Everything posted by Diamond
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NET 2.0 Vs. C++ Engines
I'd argue that. With proper use of C++ classes, STL and custom allocators you can achieve same performance as in C. STL may seem bloated, but most of it is compiled inline, e.g. std::vector boils down to simple pointer arithmetic. Coupled with the fact that compilers improved over the years, I'd say C++ overhead is something not worth worrying about. EDIT: I'd argue this point too. .NET became widely used as an alternative to Java in IT. Though I'm not implying that games must be written in it. However MS is sinking a lot of money in pushing the platform in all directions, even game development (managed Direct X) and operating systems (experimental MS operating system, Singularity). My university, for example, offers a scholarship from MS for a PhD research in bioinformatics with C# and SQL Server 2005.
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NET 2.0 Vs. C++ Engines
.net is api and not the programs languages :ph34r: <{POST_SNAPBACK}> It is a platform and a technology, not just the API.
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NWN2: The (New) 1 Up Review
Actually the new one is more complicated thus raising the entry barrier for modding. But hopefully this will help to filter out most of the crap modules.
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NWN2: Computer Requirements Q
Yes, but that was not what I was asking. I was referring to this bit of the article: I don't quite get how replacing mutexes with spinlocks helps with deadlocks, let alone implementing lock-free algorithms.
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NWN2: The (New) 1 Up Review
Huh? Sure it was.
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NWN2: The (New) 1 Up Review
[quote name='
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NWN2: Computer Requirements Q
It is interesting to see what Valve will do with their new multi-threaded architecture. PS The only thing I can't understand from the article is what is so good about spinlocks?
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NET 2.0 Vs. C++ Engines
<{POST_SNAPBACK}> You can relax, as this is uninformed. NWN2 is not based on .NET, it is a native Win32 application. .NET is required for the toolset (GUI specifically).
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Funny Pictures Thread
This one is the best of the bunch.
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What are you playing now?
Now you've got even me curious about that mod. )
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Pictures of your games...
PrintScreen-mspaint-paste-save-upload?
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Funny Pictures Thread
Old, but it still amuses me.
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Role-Player is weak!
- NWN2 bashed and thrashed
[quote name='- NWN2 bashed and thrashed
J.E. was about to post something (most probably insightful) but then he left.- NWN2 bashed and thrashed
This was not questioned, unless I'm missing something. His initial claim was that NWN2 will have more people who will play online than people who will play just the OC.- NWN2 bashed and thrashed
[quote name='- Games don't reflect the feelings of consumers
Visual perception accounts for 50% of information coming into the brain. Hence better graphics is more important to make a first impression in order to make a sale. Sad and simple. P.S. I don't see technological race ending in the near future (at least 2 years for sure).- Role-Player is weak!
Well, at least you are not like this strange fellow who went to Japan to buy PS3 on launch day.- Anime recommendations
Heh, I liked Akira, not sure why everyone is bashing it.- What are you doing right now?
dialup- A question about PC game registration
I registered NWN1+expansions. And surveys bore the heck out of me too, especially old Interplay ones that pop up on every game startup if you don't complete it.- NWN2 Discussion Thread
Yes, a standard set: FO2, Torment, BG2, NWN1, but I don't consider myself a die-hard fan of any of those games. I don't know actually how I've become addicted to these forums.- NWN2 bashed and thrashed
[quote name='- NWN2 Discussion Thread
No. I frequent these forums, but I am yet to play a single Obsidian's game. - NWN2 bashed and thrashed