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melkathi

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Everything posted by melkathi

  1. Browserish is a very fitting word. I had some fun so far, but the browserishness may indeed put me off the game in a couple of days.
  2. Getting swallowed by the Leviathan: Building an industrial zone on a space station at the edge of space: Including a communication post:
  3. It's not THAAAAAT bad But I take it you did not have fun storming the castle
  4. If it wasn't for this forum, I doubt I'd have heard about SP at all.
  5. Played some "The Mighty Quest for Epic Loot" There is some fun castle building. It is interesting to watch replays of people's assaults on your castle. (Will be even more fun once I have a deadly enough castle for people to fail) The downside is, it has the browser game mentality when it comes to monetization as well as trying to keep you logging in way too frequently to monitor your resources to spend before people steal them from you.
  6. I still need to beat that game. I got as far as that winged lady lying on the floor...
  7. Why are you forcing yourself through games? Play something fun instead!
  8. Yeah. That sentence left me speechless.
  9. You are right. There are no race restrictions. 6x6 combinations it is. Abilities are then based on Class, Race and Spheres of Magic. A city's basic military units are based on the city's race, but through your class, higher tier special units are unlocked - though again using the race template. There is a big change in alignment. All racial units are inherently neutral, so there no longer is a moral penalty for having orcs and elves in one army. There still are some units though that are "dedicated to good" or "dedicated to evil". Neutral cities will have an alignment, influencing your starting relationship with them when you first encounter them. Your character starts as neutral and the alignment will shift based on your actions (razing cities bad, letting weak armies run away good etc).
  10. I pre-ordered. That is: I got an american friend to pre-order and gift me the game, what with regional pricing The classes look very interesting - if you haven't I suggest going to the official site and looking at the class pages (4 out of 6 have been put up so far). It is still a shame that the game starts with only 6 races. But it will still be a good game I hope.
  11. So we are talking about Alpha Protocol?
  12. I finished Aarklash: Legacy The game is real time with active pause. The Bad: The boss fights were easier than the normal fights. At least on normal difficulty. Character progression / customization is quite limted: there are 8 characters, each of which have 4 pre-determined abilities. You can upgrade these abilities as you level up, even changing the way they behave, but you are bound by the four things that character can do. The game is too short for the story it is trying to tell. It ends rather abruptly and the end is a bit forced; I felt as if a chapter had been skipped. There are no side-quests as such and no real exploration - maps are pretty straight forward, you start at point A and need to reach point B. Later maps are fairly large though, making up for that. And there are at least a (very) few little things to find (treasure chests that need solving of little puzzles to reach). There are some minor gameplay issues that weren't necessary. For example you can't cancel a spell that your character is already casting (though you can cancel it if it is just in the queue). Icons for buffs/debuffs are tiny. Loot is boring and items don't affect appearance. The Good: Quite a lot of love has gone into the game and I at least felt that it shows. The devs really tried to do interesting things. Fights can be rather challenging and require quite a bit of thought. Every one of the 8 characters you have is unique. Some have more interesting mechanics than others, but they all have something that sets them appart. A lot of the characters' abilities are more than just click button and forget. Some travel in a straight line hitting the first person in their path. Others are area of effect. Others are channeled. After the beginning, pretty much all enemies have special abilities, attacks, auras etc. So one enemy may heal allies when taking damage, another may lock the use of player attack powers in a radius around them etc. As a result, prioritising targets is very important but may vary from battle to battle (though certain enemies it will always be good to take out first). Except for a certain map, you can swap party members any time, outside combat. You may die quite a bit. There are a lot of puzzles to solve with activating switches etc. They start simple and become more complicated, combining different elements. The game though usually ramps up the complexity gradually, so that you know what you can do. I managed to solve them all without too much difficulty, though one took me a while to figure out what I was supposed to do. Overall, I really enjoyed it. I played relatively short sessions mostly, so it lasted longer than it may for others. It was challenging and not that many rpgs are these days. I got it on sale and at that price it was deffinitly worth it. Worth it at full price? I got the "amount of" enjoyment out of it that I would have required, had I payed full price, yes. I may even replay it, though not right away. It is not a game you play for the story/writing. Even though I actually got to like the characters, the game isn't about that, it is about the tactical combat using a 4 character strong team.
  13. My favourid as well! Though I did enjoy most of the other levels too. The race-track was boring. The circus damn annoying. But most other levels had a lot of personality and charm.
  14. I never could get past the Circus level...
  15. Annoying that they have been doing this whole holier than thou thing in the game-retail world, and now they try to put a spin on it how they are doing it for the cause.
  16. I've bought several early access games that were well worth even at the stage I got them: Full Mojo Rampage Age of Decadence Dungeon of the Endless Xenonauts But I am careful with what I buy early access wise. Don't want to accidentally get something which is just a tech demo, get bored and then not give the game a chance when there is stuff to do.
  17. A playable Steven Heck...
  18. I have work to do. Need to finish these drawings Stupid work.
  19. Hurlshot is playing Alpha Protocol. I'm sitting in front of my laptop, looking at my steam contact list and seeing Hurlshot playing Alpha Protocol.
  20. Now you do what I do: play something else.
  21. I think the most obvious reference was the boss lady talking about being achievement driven like the XBOX...
  22. Was going to go to bed. Instead I reached the Iron Age in 7 Grand Steps. Then I played three generations to reach the artisan's caste again and slowly work on regaining the family's legendary Bronze Age glory, when generations of family doctors saved the city from the plague, and even provided one of the kingdom's greatest generals. Now we are tax collectors... Death and Taxes, baby. Death and Taxes. Damn this game is addictive.
  23. I just got 4 Broken Age -25% vouchers thrown into my inventory by Double Fine. They are valid 'till 15th March if anyone wants one.
  24. Actually... At the current exchange rate that is $5.16. the Euro is stronger than the dollar. But Steam transaltes dollar prices to euro at a 1 to 1 ratio. So while LadyCrimson would pay $3.75, we are paying more.
  25. So impressive as a matter of fact it borders on being expressive
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