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Everything posted by Tel Aviv
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Bingo!
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Never liked that expression, 'beat' the game. I'm full of as much beans and spunk as the next man, but it sounds much too competitive for my liking.
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Bob Dylan - Like A Rolling Stone
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How'd you do that? You've circumvented the system, like Ally McBeal in message board terms.
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Uh oh. EA are in trouble now!
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Well I'm flying home with something, be it a 360 or my weight in ****tail sausages. ****tail was censored? The mods have gone power mad!
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DeVotchka - How It Ends Beautiful...
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Nihilus' Theme is very good also, very dark and foreboding.
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Hmm. Strange question. The cantina track in KOTOR, reused in TSL for the Jekk Jekk Tar I believe. The music during the battle against Sarevok was also bad. And by bad I mean good.
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Last I heard, the Schumacher bro's were vying for a Mario style franchise.
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I couldn't disagree more. Thematically, the game is very deep. KOTOR:1 had a nice twist, but lacked any depth. Malak was a cardboard cutout villian, and never once in the game did I feel like I was playing anything other than a black-and-white simplistic story. KOTOR:2 really digs deep down and explores the roots of whether or not violence is ever justified. Were the Jedi right to avoid getting involved in the Mandalorian Wars? Was the Exile right for disobeying them? Is it possible to fight for what is right and not be affected by the ammount of violence, death and suffering surrounding you? <{POST_SNAPBACK}> I could not agree more. KOTOR was relatively placid; BioWare crafted a very popular twist yet never fully developed on it. I always hoped that once the PC discovered his identity there would be some sort of self-confrontation, a shred of remorse perhaps, the absolute need for redemption. Revan is effectively a war criminal; he's responsible for the deaths of millions, yet despite the potential for characterization it's never really dissected. Its largely ignored in fact, save for the odd sentence here or there. So it was left for Obsidian to flesh out the conflict, to depict just how detrimental the consequences were, and in the exile we have a PC who is constantly in conflict with his past, who has been evading his actions for almost a decade, till he is forced into confrontation. Some of the highlights of TSL for me were the discussions between Bao-dur and the exile, their experiences, those feelings that they could never express, not to anyone who was hadn't experienced the horrors they had first hand. They handled this material quite sensitively too. Not to have this descend into some Revan verses Exile debate but there's one dialogue selection that never fails to get me. Your first level up, Kreia reveals to the exile that he can feel the force, to which he can respond something to the tune of "Not again. Never again!" and in those few words the exile becomes more sympathetic a character than Revan ever was. Obsidian really grit their collective teeth and went all out and yes, TSL wasn't a unanimous success thanks to time constraints (which I think is responsible for much of the contempt) but I think they crafted a very brave game that chose to question instead of simply handing out recycled conventions.
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KotoR 3: Ideas and Suggestions
Tel Aviv replied to Fionavar's topic in Star Wars: General Discussion
"But... but we used to be friends." Have been done to death. Finding truth about your father has too been done to death. There seems to be some major timeline difficulties with your characters. And, um, Malak as an opponent has too already been made. <{POST_SNAPBACK}> Yeah. Not to be too cruel but many of your ideas rely on now legendary clich -
I hadn't noticed that. :D
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It was only a matter of time.
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He wrote a play recently named "P.S. My Cat is Dead".
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Truly, what can? <{POST_SNAPBACK}> It starred Ron Pearlman and Christopher Lee! What were they thinking?! If they had needed money that badly I could have lent them some.
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It won't top Mission to Moscow.
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He's not a villain as such, though you're right, it all depends on your alignment I suppose. I do think though that . I think someone has already mention Walton Simons, that dastardly G man!
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Sonic Youth - Silver Rocket Next? Pixies - Debaser Saturday night is 80's night!
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Worst. Villain. Ever. Anyway, I'd have to go with Sidney from Vagrant Story, or Jowy from Suikoden 2. Sidney for coolfactor, Jowy for not being evil. <{POST_SNAPBACK}> Yeah, I didn't want to say anything but... she was a pretty poor villain.
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The Practical Incarnation – PS:T No, I know. Not a villain as such, but certainly an antagonist who in his previous life was never foolishly evil i.e. never afraid to do good if it in someway benefited him. Someone Malak could learn from. Jon Irenicus – Baldur's Gate: SOA Mainly because of Sark on vocals, David Warner, I love you. But also, he had more depth than I first thought, he was bitter and angry at the world; all he ever wanted was some elfish lovin’. Domino Hurley – Grim Fandango It’s a tough choice but if I had to chose between Dom and Hector it would be Dom every time. Wonderful competitive rapport with Manny and one of the best deaths I've ever seen committed to disk. The Master – Fallout Disturbing. Karras – T2: The Metal Age Musty made a very good call with Constantine and Viktoria (that double-criss scene certainly has to be one of my favourite moments from any game). Though I'd like to put forward Karras since he was certainly Howard Hughes esque in creepiness and his fanaticism was surly commendable. Kreia – KOTOR2: TSL I'm surprised no one mentioned her actually. In terms of depth she was the Quran as opposed to Malak's 'The Little Train That Could'. Notable mentions: Solidus Snake (I couldn't help liking, damn you John Cygan!), Sarevok, Lance Vance , Lan Di, and recently Master Li.
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I used to have a Dreamcast that everyone wanted a piece of. Oh Chloe, you loved it you whore!
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What the fa shizzle is going on?
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