Everything posted by darkling.lithely
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Can Single Class Compete Under Current Sytem
darkling.lithely replied to Erik-Dirk's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I still think that multiclassing subclasses would be great. A Streetfighter/Assassin could be fun. It doubt that it solves the power balance problem between single- and multi-class characters, but maybe if all characters had to choose two classes it would. Purist could choose Rogue/Rogue or whatever.
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Can Single Class Compete Under Current Sytem
darkling.lithely replied to Erik-Dirk's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Would something as simple as giving single-class characters an additional ability or talent every third or fourth level make it more balanced?
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21:9 monitors
That works. Thanks. (Gish is one of best albums ever.)
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21:9 monitors
When playing PoE, can anyone comment on how the ultra wide screen will allow you to open the convo/combat log up to the top without getting in the way of the action?
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NWN1 vs NWN2
I played through all the NWN 1 & 2 releases several times. NWN2's stories were much better, but my favorite module was for NWN1. I appreciate the improvements that were made to NWN2, but I was disappointed with the difficulty of the toolset. I would still love to tell stories via crpg but don't have the time or energy for learning a complicated toolset. I did much better with the NWN1 toolset but the angular graphics always bugged me.
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21:9 monitors
Good to know. Thanks.
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21:9 monitors
I haven't seen it mentioned but am curious to about how the game handles ultrawide screen monitors. It would be nice to have all the info on the sides out of the way of the action. Anyone use an ultrawide with PE or know anything about it?
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Attributes
I always build fairly balanced characters. I'll have an attribute or two that are above average but nothing extreme. Now what would be cool is if my high dex buckswasher (aka rogue/fighter) actually appeared to be a very agile person as opposed to a brute.
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Obsidian's Cancelled Stormlands Project Revealed
What would be cool is a spiritual successor to NWN, complete with super-easy toolset, taking place in Eora.
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On Pillars of Eternity II: Deadfire, and the JRPGs and other games I hope it draws inspiration from.
On Pillars of Eternity II: Deadfire, and the JRPGs and other games I hope it draws inspiration from.
darkling.lithely replied to Arsene Lupin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Episodes would be cool. The survey I took today should have mentioned episodes for DLC. I guess it did mention smaller content, but I wasn't thinking episodes at the time. A few years ago when I was enthralled the with NWN module "A Dance with Rogues," I started designing my own campaign of 25-30 stand alone modules that would have told a bigger story when taken together. I'd still love to play something like that.- 9 replies
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- Storytelling
- Narrative
- Game design
- JRPG
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Multiclass Names
darkling.lithely replied to ghostwriter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd love to choose my multiclass name as well. In case I go the Rogue/Fighter route, I'm sure my character would not be a Swashbuckler. A Fighter/Rogue might be but not the other way around. A sneaky, two-dagger wielding figure appearing out of thin air is no swashbuckler.
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Rogue Assassin
That sucks. I was already looking forward to being extra roguish! Scroll way down to see subclasses: https://www.fig.co/campaigns/deadfire?update=480#updates Rogue Assassin - From stealth or invisibility, weapon attacks have bonus damage, Penetration, and Accuracy. All incoming damage is increased. Streetfighter - Sneak Attack and crit damage increases when Flanked or Bloodied (<50% Health). Recovery is slower when neither Flanked nor Bloodied. Trickster - Gains access to Illusion spells from the wizard list. Sneak Attack deals less damage. I think a Streetfighter/Assassin would be great to play too. The Shadowdancer might be good. It seems better than DnD Shadowdancers. I've played Rogue/Monk characters a lot and love them, but I'm not a huge fan of Pillar's monk.
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Rogue Assassin
I saw in the video that when monk is taken for the first and second class, it is called a godandag. Never heard of that before, but I assume this means that multiclassing is possible within a single class. So, a rogue assassin is possible, right? I wonder about doing a pure rogue with a pure rogue. I'd take that every time.
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Detecting traps
darkling.lithely replied to JFutral's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Have you tried to have the trap go off?
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Deadfire feature request. Maybe for POE1 too?
darkling.lithely replied to Archaven's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I wish that I could print character sheets with inventory from the game.
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A Reqeust for a walk toggle this Time
darkling.lithely replied to Joral's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)As much as I love to run, WALKING a little bit of each mile lets me go longer distances. Please have a toggle for walking!
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Care to guess the names of the other multiclasses?
darkling.lithely replied to Heijoushin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That works for me. And, when you choose that name, you get a one time shot at any talent or ability in the game--class restrictions don't apply.
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Because everybody loves sidekicks...
darkling.lithely replied to teenparty's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm in favor of the sidekicks as they are more than just hired adventurers. If there is an opportunity to rebuild them from the ground up, even if a new class can't be chosen, then all the better.
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crazy ideas you like to have (but most likely not get)
darkling.lithely replied to Madscientist's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Many good ideas here. I'd like to be able to print character sheets from the game.
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Numbers don't balance
Thanks. Really glad to have that cleared up.
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Numbers don't balance
While trying to compare the progress of this pledge campaign with the original, I put all the number for pledges on a spreadsheet. As expected, the numbers for the first game totaled correctly. The number of pledges and the amount pledged for Deadfire, however, are off considerably. It seems as though there are 440 secret backers that each pledged $2406.50. I am probably overlooking something or missed a post disclosing that all the employees and friends put money up first or maybe Obsidian itself ponied-up some initial bit. Whatever, can anyone fill me in? Thanks. BTW, it appears that while there are fewer backers, the pledges are more than double each on average.
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Where are the discussions on mods in development.
I don't post often, but I like to scan through the development journals that all the regular modders would keep on the old forums. Does anyone know where I can find those people? Also, since no one has post here in about a month, is there another site that's having discussions? Thanks.
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Negative Armor Speed Penalty?
I find the wording of "-15% armor speed penalty" confusing. Of course a double negative should indicate a positive, but I was never sure if the speed increased or decreased by 15%. It would be nice if in the character sheet speed were indicated.
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Load Times and Missing Hireling
darkling.lithely replied to Bizkit's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)I have a similar issue. I only have one hireling. Security and prestige reflect that I only have one as well.
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Are there TWO 2.02 patches again? Pink screen!
darkling.lithely replied to SparocheeDoom's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)I did the manual download from GOG for only the White March. All my White March areas are pink. Non-White March areas look fine. This happened to me last time too. I reinstalled twice before it all worked. I really don't want to reinstall this game again. And, when I've saved all the files in a folder on my desktop, they've never worked properly--always an install error.