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Everything posted by melkathi
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I tried a new run of MechWarrior 5. It is fascinating how much a dev team can do wrong. The new scrapyard maps added with dlc are the worst maps I have ever played in any game. The AI is completely incapable of navigating them and gets stuck on bits of terrain every few meters. The AI gets worse/better with difficulty. At normal difficulty, when reaching higher tier missions, the allied AI started to dumb down noticeably, to the point where it would simply stop firing and stand there, allowing the enemy AI destroy the mechs. As the enemy AI gets significant stat boosts across the board, including turning speed, acceleration, cooldown time on weapons, damage and armour (so much armour), it meant that a light mech could almost take down a full lance of heavy mechs, while a heavy mech could take down your whole lance. Of course AI mechs never overheat. So, it becomes increasingly frustrating and unrewarding to play this. The first impression is "What a great mech sandbox". And then the game works at a steady pace to deconstruct that.
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The Chained God is definitely worth it, as it directly continues the story after the end of game save. The other two seasonal updates with the Sidhe I lost interest in. All the seasonal content starts at the end of campaign save - so you go back to a save before you played the other dlc. It is a bit odd.
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Yeah, with all the restaurants around, that something smells a bit burned every now and then, doesn't ring alarm bells - it just makes me think "What idiot didn't maintain their Dunstabzugshaube?" (yeah, I think that word in German) Also it is summer, there are fires around Athens every year and the whole city can smell of ash... And I can be absentminded or hyperfocus.
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Work problems this week have made my depression resurface. So today I felt so bad, I thought I couldn't breathe and that I would collapse on the floor. So I dragged myself downstairs to check if there is a nice wind in the garden and maybe sit there, or close the garden door and drag myself back upstairs and collapse in bed. When I got to the garden I found myself face to face with a nearly solid cloud of smoke. To the point where you would have had trouble to see your extended arm. And as I had all windows open, the smoke was getting throughout the house. Turns out it wasn't depression. Idiot neighbour across the street had a kitchen fire in the restaurant. I guess it is "just" smoke inhalation.
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The All Things Political Topic - What's Going On...?
melkathi replied to Lexx's topic in Way Off-Topic
wrong thread -
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I played the Cthulhu Keeper playtest. It is a buggy proof of concept. But there is a fun game in there. You build a hidden temple to the elder gods, staffed by cultists, protected by shoggoths, mi-gos, deep ones, shambling horrors, etc. And you travel the world with missions in the line of Commandos and those other stealthy games. Verdict: the proof of concept proves the concept.
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Same gameplay with new characters and a few different abilities. It only has one morality axis - you either do good or do evil. That is a bit disappointing. It also has a very small cast of heroes. You recruit the full team and that's it. They can't die though. About 20+ hours of gameplay. A bit more compact, but since you like the original you will like this. And the characters have different enough gameplay to the original classes that it doesn't go stale.
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One mission, because of healing, I ended up with three knights on the team who can give extra action points to others. That made for an interesting run, with one knight supercharged, running around like speedy gonzales. My Balan got an artifact pretty early on that let him teleport to the next enemy on kill. Love items like that. Waiting to see what you think of the stand alone roman expansion.
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The What Are You Reading thread (now with a simpler name)
melkathi replied to Amentep's topic in Way Off-Topic
Finished Wind and Truth or what the Stormlight Archive book is called. It is the worst book in the series. Not Sanderson's worst book in general, but it shows that he no longer has editors who'll tell him the truth when the truth hurts. The time jumps are so annoying, the book is 1400 pages with no flow, because every 70 pages the book jumps back 9, 17, 4000 or even 10000 years. Sanderson's insistence to ruin every single female character by making them split personalities instead of giving them character growth, has made Shallan's character unsalvageable, try as he may. At least the first arc is over and it seriously reduces the "need" to keep up with the series. Started The King of the Spoil. It is a Warhammer 40K attempt at cyberpunk. The setting feels a bit off for the type of story. -
I think they made it a bit more lenient with recruiting heroes. At first you had to recruit them the moment they became available or they were gone. Basically punishing players for not having characters die. They wanted this to be the "hardcore your heroes perma-die every other mission" experience. The game is a series of a lot of dumb design choices. It is a surprise they still managed to produce a fun game - it happened completely by accident and counter to all efforts by the dev team Faery Knight was among my top choices. Balan, Guinevere, Morgawse, Faery Knight, while Leodegrance, Bedievere, Geraint, and Boudicea got swapped in whenever others were healing. I mostly missed out on trying Morgana because of her just not filling a spot that wasn't covered by my other heroes.
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Finished Backpack Hero. Took me about 70 hours because I was trying to research everything (still have four items to research) and do the various side missions (haven't done them all because Tote is just too luck based). Overall a cute, fun little rogue like. I don't enjoy the playstyle of 2 of the 5 characters, so I'll overcome the completionist in me and call it done
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I should have years ago started convincing people to leave reviews on games "Melkathi suggested I should buy this game - so I did." Just to make devs wonder "Melkathi, melkathi who tf is melkathi?" and maybe even do a Smokie cover. Though we aren't at the 24 year mark yet, so you are spared. Oh, I don't know why he's posting, or how off topic this is gonna go, I guess he's got his reasons, but I just don't want to know Imagine getting spammed for 24 years by melkathi
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I played Dredge, which is safely above water and has a fixed map. Sunless Sea looks fun but I didn't give it the chance it probably deserves. I want to try Diluvion and I want to try Submerged when it comes to water games. But in general I am scared of the water in first person games like Elder Scrolls, because I always fear a sea monster will eat me. I blame Donald Duck (there was a comic panel where he is about to jump into a swimming pool and finds it filled with fish holding knives and forks, ready to eat him), a book I had in kindergarten about dinosaurs, that involved sea dinosaurs, and monster-in-my-pocket (specifically the Hanivar?) Also my rampant imagination. I mean, what proof do you have that someone can't animate the lines drawn at the bottom of the pool, and turn them into Hammerhead sharks?
