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213374U

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Everything posted by 213374U

  1. You seem to have a deeply held belief that there isn't a choice component in crime, or that the influence of that choice is of almost negligible weight anyway. Do we have to believe that all criminals have some sort of excuse in the shape of an abusive father or a depressed neighborhood? Why this urge to suppress accountability and embrace the idea that all human beings are fundamentally powerless and mere products of the circumstances surrounding them? I see how this thinking makes justifying a nanny state so much easier, but please, I'd like to see some hard evidence (as opposed to mere belief) before I accept I'm just a puppet of fate without a shred of free will. Further, I'd like to know what you mean exactly by "learn how to become a productive member of society", because that sounds awfully vague and bordering the clich
  2. Says the guy whose strongest rebuttal is "ZOMG ur dumb!". Pure comedy. It's not my fault that the only times you aren't setting up straw men is when you're using other types of fallacies to cover up your rather embarassing ignorance. "The best defense is a good offense", right?
  3. Seriously, you guys need to read up on what "proof" means.
  4. It is. The 'scare factor' of harsh punishment does not work, as has been proven time and time again (look it up). No, it hasn't. For something to be deemed "proof", certain criteria must be met. The studies you probably refer to don't meet those. You'd need to understand the logic and semantics behind "proof" to realize this. Being the sad eurocommie tool you are, you can't be reasonably expected to do anything more complicated than regurgitate the prepared propaganda you're spoon-fed by your welfare gurus. Sweet dreams. Slippery slope. Look it up.
  5. Short of cheating, it wasn't possible to game the system. To me, that's a successfully implemented design idea. The hunger IS the drive of the story, and a gameplay mechanic intended to put pressure on the player is tailored around that drive. How is that "annoying at best"? The tragedy of blind idealism... I thought you guys liked "dark" stories?
  6. I miss tarna.
  7. On the other hand, spending the rest of his miserable life digging holes might have. Or perhaps you're right and more time will do no good, but he'll be too tired to try anything funny, anyway. Yup. Punishment is antiquated. Accoutability is antiquated. Effort is antiquated. Good and evil are antiquated. War is antiquated. We are, after all, so much smarter than those barbarians who thought that threatening bodily harm to potential wrongdoers might *gasp* make them think twice - we invented Facebook! Honestly, I'm scared ****less by the pervasion of this kind of neo-hippie-pseudo-intellectualoid discourse based essentially on blissful fantasies where all men respect the law and the thought of harming or killing others not only doesn't exist, but cannot exist - if it does, it's only in the alien mind of some freak of nature (which, perplexingly, isn't beyond "rehabilitation"). For, who would want to do that in this modern-day broadband Garden of Eden we've built?! Blasphemy! Madness. You may be on to something, though. Chemical castration should be mandatory in rape cases, once they serve their time. What IS rehabilitation? How do you rehabilitate somebody whose mind, save for the fact that he has no compunctions against killing, cheating and raping, works just fine? How do you rehabilitate somebody who thinks the law isn't made for him simply because he's found a way around it? There is no cure for psychopaths, alas. If anything, the penalty IS the rehabilitation. Further measures are redundant and undermine the intended effect.
  8. Silver man, silver! Gold is no good against those damn lycanthropes! edit: I'd just settle for being the guy that gets to count the money...
  9. You can never be too obersturmfuehrer.
  10. You can't put a price on good taste.
  11. http://www.deadlystream.com/forumdisplay.php?f=123 ^ TSLRCM. Those guys release stuff first, build hype later.
  12. Overrated.
  13. Well, yeah. It's nowhere near as cool to go around saying you're fighting for theocratic oppression and return to feudal society worldwide. And virgins in the afterlife. FOR GREAT JUSTICE!
  14. Yeah, no need for nukes, really. Just keep pushing eastwards, until they become the Chinese' problem, too. Those guys know how to deal with troublemakers alright. There ain't no problem a bit of old fashioned Stalinism can't fix... 'cept economic depression.
  15. Haha, I bet they ain't so happy they forced ol' Pervez out anymore.
  16. An animal being vermin does not mean violence against it stops being violence. It might justify a humane culling or something, but it doesn't suddenly change the meaning of violence. Yeah, I guess then that putting your hand in a snake hole and getting bitten and dying as a result is "violence" as well. The only difference is that a snake does what it does by reflex, while a human shooting gophers that chew on the crops operates teleologically. I'm not really interested in being dragged into yet another internet semantics debate, anyway. So, yeah. Eating meat is MURDER.
  17. Sorry man, but the filter knows full well what it's doing: cοckroach.
  18. You beat me to it. Default Shep is one of the most handsome characters I've ever seen in a game. But how are they going to justify Morrigan's pathological obsession with collagen in-game? I haven't played the last PoP, and I doubt I will. The last game of that sort I played was GoW2, and I was so bored with it that I couldn't bring myself to endure it for more than two or three hours. But to answer your question, repetitive gameplay is a game breaker for me. In fact, once a game starts getting repetitive (by design or by virtue of a bad challenge curve), my interest level takes a nosedive. If the story or other elements have me hooked and there's nothing better around, I may finish the game. But you can bet I'm not replaying it.
  19. Gophers are vermin. There's a damn good reason to shoot them. Where's the "violence" in that? It's not like she became desensitised to violence by doing drive-bys on homeless folk. There's also nothing "macho" about it. But then I think bullfighting is pretty retarded too, so what do I know.
  20. That's all I have to say about the matter, really.
  21. One day I'll tell you about this game where Trotsky took power in the USSR... Perhaps you could afford the luxury of ignoring the media, but the publisher can't. And you can't ignore the publisher... Exactly. I'm surprised that Purkake had to resort to Torment when point-and-click adventures are a much better example of games with no combat whatsoever and a strong focus on story. Still, those games have their own gameplay mechanics, and those must be good enough so that puzzles are fun to solve. Thanks for the heads-up. Looks good.
  22. Yeah, but you have also conquered the world by 1947, so you're cool.

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