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talharbash

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Everything posted by talharbash

  1. Does this delay mean they will continue updating the backer beta or...?
  2. Aggro mechanics would actually make the enemy make a B line for whoever has most threat. The taunt ability would be on a long cool down. <-- Ex WoW tank
  3. Obsidian has always raised the publisher flag and claimed it was the publishers fault which I never bought. I think the "polish" phase doesn't exist in Obsidian's world, or if it does it does not mean getting rid of all bugs. We'll see how PoE does in the end.
  4. It's only a dungeon crawler if you roll generic characters instead of getting companions and just do the quests involving dungeons... I guess.
  5. George is at least being forth coming and honest. That's a good thing.
  6. It depends on how much progress they can make in a short amount of time. We don't know if the path finding problem is just a small bug or whether they need to sit down and come up with a whole new algorithm, implement it, fix it, and get feedback. I'm a little surprised we didn't see a quick patch come out the same week to address the low hanging fruit. Maybe there isn't any and they need more time.
  7. In the FTL case it was pretty much mindless defense and yelling. There were a few people who kept telling everyone they're wrong I'm not saying don't speak up but at seven pages I'm mostly seeing the same argument constantly brought up. It's not helpful.
  8. It really -really- helps when you see criticism of the game to resist arguing and devolving the thread into a big argument. All the white knighting does is bury the criticism and then the developer has a hard time seeing it. I remember during the FTL beta the developer was adamant that the game should have no save system. Luckily, in that particular feedback thread the white knights didn't go on a rampage and enough people posted their thoughts on why a save system is good. FTL shipped with a save game system. The exact opposite happened with SRR. Really, just resist the urge. If you're very emotionally involved with this title it's better to direct your energy to something more constructive than arguing for several pages with someone who has a negative opinion of the game.
  9. Some people are going to come at me for saying this but I do wish they spent more time on the game than promoting it at things like gamescom. Because it's starting to feel like they still have a lot on their plate.
  10. I can't sit through the beta. One big problem I have is lack of companions and no back story to WTF I'm doing. It may have sounded great on paper to do a beta this way but I feel its really lacking because of all the stuff that is taken out. Hopefully the final game will have all the community feedback you need for the game mechanics.
  11. User interface and path finding needs another pass: Everytime I select group and click to talk to someone some other character in my party (and not me) walks up to the character I clicked on. Very annoying to have to deselect every time. Path finding is erratic at best.
  12. Wanted to start a thread on this since I have some thoughts: I found the portraits were not enough. I couldn't get one to match my red haired human since her skin color was darker than most of the portraits. Can we get the option to generate a 3d headshot? That would solve this for me.
  13. launching it now. see you on the other side!
  14. It's 2.9 gigs here. 75% in. I may be the first person to play it.
  15. Eternity website is down. Can't F5 on the account page.... *panick intensifies*
  16. In about 35 minutes this will happen on the Internets:
  17. The delay is because of Gamescom. Had they not put in all that effort we would have gotten a more organized beta instead of this delay.
  18. That one post was pretty much all the backers needed. Thanks.
  19. All I'm going to say is at Gamescom there weren't any delays but I guess being a backer isn't so hot anymore.
  20. It would take Obsidian two minutes to make one post here or on twitter giving a brief update on what's going on behind the scenes.
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