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Sarex

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Everything posted by Sarex

  1. Dude if you can't see the point in what I'm saying that I have bad news for you... Try consulting with a doctor it could be serious. Ok, let's take it slow. Do you know what character progression is in a game? Let me explain just in case, characters gets xp, when he gets enough xp he levels up, when he levels up he progress his skills and stats. If you still don't understand I'll break out the crayons. Now, as far as exploring is concerned, I see I need break out the crayons. When you explore and go through an area, you are forced to murder hobos, as you oh so eloquently put it, you will get 0 xp (at least in the original iteration of the xp system), so you will get 0 character progression. Then you will take quests, and the empty spaces you made will only then start giving xp, so only then will character progression happen. What we call that is uneven and erratic character progression and as you may or may not know that is also called bad gameplay design. I don't know how you got that the murderhobo gets any more xp, usually non lethal solutions awarded more xp in BG games. You must be thinking of the famous, "oh noes the bad people exploit the system and double dip" (also, that has been blown way out of proportions, you didn't get that much more xp by doing that). Also as was/is proven in the backer beta exploration via stealth is not plausible, as you can't most of the trash encounters in the wild. As for cognitively shallow and instant gratification, you do realize that you just described video games in a nut shell? Just lol... I don't see how kill xp changed that. The issue here is that you people care too much about how other people play the game. If other people want exploit the system that is their prerogative, why would you care if they ruin the game for them selves? No it doesn't, I don't know how you played the game, but I have not in any of my playthroughs murder everything that was walking. I admit that in my later playthroughs went for the optimal solutions (whatever gave more xp/better items), but that is neither here nor there. You can't stop meta gaming and no matter what Josh thinks neither can he. If you think that kill xp incentives murderhobo playthroughs then you have other problems you should be concerned about. Yeah PoE is not supposed to be Deus Ex. PoE is a combat oriented game, you can even ask Josh about, he confirmed it on numerous occasions on this forum. Yeah no one I know does that ****. At least not on his first 10 tries of the game. Maybe when someone gets bored, he goes for that sort of gameplay style to see what is the max xp he can get or simply what would happen if he does that. But the question still remains, why the **** would you care how someone else plays the game? Especial when the dificulty curve is not optimized for that sort of gameplay (exploitation), that person is essentially ruining his gameplay experience (provided that he enjoyed it in the first place). If you think that PoE won't have any exploits, then buddy, I have some bad news for you. Give it the time the Infinity Engine games had, I predict that it will have even more holes in its gameplay. edit2: Removing kill xp, removed a style of playing the game (or at least made it unplayable), it removed a choice from the game. That you and other people don't like this choice doesn't matter, this game isn't made only for you. Your problem is that you seem to care too much how other people play the game. Nothing stopped you from playing BG in a non lethal way and choosing non lethal options, well I lie your mentality stopped you, that much is pretty obvious, you care too much how much xp other people get to relax and play the game in your own way. I'm afraid that is a problem that you have to deal with and not the game. You have a pretty skewed idea of what 100% the game is and yes it is important to establish what 100%ing the game means. Otherwise what's the point of arguing it. I stay by my statement that 100% the game is going through all the choices/quest that are available in the game and exploring 100% of the maps that are available in the playthrough. That you can make another choice doesn't matter, either way you chose you complete the quest. But I guess you are one of those people that want achievements in the game. edit: Forgot to add, Josh said there would be no class restrictions, so if that's true it means that you can finish any quest. It doesn't matter that you can't access a few dialogs if in the end you can complete said quest. Your arguments are pretty weak and your constant insults only prove that. No, he said that it's better if you go for the full combat xp (ala IE games) then this partial neither here nor there system. Josh still didn't implement the system we asked for and it's still bad. Bestiary isn't kill xp, it's FIRST kill xp.
  2. Sarex

    12 Monkeys

    So far it's a take on the movie. So not a continuation.
  3. Sarex

    12 Monkeys

    Just watched the pilot and I must say, for some reason I really liked it. Still can't put my finger on it, but so far the series is great.
  4. False, you can 100%, ie. you can go through all choices and all available quest. Also as class restrictions don't exist you can even do all the quest in PoE.
  5. There is a pretty big relation as a matter of fact, imagine exploring the maps in PoE and doing so for hours, all the while you are fighting trash mobs that are in your way. So after playing for hours you open up you char sheet and see 0 xp, 0 character progression. That would be pretty disheartening. So because you guys are scared to miss out on that precious xp, now we have to suffer for our playstyle.
  6. For people who like to explore and 100% the game it's really not semantics.
  7. Nah, trash encounters are trash encounters. That they are present in the quest has no bearing on that. An example would be going to the area of the quest, while not taking the quest, and kill all the trash encounters. You can still come back and do the quest. There is a pretty big difference between quest related creatures/npc's and trash mobs.
  8. No it isn't... In both cases and I don't where you get the idea that it is. BG2 had a crap ton of trash encounters, that were in no way related to the quest except to maybe fill the space in between the encounters that were related. Being related to the quest means that they somehow fit in the story of the quest and not just be there to fill empty space. Which is not to say that filling empty space with trash mobs is bad.
  9. As for who did what in Ukraine: https://www.youtube.com/watch?v=KIvRljAaNgg As far as I know the mood in Europe is that most countries didn't want to sanction Russia, plus it did blow up in their face in the end(or is in the process of blowing up).
  10. The sheep is not a label for anyone who doesn't believe in the story, it's a label for people who use "Conspiracy Theorist" as an offensive term as soon as their preconceived notions are offended. An overused but still valid example is that people believed not too long ago that the stories claiming that the government listens in on everyone were conspiracy theories. They making the same claims as people in this thread are making now, it can't be done, it's to much information, too many people would know, etc... I'm not saying that I believe that this was set up, but I also didn't fail to see the convenience of this event on unifying the west at the time where America has accumulated the ire of Europe over forced sanction to Russia. The euro is taking a nose dive the dollar is getting stronger, the sanctions have failed, but now we have a common cause again. Also to end this rant, this didn't even had to have been set up, they could have just let it happen. One of the many terrorist acts that were known about and could have been deemed as not to damaging but useful for the cause of the west.
  11. A good solution would be to add a burn effect around the letters or just add a black shadow to them.
  12. If you can get people to believe in the big bearded man in the sky who judges you if you ****, I think staging this won't be that big of an issue. Besides if there was even someone to step forward they would either kill him or if he got too much exposure discredit him and call him a conspiracy nuts. The world has trained it's sheep well.
  13. Well played sir. Though we in the CT business like to call it brainwashing, it has a better ring to it.
  14. You and I must not have played the same Baldurs Gate. My advice is, give BG another spin and see how incorrect that number you stated is.
  15. He didn't say that, he said that people who call them conspiracy theories/conspiracy theorist and dismisss them out of hand are.
  16. Yeah, my bad. Forgot you got xp, I only remembered that you could buy Praxis. Still the game has combat xp and is linear. Nope I was talking about Human Revolution, only I forgot that there was xp. Ok but as far as I can see that game wasn't combat focused, PoE is. You won't have those options in majority of encounters.
  17. Deus Ex doesn't use xp at all, haven't played bloodlines, ME2&3 are pretty linear.
  18. @Gorth Just go for the x99.
  19. Whaaaat? I said that the thing between the beginning and the ending of the game is the most important part and that if that's bad no one will bother to finish the game. I don't know how you got anything else from what I said. As for passing of the character progress via xp, I doubt it will be smooth with quest only xp. Those who like to explore and 100% the game will suffer the most by that system.
  20. The difference being that you need to get to that end game. That in between that you dismissed so conveniently is the whole point of the game, if that is bad then there is no point with the ending as no one will even bother to get to it.
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