Everything posted by eLPuSHeR
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Two groups of enemies fighting each other
I have never seen this, but it sounds QUITE interesting and tactical.
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Hacks to improve load times?
I am going to measure loading times with a cronograph this afternoon (after quitting work). I said 10-15s just taken off the top of my head.
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mono.dll error
Depending on your software/hardware configuration you may be starving for memory on x86 systems.
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Hacks to improve load times?
Are you using a mechanical slow hard disk or an SSD? On my i7 (Haswell) with an SSD and 8 GB RAM loading times are about 10-15s (I have now reached ACT 3).
- Vertical lines crash/freeze
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Problem with non 16:9 monitors...
1:1 aspect ratio -> that's a really weird one! Is your display exactly an square?
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[1.04] Trap displacement by your own seals
Hello. Judging from the image shown below, some traps get displaced when you cast some Durance's seal near them. A minor issue though. It was me while scouting the Endless Paths of Od Nua.
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[1.04] Quest - The Theorems of Pandgram
That's why I skipped that dialog option altogether as soon as I saw it. It smelled fishy from a league. That and I already knew by completing the robbed scroll quest before that I would be getting that grimoire anyway.
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Where were all the puzzles and riddles?
I feel the same. Some minor puzzles/riddles would cheer things up.
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Party AI
If you're talking about "auto-attack while idle", it does nothing on or off. Yes. That's the one.
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Pathfinding/bumping into each other is getting on my nerves
Man. I really HATE that when it happens at combat mostly. The collision boxes must be all wrong because my party members keep bumping into each other while trying to flank enemies even on open areas. It's frigging annoying to have to direct a char all the time because he/she isn't able to turn a corner or move to next available target without bumping endlessly into each other (I am looking at you Sagani's fox).
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Party AI
There is an option under configuration to make party members defend themselves when attacked. But, alas, it doesn't work too well. Sometimes it doesn't trigger at all.
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Respawning enemies
I disagree with that idea just because you aren't getting any xp.
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1.05 Suggestion
I agree. Nice idea.
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How does fatigue happen?
By having low athletics mostly. And travelling for a lot of hours without resting.
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Elder swolf too strong?
eLPuSHeR replied to Raven Darkholme's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Maybe it's just that char. Check other party members.
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Shades = Ankhegs
FYI: Gul is Spanish for ghoul.
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This single line made my day
When Durance enters the brothel at Defiance Bay he mutters "Now to find a home for my other staff"... LMAO.
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Vertical lines crash/freeze
A few month back I bought an MSI Radeon R9 290x card and I had a lot of weird issues with it. I am on an i7 (Haswell chipset). I am now using a GTX 970 card and being quite happy. But back on your issue... If you are brave enough, you could try forcing a rendering mode for the Unity Engine. Right click on Pillars -> Properties -> Set launch options add -force-d3d11 parameter. Keep in mind that it's not very officially supported... There are also other parameters when looking inside the EXE. But I don't know what are these.. force-d3d9-ref force-gles30 force-gles20 force-d3d11 force-opengl force-d3d9 force-gfx-mt force-gfx-st force-gfx-direct
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Massive increase of crashes. [1.04]
If you are playing on Windows you could try temporarily disabling Superfetch. Open Regedit and look for a value called "enablesuperfetch" and set it to 0 (zero). Default value is 3. Use F3 to keep searching and make sure every instance is 0 now. Reboot.
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iDEA: Party members names when I hit TAB
Agreed. It could be better if the selection circle would change colour when hovered with the mouse and maybe adding name at the mouse pointer.
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[1.04] 2 bugs (invisible traps, see through walls)
Hello. 1. Sometimes when sneaking with my rogue I get the "trap detected" message but there is no trap(s) to be found. Could it be that after combat, the game is mistakenly taking into account Kana's "Rime and frost..." cooldown period for a trap? 2. Look at the image below. I can see enemies through walls. Cool. Copperlane catacombs.
- D3D11 Testing
- Why use Field Triage? [solved]
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Kalakoth's minor blights
Hello. Can anyone tell me how this spell works? I haven't got the faintest idea. Man, that Aloth guy is one of the NPCs I hate most.