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Fearless_Jedi

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About Fearless_Jedi

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    (5) Thaumaturgist
  1. I think some peoples opinions about SC:C are alittle biased. I enjoyed the 360 demo, and I find that the gameplay of SC:C suits my style more than the gameplay promised by Alpha Protocol. Once you add the surprisingly cheap price of 47 dollars on Amazon.....lets just say that I've made up my mind. Might have gone a different way if AP wasn't delayed like it was. Then again, SC:C does have some spectacular krav maga animations that totally blow away the martial arts in AP. However, if I find myself capable of affording AP when it costs alittle less than the standard 60 then I'd be more than happy to support Obsidian.
  2. Nice to hear that the game is still on track to be released sometime soon. Hopefully, the new PR firm will do a kick ass job of promoting the game.
  3. There are tons of stealth options so u'll definitely get to sneak around and take out baddies without being noticed. And if ur totally not a friend of the silencer then I believe you'll be happy to hear that equipping sub-sonic rounds is an option. As far as being forced to "go load" for the rest of the mission once ur cover is blown. I can't give u a definite answer but I'd guess that if ur stealth skills are maxed u'll be able to sneak off the enemies radar.
  4. I think u can have one of each weapon type on you during missions (Mass Effect Style). At the very least I'm sure you can have a pistol, smgs, then either a shotgun or a rifle. But in all honesty I'm almost certain u can have one of each gun type during a mission. Actually now that I think about it may depend on ur armor/clothing. Certain gear may have a certain number of slots for weapons.... Now Im confused.
  5. Loved the interview, can't wait to max out my stealth and CQC skills.
  6. Whether the speculation on a AP2 is true or not, I think this is a great opportunity to brainstorm ideas. Assuming not much has changed and disarms are still out of the CQC for AP1, I totally think they should be added to AP2. Its gotten to the point that disarms and using the environment to bash peoples heads in is pretty common in spy games. So I fully back any and all ideas that wish to implement these features. I also think that making takedowns capable from being used regardless of where your position is in relation to the badguy u want to take down (Behind - Stealth Takedown, Front and Sides - Regular Takedown). Though Im pretty sure u can do this in AP1. Other than that, the ability to counter an enemy's CQC attacks is a pretty common and well accepted feature most games with CQC employ. Finally, we must be able to use bad guys as human shields...that is a definite necessity.
  7. I'm hoping for a March (St. Patty's Day) release so Sega can steal customers from Ubisoft. Also, drinking Irish Car Bombs while playing Alpha Protocol sounds like lots o fun.
  8. Yep, SC:C has been delayed leaving the grand total of delays up to this point to a whopping 3 1/2 years. The inspirational neglect of Ubisoft has just given Sega a beautiful window of opportunity to take full advantage of the many disappointed customers. I can almost guarantee that a March release would at least steal 1 customer from Ubisoft...me. So buckle down and get this shiz out in time for St. Pattys! Also, if u happened to add a disarm move into the CQC since my last appearance on this forum I'd be completely stoked.
  9. Woohoo!! Delaying the game may actually mean that I can afford it when it comes out. Plus, 4 to 6 months of development and testing may mean that they will add disarms into the mix for CQC. Awesome. Only potential issue is that Splinter Cell Conviction may be released before AP.
  10. I feel bad. I just saw a video of Splinter Cell Conviction and I was drooling on my keyboard. My biggest issues with AP was the lack of disarms...after watching the SC:C video Im now seriously thinking about buying that game instead and maybe just renting AP. SC:C just has a much better CQC system....u can disarm baddies.... Seems best if AP releases on schedule cause come 2010, SC:C may very well blow it away.
  11. I'm gonna go with: "Obsidian its your choice whether to delay it or not. You are the professionals and we are the fans. Listening to us for advice on when to release the game is completely optional."
  12. I'm pretty sure they did, and they do. As for when Bond first came along, it might be the case that prevailing theories on patriarchy and socialization were not formulated or widely believed when Bond came to prominence in the 60's. There were more basic battles to fight at the time. There still are, of course, but media is now identified as part of the problem. Still, after reading the article and a few other related articles it seemed that gaming was their target and I have yet to see them mention anything about the spy genre as a whole. Nor have the articles I read said anything in relation to the way Hollywood objectifies women. I took a psychology of gender class in college, and it was a very eye opening experience for me. Every week the objectification of women came up, and it stood out as a problem across all forms of media. However, the true source of the problem is not necessarily the media itself. Rather the media just perpetuates the problem. The true source of the issue lies in society and the established gender roles that society has come to accept/expect. If I were to choose a target it would be the already established spy genre and the unfair portrayal of masculinity and femininity in the genre. That is the real problem. Now its true that feminism had other issues back in the 60s, and I will admit that it is unfair of me to say that they should have done something back then. However, I do believe the real failure here is how they targeted the video game instead of the actual source of the problem as I already explained. Plus, the argument in the original article made one other noteworthy mistake. It stated how sex was portrayed as a reward in the game but failed to mention that abstinence was also rewarded.
  13. After reading the article from the OP's link, I have to say that I would love to download the cut lines later on as DLC. I'd imagine that after I beat the game the first time it would be quite comical to hear these extra lines during my second playthrough. It could be like a "gag reel" dlc. The scene where MT is crying sounds hilarious.
  14. I personally don't see what's wrong with having sex scenes in Alpha Protocol. Sex has been a staple of spy movies since James Bond, and its exactly the kind of experience people would expect from a Spy RPG. Honestly, I don't think Sega/Obsidian could promise an experience similar to a Bond movie without having sex in the game. Seriously, every single Bond movie I have seen has had sex in it, and I don't see how people could expect anything different. If you don't like it then you don't have to buy. As for me, I didn't beat Mass Effect twice so I could see a few sex scenes and I'm not going to play AP because the character gets to sleep around. That is not the experience Im looking for and it does not define the core gameplay. I know feminists and in many ways I am one but complaining about this makes no sense to me. If they have a problem with it then they should have spoken up when James Bond became popular. If they want to stand against video game sex scenes then they should start with Hollywood cause that is where game developers get alot of their ideas.
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