
SarcasmoTheGreat
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13 GoodAbout SarcasmoTheGreat
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(1) Prestidigitator
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Will we be able to specialize in sandwich mastery? /misogyny
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- Project Eternity
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The 16th century was a fascinating time for technological and medical advancement. If this game is to include some of our better achievements, expect rudimentary microscopes, flushing toilets, detailed anatomical diagrams, simple thermometers, pocket watches, and cannons.
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Looks to me like they've been working on this for a while now. I don't think they were pulling lore concepts and screenshots and character or dungeon designs out of thin air last weekend. I believe they've known what they want to do, and Kickstarter was simply intended to make more of those goals a reality. A year and a half to code their ideas and write some stories seems like a pretty long time in light of that.
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If there is a community of people eking out a living within the endless dungeon, I will set this game aside and go back to FPSs. I don't want yet another inhabited region. I want a dungeon to plow through. Level after level filled with terrible nightmares and gleaming treasure. Something to test me as an adventurer and send me back to the surface with tales of awesomeness. Something that reminds me of the times as a kid that I actually played AD&D. If there's a friggin' village, or worse yet a trading post, then I want nothing to do with it. That's ridic.
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This is why I didn't pay $1,000 to design one. I'm not shelling out that kind of cash to have my NPC featured in an alley leaning against a wall as the PCs walk by. There wasn't enough real information for me to risk paying that much. And yeah, I can't wait for the game credits. All 1.5 hours worth.