg's out of principle. Actually, I don't really mind console games. My "grief", based on my experiences is just that they get ported badly, leaving pc users with a feel of "missing something". Hard to describe really. I would have loved to see games like Resident Evil and Dino Crisis with some proper graphics, mouse controls and save game features (unnecessary limitations). My problem with FFVIII (my only brief encounter with jrpg) might just as well have been an age thing, being unable to relate to the problems of children and teenagers. By the gods of my ancestors, how I wanted to put that Squall guy (was that his name ? Referred to in my mind as Squeal) over my knees and spank his attitude problems out of him. The setting itself, without knowing the history of it seemed quite ok. While Kotor "smells" like console, at least they hide it very well behind a piece of quality entertainment. Nice controls, nice gfx, no save game limitations. I loved the game, currently playing it through the third time. Now if they would just make PS:T in that engine... Edit: Honestly, who would mind seeing Annah's tail rendered in the Odysseus engine ?
  4. Action type games seems to be predominant here (with the possible exception of Akari), so are we to assume that these guys don't like/play crpgs ? Or is it just that quality crpgs are in short supply and you are doing something about it (please ?)
  5. Gorth replied to TankorMike's topic in Obsidian General
    Yes, tried the pc version... Not all of us have the benefit of japanese girls to get aquainted with cultures from the other side of the world, not that I would mind trying it out
  6. Gorth replied to hungry's topic in Way Off-Topic
    He could donate his body to science ?
  7. Gorth replied to TankorMike's topic in Obsidian General
    So my impressions from from the FFVIII demo wasn't completely off the mark, you need to be a jrpg fanboy to truly appreciate them ? Bad controls and save game mechanisms aside, it was just too alien for me.
  8. The usual "buttons" to press are roses, chocolate, champaign and candlelight. If stuck, keep repeating your undying eternal love (sincerily or not). If pressing "buttons" don't work, go down to the store and swap her for another one I better leave now... :ph34r:
  9. Gorth replied to TankorMike's topic in Obsidian General
    No problem. Just wondered about why you singled that one out, being a part of the game design process Edit: No, I'm not an artist btw.
  10. Gorth replied to TankorMike's topic in Obsidian General
    No more than prototypes and design documents are for programmers... Helps the designers to share and visualise ideas. Sort of setting a common goal for the people involved, theme, atmosphere, art and music direction etc. If you want another analogy, think of storyboards that moviemakers use to plan and present their ideas. Not an ideal comparison, but still, gives the general idea B)
  11. I'm a happy ignorant. Despite some minor flaws, none of them rules related, I played the game twice and had tons of fun. But then, I've never opened a d20 rulebook in my life. B)
  12. Could also be something as simple as a word association. Obsidian = black rock = Black Isle. Wonder if I will get a warning from the moderators for doing word associations
  13. Anybody up to writing a game, where you start out as a newly built android without a history ? Wouldn't be amnesia, as there wasn't anything to forget. Come on people, use a little imagination here.
  14. Yes, I am evil. Wonder how the forum software figured it out though... ?
  15. *LOL* I forgot about the Leviathan. I used Jolee, going for the old dominate mind of guard trick. Currently playing through it the second time. I'll try Mission then. Thanks for the reminder
  16. True. Not exactly my favourite part of that game either. I guess love makes blind, so I tend to forget that part of the game. In the case of Kotor, the thing that sprang to mind was the part of the original Starwars movie, where Obi-Wan disables the generators on the Death Star while Luke and company fights off endless hordes of stormtroopers. I would just have loved the option of a "sneaky"/Obi Wan way (sort of like in Thief) to get to the final destination. They did all end up in the Hangar with Darth Vader anyway (The master and pupil conflict). Yes, I know, it wasn't *the* end part of the movie, but still a tiny epic part. Just wishful thinking
  17. True :D But it was convincingly annoying
  18. Sure she has a nice voice, but she is not really "
  19. I don't think it would take a lot to correct my personal gripes with the game. The controls, some of these guys *must* have played Unreal Tournament. The tiny maps. Give us a bigger areas please. Lots of bland npcs. Cut the numbers and make the remaining ones more interesting. Oh, and the voiceacting was outright bad in most cases. Jennifer Hale really disappointed. The few good actors (like Mission, Jolee and Carth) should get the parts for a reduced cast of npcs. Like I said, nothing really earth shattering. Wonder if these guys (Obsidian) do any kind of "surveys" when they design a game, especially a sequel (assuming the rumours are true), or simply do what they think people want ? Or does their publisher do something like that ? Oh, and I positively hated the end part with the constantly respawning enemies, sheesh guys, what were you thinking. Almost ruined my impression of a fun game. Hopefully, Obsidian doesn't include that in a sequel (again, if it's a sequel) B) Time to lean back, wait and see what comes out, cross my fingers and hope it will be a game with the depth of Torment meeting the polished graphics of the Odyssey engine... Edit: Does anybody know why Bioware made the game 2D when the engine appears to (at least judging by the cutscenes) support 3D ?
  20. Agreed, a good game, but its "flaws" subtracts from the overall impression and reduces it to above average. That being said, I definitely enjoyed it and never regretted for a minute the time spent playing it. Wonder if that Odyssey engine could be used for Warhammer 40K CRPG, that would be cool. Starting out as a Necromunda ganger and working your way up in the hive city...
  21. The FFVIII demo for PC had "cute" graphics... the game(-demo) s**ed I'll give it the benefit of the doubt though, that it *might* have been better in japanese and on a console.
  22. Thanks That verse 20 is a spooky one though, wonder if Orvelle (spelling?) had that one in mind when writing "1984". Big Brother is (still) watching :ph34r:
  23. At least he knew it was morning. I originate from Scandinavia, and remember some long dark winter nights. Ever tried waking up after a wild night, it's dark outside and the clock on the wall says 8:15 and you have no clue whether it's actually 8:15 or 20:15, the same day or the day after ? In wintertime it's pitch black until 09:00 in the morning and get's dark at 17:00 again.
  24. How do you know that? :ph34r: I don't, thats why I ask. I do prefer female homo sapiens myself

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