-
Posts
1467 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Marceror
-
Update #69: Pillars of Eternity
Marceror replied to BAdler's topic in Pillars of Eternity: Announcements & News
I was thinking the same thing.- 488 replies
-
- Pillars of Eternity
- Project Eternity
- (and 8 more)
-
Update #69: Pillars of Eternity
Marceror replied to BAdler's topic in Pillars of Eternity: Announcements & News
Oh, cool. Badges are finally here. After more than a year, I had sort of thought those might not happen.- 488 replies
-
- Pillars of Eternity
- Project Eternity
- (and 8 more)
-
Update #69: Pillars of Eternity
Marceror replied to BAdler's topic in Pillars of Eternity: Announcements & News
That video made my week! Can't wait to play this game!- 488 replies
-
- Pillars of Eternity
- Project Eternity
- (and 8 more)
-
Forton is a Joke!
Marceror replied to Hellfell's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I happen to love the way Forton looks. I look at him and feel like he's someone who has suffered a lot in his life. His eyes really seem to tell a story. I wouldn't want Obsidian to change Forton a bit. There's nothing wrong with an older, balding companion for a change of pace. He's already got a place in my first party (assuming he'll be a companion -- I wish Obsidian would confirm which of their revealed "characters" are actually "companions". -
Cadegund Fan Art
Marceror replied to Staples's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Compared to the concept art, this picture is a lot more "b**tch you don't wanna mess with"! Honestly, I prefer Cadegund looking a bit more feminine, but I guess we all interpret this stuff differently. Regardless, Staples' rendition is a sight to behold. -
Cadegund Fan Art
Marceror replied to Staples's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Nicely done sir! -
Unwinnable Main Questline?
Marceror replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That actually could be a lead in to a great sequel. YEAH! Let me empty my savings account right now to help fund this sucker!- 152 replies
-
- thanks for playing
- better luck next time
- (and 1 more)
-
Unwinnable Main Questline?
Marceror replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't think that would make much sense, personally. There are probably more realistic ways to implement this, such as a deadly plague eventually killing everyone off. Oh, right, your idea is clearly... superior. I bow to your more focused sense of morbidity.- 152 replies
-
- thanks for playing
- better luck next time
- (and 1 more)
-
Unwinnable Main Questline?
Marceror replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This is a staple of the mcmanusaur. Let's all be happy that he's not the ruler of a nation. "You can vote for me, or me, or me! So many options I give to my people!"- 152 replies
-
- 7
-
- thanks for playing
- better luck next time
- (and 1 more)
-
Unwinnable Main Questline?
Marceror replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Totally mcmanusaur. You're right on the pulse of things, as usual. How about just as you're about to fight the main antagonist a herd of rampaging buffalo happens by and kills your party. There's no way to avoid it. It's just fate. Nature wins the game.- 152 replies
-
- 13
-
- thanks for playing
- better luck next time
- (and 1 more)
-
Agreed. If the expansion, a DLC, or the sequel ended up having a multiplayer mode splashed in, I wouldn't mind at all. I might even take advantage and do some LAN gaming with my son (I've got 2 copies of the game coming to me). I certainly wouldn't want to see other key features suffer to get it in, however. An MMO would be a whole different story, and different kind of game. Not only would this not lend to the type of deep, story-based RPG so many of us want Project Eternity to be, but for me, I have sworn off MMOs. After a 2 year stint with Everquest many years ago, I don't play any games that don't have a pause function. Let's just keep it it simple with PE. Make it a game that plays like BG, PST, and IWD, but looks a lot better, and is set in a cool new world. That seems like perfection right there. No need to screw with perfection.
-
My understanding is the PE won't be a "save the world from a super devil" type story. It's a more personal story. So I don't think we need to worry about this.
- 51 replies
-
- 2
-
Please God, NO!!!!!! Oops, wrong thread! I'd be okay with this if Obsidian really thought it was worth their time, but it's doubtful I'd use it personally. I'd hate to see Obsidian spend time developing a feature that is rarely used by players. Edit: We know that Obsidian isn't going to include this in the version of the game that is scheduled to launch in April 2014, so it's a tad pointless to ask for it.
-
Left Handed Characters
Marceror replied to wolverine1's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
We also need hunchbacks who are portrayed as ordinary hardworking citizens, rather than monsters. I don't think I've seen them getting any love yet.- 43 replies
-
- character creation
- parody
-
(and 2 more)
Tagged with:
-
The goal of PE could be to create a huge housing bubble with medieval style option ARM loans, stated docs passing for evidence of income, and a huge sub prime lending scam that allows anyone with a pulse to obtain property. PE2 could be an MMO where the Dyrwood is in a deep recession due to the goings on in the original game. You spend the game trying to secure a job and improve your medieval style credit rating so you can get a new place to live Will you stay on the straight and narrow, or will you participate in the growing svef trafficking market, earning your income via less than noble means? The choice is yours!
- 98 replies
-
- 1
-
- property
- project eternity
- (and 6 more)
-
I got a kick out of the unlikely band of adventurerers in NWN2 who you met your Crossroads Keep. They seemed to be bumbling their way through life, but actually ended up being rather helpful, and were quite entertaining in the process. Something like that could be fun in PE.
- 98 replies
-
- 3
-
- property
- project eternity
- (and 6 more)
-
Project Eternity MMO?
Marceror replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So what you're saying is that you do eagerly anticipate a money-grabbing sequel, possibly in the form of an MMO? Right.... I'll gladly throw money at a sequel, assuming that its MMO form stands for Minutely Multiplayer and Offline Roleplaying Game (sure, they can throw in some Baldur's Gate level multiplayer if they really, really, really want).- 106 replies
-
- Project Eternity
- sequel
-
(and 3 more)
Tagged with:
-
Project Eternity MMO?
Marceror replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm sure he'll do much better in the Project Eternity 2 forum. For now he needs to eat his troll food, so he can grow big and strong, and more troll-like.- 106 replies
-
- 3
-
- Project Eternity
- sequel
-
(and 3 more)
Tagged with:
-
And should the party get stuck in the depths of Od Nua with no food, the larger folk should be able to survive the longest off their fat stores (surely roleplaying a slow death by starvation will be included in the game). On the other hand, the rest of the party may feel compelled to resort to cannibalism and turn Billy Big-Boy into a tasty snack. Hmm, I wonder if PE will include cannibalism, for those extreme circumstances where it makes sense.