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PK htiw klaw eriF

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Everything posted by PK htiw klaw eriF

  1. Engage? Yeah, the internal level threw me off too. I prefer what Three Houses did by not capping the level by class. I wouldn't mind static skill checks for some situations (anything related to knowledge for example), but I think rolling the d20 is good for anything active, like picking a lock or intimidating an owlbear. Dumb luck and fumbles have a place imo, I'm enjoying them. I started investigating Khaga, ran into a hag, and got killed by some trees and mud mephits (who did the most damage by exploding on death). I haven't done another long rest since Karlachs fight and Shadowheart burned through her spells in Karlachs story fight (enemies were 1 and 2 levels ahead of the party and the Paladin dude hits hard). Unfortunately I went back to camp for something and it seems to cancel every one but the PCs buffs when you do that, so Karlach lost her +2 to AC.
  2. So one of the series I've been playing since I was a kid is Fire Emblem, which I picked up because Nintendo's big marketing scheme multiversal fighting game, Super Smash Bros. Melee. Quick rundown, Fire Emblem is a tactical jrpg that implements permadeath by default, has no ingame resurrections in most titles, has generally shoddy "pre-promotes" that would suck up xp along with the way, and substantial benefits for delaying promotion until max level. The first time I played I did not know this, lost several units who got a "you died" ending slide, and had a slew of lousy units that just got completely stomped late game. I'll never forget that playthrough, and it instilled in me a habit of ALWAYS restarting if I lost a unit (or similar) and ALWAYS promoting at 20 and a suspicion that the RNG did indeed sometimes want to make us suffer. Because of this I'm better at the games...but it'll never be as memorable as the first playthrough. This is a very specific example of that training, that you've been trained that certain failures mean you need to restart the game, because losing a character or an item or whatever will ruin your playthrough. That mode of constant triumph isn't a wrong way to play, and I want people to play games the way they enjoy them, but as of late it's not something I want to experience in a game. I'm more interested in failing sometimes, whether that be because I made a bad choice or because the ring told me to go **** myself, and seeing what the game does. It's kind of an outgrowth in my refusal to bother with something that I find tedious or uninteresting in my free time, and I definitely find reloading to get things just right tedious. I'm pretty tired right now so I'll just agree that I'm not interested in playing many videogames these days. The AAA games are definitely the worst at this and I don't really play many of those at all. I'm not surprised, not in that I think it's the GOAT (I'm not even done with act 1 yet), but because I think most rating sites are heavily weighted towards recent games. It is funny that there are two BGs in the top 10 though, and I am absolutely not surprised to see Disco Elysium in the top 10.
  3. For me it's like.....imagine a heist film where the crew was 100% successful instead of one where an alarm gets tripped or there is an investigator on their tail. Wouldn't that be a lot less interesting? Larian has done well is make it so a failure at a check doesn't necessarily doom the party and require a rreload. You'll probably miss out on something....but I thought that's what people wanted. 5e in general is lousy tbh. Yeah, there's very little benefit to having multiple odd numbers. Two 16s vs 17 and 15 for your main stats just means that in the secondary one (like Con for Karlach) is going to be 1 less for the first three levels, which can be some of the harder levels to survive in. To boot, the feats are often less desirable than a pure stat boost (which they compete with for resources) so the appeal of an odd stat to pick up with a feat just can't compete. The exception of course is Fighter, who gets more attribute increases than other classes and can swing a few more feats, so half loading dex or something with the intention to grab a feat that makes you proficient in those saves is an option.
  4. You should avoid Pathfinder: Wrath of the Righteous like a plague then, because the Lich, Demon, Devil, and Swarm are evil enough to make the worst Dark Urge look like Mr. Rogers. Not to mention Camellia. I've been rolling (hon hon hon) with the dice failures and it's been pretty fun. I tried to cow an Owlbear by roaring at it and instead it just attacked me. Anyways I did part of Karlach's quest and paid an undead guy 600 to repsec the companions to a stat array of 16,16,14,10,10,8, which has been a good move. Also woke up bloody and saw someone had been brutally murdered, which I assume my character did while under the influence of I decided to come clean about it. The companions were freaked out, but they think it's just the parasite.
  5. I have not seen Barbie yet, but the way some men have not shut up about the movie I have to wonder if Margot Robbie executed their favorite toys on screen.
  6. Well then if your Dark Urge is the kind to regret, take comfort in the knowledge that could the squirrel talk to you, he'd bite you and then call you a bitch. It had the kicking coming tbh.
  7. The only squirrel I've come across I talked to with Wyll (using Beast Speech) and the ****er bit him. It backed off when he threatened to fry it. Did not talk to it with my PC tho, is this the one by the Druid camp? What's the difference? So far I've found it easy enough to not be.....naughty, but I reckon there's going to be some forced **** down the line. By far the funniest moments haven't been in actually doing violence, but in telling my companions about the Dark Urge and see them kind of wave it off.
  8. These days all the "AI" would do is **** up the fingers in portraits.
  9. If it's the squirrel I'm thinking of, that mother****er bites you first.
  10. I'm not very far in to the game, just recruited Karlach. It's very much DOS with 5e, which means it's often very silly and handles out of combat exploration better than most games. So far I've found that to be quite fun, but Bards seem generally well equipped for the game. General thoughts: -I'd prefer a 6 man party, because a lot of enemy parties seem to run with more than 5. I will definitely be using a mod for that in future playthroughs. -I like Wyll, or at least what I like what I think his arc is going to be. He's very much someone playing the role of a hero rather than being a hero, with some obvious dark secrets and a lot of impostor syndrome. It's nice to see that instead of a classic Paladin for the "heroic" companion. Warlock is very good to boot. -Laz's projection of competency is laughable )no magic or skills lmao) and Karlach is better. They're both frontliners who hit roughly the same but at least Karlach doesn't piss off half the party or npcs. -Shadowheart is way too nice to be a Cleric of Shar, something is up with that. She's been very useful though, clerics are always nice to have around even if Trickery isn't a great domain. -Astarion has been pulling a lot of weight, sneak attack hits hard and he fills out a lot of the space left by my Bard's bigger focus on being a face. -Gale is great because Wizards are great, but the man is much too horny. Definitely a guy who doesn't take precautions. -Dark Urge goes perfectly with the narrator, who also voiced Nyrissa and Wenduag for any Owlfinder connoisseurs. There's a sinister vibe about her performance that I love. -That Druid lady is evil and I know I'm gonna find some **** on her.
  11. I think BG3 is a fine game but the 5e ruleset leaves much to be desired. Other than picking subclass (and spells if applicable) or multiclass shenanigans, it feels like your character is on autopilot for the most part. Between an attribute increase and a feat the increase is going to win out 9/10 times. With reactions being done the way they are, I don't think we'll be likely to see a real time in a 5e or a PF2e game. Personally I haven't had too many issues with combat yet, hardest battles so far have been the party in the Dank Crypt (My guys were blocked in a room and pelted with ranged attacks) and the Harpies (who exploited the high ground and kept murdering a child).
  12. https://www.texastribune.org/2023/08/14/influenceable-texas-politics-ken-paxton/ Everything is a scam, nothing is genuine.
  13. Embrace the Dark Urge with us brother.
  14. Musk's public humiliation fetish has no bounds.
  15. If there's one thing I understand and condone, it's irrational hatred. Godspeed on the Warlock.
  16. Cthullu is a little bigger than a mind flayer. I think the classes companions don't use are Bard, Monk, and Sorcerer.....but I can't find a good confirmation on what classes Jaheria or Minsc use. So (unless Jaheria has taken up music or martial arts) if you want to play a class companions don't, be a Charisma based caster who doesn't fail checks, and are cool with respec or rerolling I'd go with a Bard. Sorcerer is garbage in 5e, you get outclassed by the Wizard at practically everything and lack the versatility of Bard or Warlock. Bard also gets a bonus to untrained skills so you'll be better at rolls. For me, mutilation was the point. But I am playing the character as someone really struggling with murderous urges and doing that by sometimes picking violent actions for the sake of violence.
  17. If think the intention was to have him go with Pact of the Blade and use Cha instead of Str or Dex for weapons. Problem with that is Warlocks get stuck with only light armor proficiency so he'd need to invest in Dex anyways for the AC or dip into something for armor proficiency. But Wyll's stats are a mess. He will never use Int and Dex is a good fit for initiative even if he does go for weapon combat.
  18. We'll have to wait for the modding community to perfect genitals first. It appears that BG3 sources mostly from the 5e Player's Handbook for classes and only draws outside of it when classes have less than 3 subclass options.
  19. I think I'd respec the stat allocation if only because 5e makes Str and Dex a suboptimal combo for non-medium armor martials, but I would want to keep Shadowheart as a Cleric with a domain associated with Shar for lore friendly purposes. Maybe on a hypothetical 2nd playthrough I'll go with different things.
  20. That doesn't bode well. What class did you end up going with? It's a good choice. I did enjoy the scene where you cripple the intellect devourer by popping a thumb into it, even if it's not DU exclusive it fit the character like a glove. I will try to play more of this tonight, I was too sore and exhausted the past couple of days to do anything.
  21. Dhampir? But Jackie Daytona is an ordinary human bartender!
  22. [Use the voice of Matt Berry as Laszlo Cravensworth]More like the power of my sexual abilities compels them.[/Use the voice of Matt Berry as Laszlo Cravensworth] I'm all or power fantasy but this is a bit much even for me.
  23. Lmao, the bad dice rolls in this game are funny. Like the RNG getting an avatar to personally say **** you to players. I don't necessarily disagree and it's obvious that BG3 is a very different kind of game from BG1 and BG2, but it is a nice continuity. In some ways I think it's better
  24. I don't think Areelu is really redeemed outside of the big gold, if the end sequence interaction with grave lady is anything to go off of she's still very much cosmic Evil with a capital E. While Owlcat's writing is certainly not stellar, I think that their changes to NPCs from the adventure paths are usually improvements (Hulrun being the big exception), and Areelu is not an exception here. Having her go from being a Deskarii fangurl who opened the Worldwound because lmao to someone with more specific and personal motivations was a good move. Aside from one certain path, her endings still have her being unrepentantly evil and she only gets clemency because the player character asked nicely (and isn't a Lich) or because they filled mommy with enough mythic power to become a demi-god, otherwise she goes to the Abyss. @Zoraptor already got Nyrissa down. And it is bad that her and Wenduag, who share a VA, both require the protagonist's sexual prowess/romantic interest in order to stop being evil.
  25. It played for me regardless of who got sacrificed or not, but this was back at release and on a Trickster.
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