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213374U

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Everything posted by 213374U

  1. Yup. I think they tried to make IW's story as grand as the original, but what they accomplised was in fact, to bastardize Deus Ex's story. I mean, at the end I was expecting to hear something like "We are the Borg, you will be assimilated". Yeah. Why the hell do they have to explode on death? That was not only lame, but it effectively forced you to use ranged weapons, rendering close combat useless. And hey, thank God the . Since when did they become the freaking MJ12? Ah, yeah. I was expecting for it to be revealed as an instrument of either the . But in the end, nothing. Damn shame.
  2. Only the "Collapse" ending was in direct conflict with the "merging" one, at least in DX. The story of the first one was closed just fine, but they had to reopen it and "fix" it with IW's Alex D story. Feh.
  3. This thread won't be locked. At worst (?), it'll be pruned.
  4. That's called dejarik. And don't ask me how the hell I know. I just do.
  5. That's some quality trolling guys, keep it up. I bet none of you has to wake up early tomorrow. Want some popcorn? ^_^
  6. You got flamed by XboxSithLord? Man, that's sad... ^_^
  7. That's what I think. <{POST_SNAPBACK}> You think that Mace would have won, or you think that it's ridiculous to think that mace would have won? " :D
  8. No, it's not great. In fact, it's quite common. Sure, I guess it can be argued it's a matter of taste. But what can't be argued it's that the writing is scarce, compared to other FPSs. But that was not my point. It's still another generic FPS, whose only distinctive trait is that it bears the name "Half-Life". No advancements in gameplay conception whatsoever, no advancements in plot/character interaction, no advancements. Now the question is, they didn't want to, or they couldn't do better?
  9. You are proving my point. Six years of development and who knows how much money spent and all they could do is... HL2. It's not revolutionary in any sense (except if you consider the physics engine revolutionary), and it is a good example of mediocre writing. With so much they did so little, and I'm not saying they could have done much more. You can't have it all. Not in a FPS, not in a RPG.
  10. I'm not talking about kids. I'm talking about young infants, that for instance, learn to read or do basic mathematic operations on their own. For those kids, the rationalizations you propose don't apply. There is also the ability to grasp concepts quickly, that regardless of training and mental gymnastics, is different from person to person. Sure, as I said, training can do wonders, and probably the apparent difference will decrease. That's why hard-working students with average intelligence do better than "real smart" students that don't dedicate enough time to their studies. Also, creativity when approaching new problems and situations can't be trained. And it's undeniable that some people are better than others at that. Adaptability can't be taught. For that matter, neither can abstract thought capacity, musical talent, etc. Okay. But the opposite is true, as well. Not every old concept is necessarily wrong just because it's old. It is convenient because it's true. There is no such thing as equality. It's all a fallacy invented by people who were tired of other people using feeble, random arguments to support their whimsy power. It served a purpose back then, and I guess that, to some degree, it does today. But it's still a fallacy nonetheless. Nature isn't fair, as "fairness" is a human notion, and a rather random one at that.
  11. I'd like to think that what you want is feasible, but it's not. Developers don't have an unlimited supply of money and time to create the ultimate game for which their names will be written in the annals of history. It's just another business. Sure, they want to create the best possible games so you will consider buying their products in the future, but they have deadlines to meet and budgets to limit them. And from a certain point on, adding extra features and polish is no longer cost-effective. Take HL2, for instance... "
  12. Exactly. The difference in intelligence is evident in children, the more, the younger they are. At those levels, expertise is non-existant and self-confidence is irrelevant. I agree that you can train for most IQ tests, and at that point those two factors are decisive, but that just proves that IQ tests aren't really a measure of a person's intelligence.
  13. I am deeply offended by the inclusion of the bastardized sequel known as Invisible War together with the original. And no, Topaz Quasar has the Poll Master title... for eternity. Sorry.
  14. Didn't AI stand for Artificial Idiocy? Anyway, I don't think the AIs' opinion of you depend on your warmongering tendencies, but rather on your willingness to keep your word. Breaking treaties will ensure that not even the sworn enemy of those you betrayed will want to deal with you, and that includes commercial agreements. Using nukes hurts your image, too, to an absurd degree. Also, the commercial algorythms are not very good. If an AI knows they have something you want badly, or the level of your civilizations is very different, they will reject a fair trade only to piss you off (nobody would trade nuclear fission for wine).
  15. After going once more through the excellent experience that is Deus Ex, I rented Invisible War, and brought myself to beat it. All I have to say is... that is not Deus Ex. I'll probably be renting Metal Gear Solid 3 tomorrow. Yup. My last JC Denton was a Cloak+Dragon's Tooth combo murderer, so I had no problem hitting the "moving thingies". And, at any rate, it's a matter of planning. Choose a type of weaponry at the beginning of the game, and spend all of your skill points on the proper skill. When you reach mastery, there's no way in hell you can miss with that weapon. However, its RPG elements are restricted to skill and augmentation management, and the ability to choose an ending. Otherwise, the plot is mostly linear.
  16. Heh. Looks like you got a lot of points for coop/flag grabbing. And I mean A LOT. I haven't had a chance to play the full game yet (yes, game stores SUCK where I live), but the only times I was able to get such scores was when I got lucky on my bombing runs with the Su-34 (sometimes I missed and accidentally tk'ed half my team and got kickbanned). Perhaps when I get the game and a decent Fastpath connection we'll meet in the battlefield...
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