Sarex
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Viewing Topic: The All Things Political Topic
Everything posted by Sarex
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Josh Sawyer on dealing with grognards
Dark Souls is an action rpg, and there is no "gameover" in Dark Souls, you just spam encounters until you grind enough souls to be strong enough to pass the boss with your skill, or until you learn the pattern of the AI.
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Global Implications of the Ukraine Crisis
So you were born in 13th century England, then? What's your secret, Pilates? Think for just a second of what you really know about the snubby twats you are lambasting with such gleeful abandon—their life experiences, their backgrounds, their activities and involvements. Whatever mental image you have of "them", you might as well substitute it with a ****ing talking oven, because that's about as close as you are going to get at an accurate depiction. And hey, at least you'll get a chuckle each time you think of "them". P.S. No, really. What's your secret? I think she was trolling them, not 100% sure so don't take my word on it.
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Global Implications of the Ukraine Crisis
I am just gonna leave this here. http://www.princeton.edu/~mgilens/Gilens%20homepage%20materials/Gilens%20and%20Page/Gilens%20and%20Page%202014-Testing%20Theories%203-7-14.pdf edit: To elaborate, it's a paper on the US government and how in fact it's an oligarchy. The paper is not finished yet but it paints a pretty picture.
- Global Implications of the Ukraine Crisis
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Josh Sawyer on dealing with grognards
Well I can't imagine how he intended Grognards to work...
- Global Implications of the Ukraine Crisis
- Global Implications of the Ukraine Crisis
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Josh Sawyer on dealing with grognards
Heck, IWD2 is number one on my list, but I'll still express my concerns.
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RANDOM VIDEO GAME NEWS
As far as I see the scripts they use aren't cheats at all, and as for how he moves, isn't that just bunny hopping?
- Global Implications of the Ukraine Crisis
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Josh Sawyer on dealing with grognards
@IndiraLightfoot The problem is not what was said in the KS, the problem is what wasn't said. As more time passes we learn how much Josh dislikes the BG series. Now everyone is entitled to his opinion and taste, but it doesn't inspire confidence that the person in charge of the "spiritual successor" of the IE games, thinks so little of it's best one. If he was upfront in the KS about his views on BG I doubt that the support would have been as overwhelming. All that being said I still chose to be optimistic that the game will be good.
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No more GM sucker punches, and the gameplay challenges thereof
And you could cast protection from weapons and those fights were countered too. Any fight can be cheesed and countered. Also it seems to me that your problem is with the AI and not the system it self. That is a whole other story though.
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Josh Sawyer on dealing with grognards
Spot on MReed. At this point it would be beneficial for Josh to come out and say what he disliked about the IE games, or if that list is too long (as seems to be the case), what he liked about them. While it won't change anything, it will serve to inform the public and lessen any shock that would/will happen at release. I really think that what we were told in the KS was not the whole picture.
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RANDOM VIDEO GAME NEWS
http://www.pcgamer.com/2014/04/14/half-life-gets-new-world-record-speedrun-watch-it-be-finished-in-20-minutes-41-seconds/ Damn
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Global Implications of the Ukraine Crisis
Well when you consider that this whole situation is a copy/paste of how Milosevic's regime was put down (minus the bloodshed(though that is mainly do to how Milosevic handled the situation)), you can't really blame people for pointing fingers. Maybe in 10 years when the Obama files are made public you guys will accept who's fingers were in the pie. But I think I'm being overly optimistic.
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Josh Sawyer on dealing with grognards
Because when they do get it right they choke their games out of any profit they have. Not only that, but they don't take to many risks any more, they figured out that they can just buy successful franchises and run them dry.
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No more GM sucker punches, and the gameplay challenges thereof
Yes, yes it is. Any fight can be cheesed and countered.
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No more GM sucker punches, and the gameplay challenges thereof
I disagree, I found that there are more then one way to deal with the "sucker punch" fights, as you call them. That people chose to follow guides with hard counters, well that is their prerogative, in fact any fight can be easy with the right counters.
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Josh Sawyer on dealing with grognards
lol Or it's just a product that publishers weren't willing to invest in and we all know that publishers rarely get it right.
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No more GM sucker punches, and the gameplay challenges thereof
Because your preferences are all that matters, right?
- Dragon Age: Inquisition
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RANDOM VIDEO GAME NEWS
Interview about the new civ game. http://www.pcgamer.com/2014/04/12/civilization-beyond-earth-interview-everything-you-need-to-know-about-the-new-factions-aliens-technology-and-more/
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Josh Sawyer on dealing with grognards
You say make money back, I'm not sure you understand what I mean. They will at the release of the game be in the black(unless they put some of their own money in the game), meaning that any copy of the game they sell will be profit. So 100k copies sold is pure profit. As for my definition, well for my expectations it's a major success. In my opinion the market for Isometric cRPGs right now is not that big, though I think there is room to grow.
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Josh Sawyer on dealing with grognards
Depends on what kind of deal they made with Paradox, as for steam and gog I think you are overestimating their cut.
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Josh Sawyer on dealing with grognards
If it sells 100k copies then it will be a major success. That means that they have a budget for the next game without a kickstarter and that it's a sustainable model. Anything above 100k is pure gravy.