Everything posted by Enoch
-
Dueling
It would have to be darkside-only, or somehow plot-required. Voluntarily entering into a dueling circuit for cash and prizes isn't the type of thing that a true Jedi would ever do.
-
Get to know your Kotor 2 team
Go watch The Shining. (They're already dead)
-
The Perfect Game
Yes, it does. It's called "Tetris." B)
-
Basic Clothing and hiding Jedidom
But that was when there actually was a jedi presence. Presumably, that's no longer the case in TSL. I'd like to see some more infiltration missions, which usually have a disguise aspect, so I think NPCs should notice your clothing on some occasions. I do, however, doubt it'll be as regular as Morrowind, as Maria mentioned. VO costs do tend to add up.
-
Make the Sith more opposing in their look!!!!
"Opposing?" Opposing to what? Perhaps you meant "Imposing?" Anyhow, I'm pretty neutral w/r/t what everyone's wearing in an RPG. Anything short of an "I'm with Stupid" T-shirt and I don't really notice.
-
annoying little sayings...
Some more variety and originality in battle cries would be nice, yes. But the most annoying saying in the game to me was how 80% of the intra-party dialogues ended with some variation on "We should get back to the task at hand."
-
I know what this game needs.
You're basically asking whether human actions are encompassed in the term "natural." This is semantics. Considering that any decent dictionary's entry on "natural" covers half a page, there's no real answer. If you ask me, I say absolutely. Everything is natural as long as it isn't "supernatural" (which means that everything is natural, since supernatural = hokum). This is also helpful in justifying the store-bought chocolate chip cookies I just ate. They're just as natural as the carrot I left in the refridgerator!
-
I know what this game needs.
This is all pretty entertaining, but it's futile. Craftsman is just going to define his terms however he likes to conform to his prejudices. No amount of logic is going to convince him that he's wrong. But, like I said, it's entertaining, so please continue.
-
I know what this game needs.
Am I to assume you've never seen a terrier get 'friendly' with a couch cushion?
-
I know what this game needs.
How do you know that bigotry is really a sickness that know one whats to admit. Like with racism and stuff, people dont want to face that human intelligence is being used to oppress and degrade other human beings.
-
I know what this game needs.
Point proven.
-
I know what this game needs.
Natural ? Maybe he means that 90% of them should end with bitterness and regret. <_< <_<
-
What have past romances done right/wrong?
The best part of the BG2 romances was the background music that kicked in when you were talking to Aerie or Jahiera (Aerie's has the slight edge). Best music in the game. That's all I want to say about BG2. Although I agree that the PS:T character-interactions are certainly worthy of emulation, I don't necessarily agree w/r/t Grace. It seems like there was supposed to be a lot more to her character that never made it into the game. Sure, it had the poetic ending and all, but there really wasn't much substance to the relationship. Anyhow, I say forget romance-- the real model to follow from PS:T is Dak'kon. Quality character interaction can stand on it's own without the simple titilation of getting to nail hot elven/fiendish/alien chicks & dudes.
-
You "forgot" to use the force? oh, come on....
Exactly. And I'll do you one better: The fact that he/she was "a veteran" of the Mandalorian Wars doesn't mean that h/s even "fought." Nothing says that the main character wasn't a "veteran" accountant in the mercenary payroll department. Plus, people seem to forget that all the effort and work in Jedi training is necessary to get you to the point where you're a level 1 jedi with 0 XP. A level 1 jedi is pretty dang powerful.
-
Picking Revan's face too?
As I've said before, this topic is one of the key reasons why we will not see Revan alive in KotOR2. Revan will be a dead force-spirit with a deep-cowled hood and a wispily indeterminate voice. This eliminates all problems of his/her appearance, gear, class, and skills. It also prevents the 'old' hero from overshadowing the new guy.
-
Flavored Sunflower Seeds
Here's a start: Sunflower Futures!
-
Non-jedi classes
Utility Droid. Or maybe a Jawa.
-
Did the Sith Empire still exist after Exan Kun?
Ewwww!! Insectoid races that could cross-breed with more traditional Jedi races? I don't even know where to start, there's so much wrong with that.
-
Chris Avellone Interview
But then where does the money come from? I doubt that developers (at least any decent ones) are going to work pro bono until the game is sold. Somebody's going to have to lay out the capital (often in the low millions) for equipment, salaries, and the like. Or is there cadre of benevolent, PC-playing millionaires out there I'm not aware of??
-
Cutscenes
The main concern I think is time and disk space. When the cutscenes are made in-engine, they can be done relatively quickly and in a pretty compressed space. When you go outside the game engine, it gets much larger and more difficult. That means that you'll probably have to live with the somewhat grainy cutscene graphics. Unless you'd rather get the game 6 months later and spend a lot more time staring at load screens.
-
Please don't put a level cap
Frankly, i don't think they need a cap, all they have to do is balance the game to end within level 15, which is where KOTOR should have ended in the first place. Level 30 or 35 ?!? I don't get it, what can you fight at level 35 that's even remotely challenging, the Death Star ?!? A noble goal. I'm with you all the way. But you do realize that we're tilting at windmills here, right? As soon they announced that the idiotic prestige classes would be included, it was pretty clear that any semblance of combat balance would be impossible.
-
I am a passenger!!!
Egad, no! That recording is an insipid cover of an excellent Bruce Springsteen original. And anyway, we all know that the LS theme should be On the Sunny Side of the Street.
-
Part 1: Jedi or Pathological Killer?
I've been on the objective-based XP crusade for quite a while now. Good to see that there's some company around here. This is a sequel, though, so I doubt too much will be fundamentally altered. They could take some efforts to to knock down the hero's kill count, though. One way to do so is to allow for enemies to flee when reasonable. Really, how many ordinary sith soldiers or planetary guards are going to stand their ground once they hear that lightsabre ignite? Also, there should be an opportunity to break off combat and walk on by a force-incapacitated opponent. If there are reasonable flight scripts, a Jedi should be able to assume that he'll get out of dodge once he recovers. This sort of thing happened a lot in the films.
-
Post your ideas as to what the 'twist' will be!
Mulholland Drive
-
PS: Bastila's Dead
Or, alternatively, they'll reason that the people who fell in love with KotOR to the extent that they hang around internet message boards to talk about it are going to buy the game no matter what's in it. With that in mind, it should be evident that their goal should be more than simply creating a nostalgia kick for the fans of the original. Anyhow, I think we're all selling Obs a bit short here. I don't want them importing too many major characters from KotOR because I think that they can do as good or better in creating their own characters. Bringing in used characters involves significant difficulties that would be better if avoided. Plus, I already know just about everything I want to about those characters. They're played out. I'd rather see some new faces than have TSL devolve into some kind of "Revan: This Is Your Life" parade of blasts from the past.