I would like to express my views here,
I agree with the original poster about the whole "cutscene showing what my enemies are up to idea," outside of a few instances I prefer the uncertainty of not knowing and trying to find out rather than knowing and working to stop them. I find it more realistic and it adds to the experience in my opinion.
About being able to kill Malak on the ship, a definite no here, it would have ruined the storyline, which was all in all surprisingly good. But he was way too easy, and I feel the whole doors thing could have been done better, but it wasn't that bad.
TripleRRR