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This is weird. I feel like I'm violating some unspoken taboo here, so seldom do we see anyone--in the community, in the media, in the industry--talk about western RPGs and their Japanese cousins in the same breath. Anyway, I'm excited for Deadfire, and I'd like to discuss some very special JRPGs that I think could provide interesting and valuable examples for the overall design of Obsidian's impending epic. I hope you'll indulge me on this journey. First, a quick refresher on Deadfire's premise: In Deadfire, we'll be captaining a ship and exploring the Deadfire archipelago. There will