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Gfted1

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Everything posted by Gfted1

  1. Fermilab Physicists Have Discovered a Possible New Tetraquark.
  2. @why: The "resources" have already been spent as of V3. Story mode offers infinite camping supplies (see post #2). So with that out of the way, we are talking about adding a toggle box to the options menu, right? I will admit that what I know about programming wouldn't fill up a thimble, and perhaps creating a toggle box is a herculean task for developers, but I doubt it. With this in mind, a player would have to activate that toggle option, and then abuse the system to their own detriment. How much babysitting is expected out of a developer?
  3. Asked and answered. Thread closed. In the future please try to direct your responses to the post, and not the poster. Whining about someone else whining doesn't solve anything and produces more whining.
  4. How does any of that noise affect your gaming experience?
  5. Dive into the uncanny valley with Boston Dynamics’ newest bipedal robot.
  6. Great eyes but over the years I developed a phobia to redheads. I dated two in my lifetime and both were pretty.....high maintenance.
  7. I don't follow but perhaps I am unclear. Its already official. So far what we know about V3.0: 1) Story mode exists. 2) Story mode allows unlimited supplies. 3) The "resources" herp derp is obviously not an issue. 4) See above for "the devs vision". So trying to suggest that the existence of this option ruins the game is just hot air. Some players don't like the option, so therefore it must not be included in any form, else the source code for PoE will self delete, or something? C'mon. Don't push the button if you don't like what the button does.
  8. You lose that achievement after 10 rests, iirc.
  9. So don't push that button? In someone elses game.
  10. Interesting edit. So does the existence of "story mode" harsh the developers vision, for you?
  11. But wait, the "resources" and "investment" have already been made, as evidenced by the infinite camping supplies in story mode. So were back to the mere existence of a button somehow ruining other peoples gaming experience.
  12. ^Because people cant ignore an option? Is this the "I cant help myself" defence? That's one of my favorites.
  13. You probably mentioned it before, but what do you "do" or are applying for?
  14. I had to rest to Heal and recover spells in BG. Weird.
  15. ^If you are referring to the recent change, that's not a bug, its a feature.
  16. But you can save/reload for every container, right? How many rests does it take to see the entire cycle? EDIT: Thanks for the list. So each day isn't a different item, should only take a max 7-10 reloads to get what you want.
  17. So if you miss the loot you want, can you just camp in front of a chest for 29 days until it circles back to the loot you want? Is "resting" only 24H in the game world?
  18. Agreed! Moving all spells / skills / class abilities to per encounter was a suggestion of mine in one of the versions of this thread. D3 does have awesome combat though. ​
  19. Im flexible, Cooldowns are cool too. Anything to stop the busywork. Also, auto-replenishing Health.
  20. They should make it like D3 with regenerating mana. Toss is a few abilities to reduce spell mana costs and/or increase mana regeneration.
  21. The first two are perfect and I can just rest to take care of the third. Works for me.
  22. Lol, maybe, but god made makes you invulnerable to damage, right? I'm not afraid to die or lose a battle, I just don't want to be bothered with all the PoE mechanics I don't like. Also, Id like a "un-cluster" toggle for the battles.
  23. I think if I ever give this game a go I'm definitely going to need this mod. Looking at the options menu brings up a few questions: 1) I thought the mod offered unlimited camping supplies option. Does it? 2) "Per encounter spells mod" changes all spells to per encounter? That would be awesome if so. 3) Is there a similar toggle for class/racial abilities? 4) Is there a way to increase the amount of per encounter uses?
  24. The link is in the signature. You may observe a blue text that reads: "How to Report an Issue"? Click that link.

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