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Everything posted by darkling.lithely
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I still think that multiclassing subclasses would be great. A Streetfighter/Assassin could be fun. It doubt that it solves the power balance problem between single- and multi-class characters, but maybe if all characters had to choose two classes it would. Purist could choose Rogue/Rogue or whatever.
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I played through all the NWN 1 & 2 releases several times. NWN2's stories were much better, but my favorite module was for NWN1. I appreciate the improvements that were made to NWN2, but I was disappointed with the difficulty of the toolset. I would still love to tell stories via crpg but don't have the time or energy for learning a complicated toolset. I did much better with the NWN1 toolset but the angular graphics always bugged me.
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Obsidian's Cancelled Stormlands Project Revealed
darkling.lithely replied to Infinitron's topic in Obsidian General
What would be cool is a spiritual successor to NWN, complete with super-easy toolset, taking place in Eora. -
Episodes would be cool. The survey I took today should have mentioned episodes for DLC. I guess it did mention smaller content, but I wasn't thinking episodes at the time. A few years ago when I was enthralled the with NWN module "A Dance with Rogues," I started designing my own campaign of 25-30 stand alone modules that would have told a bigger story when taken together. I'd still love to play something like that.
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That sucks. I was already looking forward to being extra roguish! Scroll way down to see subclasses: https://www.fig.co/campaigns/deadfire?update=480#updates Rogue Assassin - From stealth or invisibility, weapon attacks have bonus damage, Penetration, and Accuracy. All incoming damage is increased. Streetfighter - Sneak Attack and crit damage increases when Flanked or Bloodied (<50% Health). Recovery is slower when neither Flanked nor Bloodied. Trickster - Gains access to Illusion spells from the wizard list. Sneak Attack deals less damage. I think a Streetfighter/Assassin would be great to play too. The Shadowdancer might be good. It seems better than DnD Shadowdancers. I've played Rogue/Monk characters a lot and love them, but I'm not a huge fan of Pillar's monk.
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I saw in the video that when monk is taken for the first and second class, it is called a godandag. Never heard of that before, but I assume this means that multiclassing is possible within a single class. So, a rogue assassin is possible, right? I wonder about doing a pure rogue with a pure rogue. I'd take that every time.
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Detecting traps
darkling.lithely replied to JFutral's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Have you tried to have the trap go off? -
While trying to compare the progress of this pledge campaign with the original, I put all the number for pledges on a spreadsheet. As expected, the numbers for the first game totaled correctly. The number of pledges and the amount pledged for Deadfire, however, are off considerably. It seems as though there are 440 secret backers that each pledged $2406.50. I am probably overlooking something or missed a post disclosing that all the employees and friends put money up first or maybe Obsidian itself ponied-up some initial bit. Whatever, can anyone fill me in? Thanks. BTW, it appears that while there are fewer backers, the pledges are more than double each on average.
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Load Times and Missing Hireling
darkling.lithely replied to Bizkit's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I have a similar issue. I only have one hireling. Security and prestige reflect that I only have one as well. -
I did the manual download from GOG for only the White March. All my White March areas are pink. Non-White March areas look fine. This happened to me last time too. I reinstalled twice before it all worked. I really don't want to reinstall this game again. And, when I've saved all the files in a folder on my desktop, they've never worked properly--always an install error.