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Everything posted by wpmaura

  1. maybe its me and I am blind and excuse me if I am. But I thought the game releases tomorow. Where do I find my steam key, if I backed it through fig.
  2. Need help with the final white forge battle. Getting ass kicked. Can protect against, confusion or paralysis but not both at the same time. Any tactics or level reconomendations for this.
  3. Do events in white march of poe carry over of just the ending of the first game? Is it at all significant?
  4. Can you import a character from POE and if so whats the new level cap? I might be blind just couldnt find a faq
  5. then I am assuming if I finish this current one even after it ends I can still fart around the world so i can finish part 2.
  6. Is White March part 2 going to be an expansion to the over all game or just to white march. Right now I see white march as Tales of the Sword Coast expansion for BG, meaning it doesnt really add much to the story just there for fun. So is white march 2 just going to add the equivalent of durlags tower to the game or continue where it leaves off at the end.
  7. does anyone know if were getting an expansion or a sequel? I do know for an expansion, I would just love a revamped stronghold able to be turned into more of a class specific stronghold and with a lot more interaction and importance.
  8. Do we know anything about the expansion, I looked for info for it but cant seem to find any, also dont see anywhere in the kick starter rewards of them stating there was one. Of course I am blind.
  9. Is this quest bugged? I get the quest go back to the keep and fampyr says he will escort me to raedric, I say **** that and kill it. But Now I cant find raedrick anywhere.
  10. Nah I think a DLC for a big Stronghold over haul would be cool, and a nice solid expansion. I would love to see more actions for the prison. Don't mind how the land is givin, as you basiclay take it anway.
  11. have same issue with a cleric, can no longer cast pillars of faith
  12. I wrote a reply but the thread got locked before I had time to post it. Fortunately I saved it: Those are pretty good questions actually. I'm not all that interested in endgames. I see culture as more of a process and find it more interesting and productive to identify things wrong with it and then attempt to change them, and also make constant course corrections in case of unintended consequences or more pressing concerns coming up. I would like to live in a kinder world: one where it matters less where you were born and who your parents were, which provides more second chances when you screw up, and where generosity and cooperation are valued more than possession and competition. I don't think games "need" to represent anyone in particular at all. However: I observe that in actual point of fact, until very recently games have overwhelmingly represented and catered to a pretty small and IMO not all that interesting subset of the population. If the protagonist isn't a macho square-jawed space marine type, she's a big-boobed scantily-clad package of fapping material, the occasional exception or half-accidental Fem-Shep aside. Men by and large are presented as characters you want to be, women as objects you want to possess. It's formulaic, tired, and clich├ęd, and it's unappealing to a very large number of people. I would like to see that change. Not that there won't be any games with white straight male lantern-jawed space-marine type protagonists, but that that will no longer be the default expectation for the protagonist. So yeah, if a new game is being made, I count it as a point in its favor if it features an Inuit mother-of-five and a Polynesian scholar as companions, and if the dominant technological and cultural power happens to consist of people with dark skin. I also feel very strongly that games should not shy away from difficult themes and materials. I don't, generally speaking, like "safe" or bowdlerized stuff. Again, P:E does this rather well. It references rape, child murder, genocide, and all kinds of heavy stuff, but does it intelligently and coherently. I don't want every game to be suitable for everybody. However, I would like to see more games suitable for and representing more people. Partly it's for altruistic reasons -- I think it'd be cool if we saw more non-white non-males here -- and partly because I myself find it interesting to vicariously see the world through other eyes. In summary: I observe a problem, namely that gaming culture in general and places like this forum in particular are not comfortable places to be if you're not white, straight, male, and argumentative, and I would like that to change. Finally, I don't think there is a "formula" for this. It's all about intent and self-understanding. I detest transparent attempts at being "politically correct." DA:I for example. It's ghastly. Randomizing everybody's race and making half the characters gay without any examination of what that would mean, while leaving in things like the transparent and hideously racist "Qunari = Arabs" is worse than naively oblivious racism and sexism. It's not about what's in the game; it's about approaching it thoughtfully and intelligently. And finally finally, I do agree that a bunch of people on the "social justice" side of the fence go to ridiculous extremes with this. I do not want trigger warnings on everything, jazz hands instead of applause, or the removal of spiders. Nor am I in favor of censorship -- i.e., an outside authority determining what should or shouldn't be in a game. I am, however, strongly in favor of critique and criticism, and I'm thrilled if the critique and criticism changes things for the better, as the backlash to GG has by and large done, DA:I idiocy notwithstanding. Did this help at all? As long as we can only make jokes about white men and not women, PoC, transpersons etc., games will only mainly feature white men as protagonists. so true.
  13. So the cleric spell pillars of faith always says its activated now? I cant cast it anymore. ANyone else have this issue
  14. So the op wants an invulnerbilty mode where he never has to worry about healing, standard game mechanic in decent RPGs, a game should not appease every faction.
  15. don't you know its ok to kill children and people and hang them on tress as long as you are straight. Its when you make them gay, transgender or anything else is when its a tragedy.
  16. Not sure if a DLC is in the works, but would love to see one dedicated just to the stronghold. For example being able to dedicate it to a certain class or god, turning it into a place of evil or good. Would love to see tweaks to the stealth system so that not everyone would go out of stealth at the same time. Would like to see a skill for enachinting etc. Would love to see Kickstarter for this so I can add in my own story although after the whole trangender fiasco doubt there able to do that.
  17. Maybe its me, but I think stealth should be affected by ones armor modifier, and second it should be individualy bassed not party, so that the paladin comes out of stealth first allowing the thief to still sneak behind for back stab. Which brings me to the point, how moddable is the game, and could this be added in the future.
  18. Why do you think a hulking barbarian can launch fireballs? Might determines soul strength, not physical strength. They are just uncorrelated in PoE, so you can be a physically tough Mage (high Athletics) or a wise, yet weak Mage (high lore) or whatever. then what determines physical strength, I understand having constitution or and endurance trait tied to magic because its physical draining but not physical strength, It still utterly dumbfounds me why there got rid of strength and created a damage attribute. its a flawed idea, why have attributes to begin with, just give us damage, accuracy, mana and acall it a day.
  19. long story short I think having a damage stat is dumb, I just do not like might tying into how powerful spells are. I huge hulking idiotic barbarian who is capable of bending steel with his pink toe can also launch a firegball that can take out half the city, this lore and ruleset bugs me.
  20. i thought wizard and mage shared same primary attribute. might, so you can defiantly have them wield a sword and hit about as hard as a fighter.
  21. I agree with this, as an increadible dumb strong ogre is as physcialy strong as 80lb skinny little mage. I just think obsidian while good as making games are not good at there on IP.
  22. I like obsidians past games but it now becomes painful clear they do not know how to create a rpg from the ground up, all there past systems have used other tried and true games. there attribute system is a mess and all wrong. Wish I could get a refund since nothing is changing.
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