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tripleRRR

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Everything posted by tripleRRR

  1. There is already a space station or two in the game, that is probably as close to Bespin as it is going to get. TripleRRR
  2. I would like to see NPCs actually doing something, in KotOR all they did was stand around, maybe walk a little ways every once and awhile, but that was it. They should be doing something or going somewhere, not just standing in the same place through the whole game. TripleRRR
  3. Am I the only one who knows the "white-haired Chick's" name? TripleRRR
  4. Well said. Though I hope they up the AI a little bit. TripleRRR
  5. Because all the pilot would have to do is rotate the ship 180 degrees and you would be back where you started. TripleRRR
  6. Um, no. More tactical combat options please. TripleRRR
  7. I like the salted ones in their shells, it gives my hands something to do when I am reading. TripleRRR
  8. Or Sargie. TripleRRR
  9. Best theory ever! TripleRRR
  10. Then you must not have played many RPGs pal, Bastila is okay, but there are quite a few better ones. Anyway, I have a feeling that this game is not going to go far beyond KotOR, it will probably be more of the same, which is not that bad, but it is going to be limited by its Xbox development, which they have already admitted to be working on harder than on the PC version. TripleRRR
  11. It would be interesting if done right, which is very hard to do, since few Sci-fi RPGs succeed. TripleRRR
  12. In KotOR most of the time you had to talk to the NPCs to get them to open up, they did not, for the most part offer any interaction besides some small comments on the current situation. In Sith Lords I would like to see some more NPC initiated banters, having them comment, or asking you questions, requiring you to mediate a dispute in your party, etc. Would make things much more interesting in the long haul I think. TripleRRR
  13. Story, character development, both PC and NPC, followed by combat. TripleRRR
  14. teenyboppers never go away... TripleRRR
  15. Hk-47 most definately. And either Juhani or Mission. TripleRRR
  16. I think it would be interesting to play as someone without force powers or awareness, but it would not interest most people who simply want to swing a lightsaber around. TripleRRR
  17. I don't know, in KotOR the sith are represented as respecting, and desiring power in the force above all, that seach for power and the rivalries and struggles ensue would result in a lot of fighting in the ranks. TripleRRR
  18. Canderous owned in KotOR, after awhile he was the best melee fighter except for my Guardian character. TripleRRR
  19. An easy way to make it harder to abuse maybe, but not essentially harder. TripleRRR
  20. They would probably be warned by an anonymous phone call telling them to bar the gates. TripleRRR
  21. The 'in'. At least that is what I always thought. Then we get a name like Maul and that kind of threw my theory out the window. TripleRRR
  22. I know sidious in the emporer. However saying sidious had nothing to do with vader is like saying yeast has nothing to do with bread, Sidious in may ways engineered the fall of Anakin to Vader. And he ruled his life after he(Vader) turned to the darkside. Also my point was did Lucas derive the idea of the sidious name from vader? Or what? TripleRRR
  23. Um, don't we want them to read our suggestiongs? TripleRRR
  24. Then what is with Sidious? Did they name vader that first or is that a coincidence? TripleRRR
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