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Posts
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Everything posted by Sarex
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We'll never hear the end of it if they win the whole thing...
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At this point someone is going to need to sacrifice and have the dev console opened before posting.
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I have to give it to them, that BG3 trailer was pretty hype.
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It happened to me for the first time a day or two ago. I think my issue was that I wasn't on the last page of the post I was replying to. I think that while I was writing my post someone replied and created a new page in the topic. Worth looking in to maybe. edit: Worth mentioning that Gorth's trick worked for me too and I was able to recover my post.
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Aaah, cmon... How will he learn?
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The TV and Streaming Thread: Summer Reruns
Sarex replied to InsaneCommander's topic in Way Off-Topic
I swear that Rick and Morty is getting stupider by the episode... -
That looks like it was inspired by Startopia.
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I have to be honest that sounded like something malcador would say. Don't you get some sort of payout in the end?
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The TV and Streaming Thread: Summer Reruns
Sarex replied to InsaneCommander's topic in Way Off-Topic
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They are in Serbian and a lot of them would not be suitable for this forum. But here are a couple: Top is a cashier asking the Serbian coach if he is collecting points (here there are usually some points that you can collect in the supermarket with a purchase). Bottom he answers no. Top one is an average football formation, bottom one is ours. The face of our coach as he is fulfilling his pre cup promises. When Brazil was playing Switzerland.
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If nothing else we got a ton of memes from our team.
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Do you find that it adds anything except prolong the fights?
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I was young (er), what can I say. And I will leave that pleasure to you. I play my games on normal (except god of war and IWD2 heart of fury mode). Have no interest in difficulty through inflated numbers.
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I wasn't that involved in the PoE2 discussion as much (apart from a snarky comment here and there) as I had given up by that point, but I do not see what difference does it make if it's PoE 1 or PoE2? The whole thread in fact deals with metagaming. Josh's excuse for doing away with combat xp and moving it to quests and bestiaries was to give choice to the player to avoid combat encounters and make them not feel like that missed out. That turned out to be wholly unnecessary as you would hit the level cap midway through the game, so it was not like you needed to hunt for xp like in BG2 to be able to hit high levels. Also it wasn't like there were that many non lethal options in PoE, but w/e I think that was maybe the least of the games issues. Wut? You steamroll Pathfinders trashmobs and pick up the loot to sell. I didn't even think about them. Of the many things bad with Owlcats games I would not rank the trash mobs particularly high. So they took a bad system and made it less bad, big whoop. And here I would say that you are remembering what you want to remember. There were plenty of very detailed and well explained post out there.
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It's not (just) that, it's reloading a game to do something differently or in a better way, Josh is a big opponent of save scumming, basically he wanted the people to play the game like he imagined it should be played (obviously this was never stated is such terms by Josh and is my opinion on the matter). One of the biggest issues he had with BG2 was that for first time players (ie. people without previous knowledge of the game (ie. metagaming)) some encounters were unwinnable without multiple reloads, so his solution was to strive to make any encounter winnable on the first try. Now when you think about this in theory it sounds well and good, but in practice it makes for boring encounters and this was something that a lot of people voiced as happening. Also god forbid someone figured out something broken and unbalanced. Purge it with fire. From what I gathered Josh is not a big believer in letting the player play the game how he enjoys playing it.
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Yeah no, here he would just chime in on the discussion very rarely with one post and leave it at that. What was clear from his talks here and elsewhere was that he did not like BG2. As for people here providing guidance, I don't know how many more people needed to write that metagaming is something that is impossible to avoid without making the game pure RNG and that avoiding said metagaming should not be the focus of their development, that having weak character builds is not the end of the world as long as you are able to finish the game with said build, that having trash mobs that give absolutely nothing to the player will make them too annoying and that having no trash mobs will make the world feel empty and that having enemies that hand you your ass on a plate in the opening of the battle is not bad as long as it's rare and not in main quest path and yeah, the health system is convoluted just for the sake of it being convoluted.
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I haven't even played it, but I cannot separate it from the DOS games, which I absolutely didn't like. I will still try it when it comes out, but my expectations are non existent.