Everything posted by Addon
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Od Nua statue (basically a begging post)
Addon replied to Auspex Hexprone's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Missed Fig campaign. It'll be really cool if someone at least posted photos or unboxing video for Elite Collector's Edition. Or maybe I just not enough searched for them?
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Patch Notes: 1.03
"Double-clicking to equip items was causing passive abilities to get removed..." Most importent for me, thanks a lot. Hope, there won't be any new troubles ))
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Backer Reward Shipment Poll
I think first option is preferable, at least for me as a Russian backer. Waiting for the copy with DVD will definitely take much longer then for USA and Europe comrades. Opening box with all the collector’s materials on day one (or near that day) and downloading my copy from GOG is much better then waiting couple of extra weeks. Especially for such an excellent RPG!
- Update #79: Graphics and Rendering
- Update #66: Double Whammy
- Update #61: In-game Art
- Update #55: Vertical Slice Update
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If Project Eternity was turn-based...?
As for me I don't have any preferences. It depends on the game. In Drakensang, if I'm not mistaken, we were able to check 'Auto pause' option. It was just like turn based.
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You're making me leave? Then I want my cut of the treasure!
I'd like to keep all my useless companions in my castle. But if they decide to leave on their own it would be really interesting if they ask for some part of gold and treasures. And then your charisma/influence/maybe some romance relationship will effect the ammount you have to pay them. And why not to lie to them? Promisse some gold and then run away?
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Influence/opinion/relationship - System (Love, friendship and hatred "YOUR controled" impact on world)
"The enemy respects you or at least understand you" That would be realy great thing to do. Just tired of enemies, who can only fight and don't react on your actions.
- 41 replies
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- Influence
- opinion
- relationship
- Love
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Tagged with:
- Level cap or no level cap?
- Update #27: How’d we do, and what’s next?