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melkathi

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Everything posted by melkathi

  1. No, but there are rumours they hired the voice actor for Jar Jar to do the voice acting for one of the new characters in Season 3
  2. I gave you time to post something. You did not use it. So it is my turn again A couple more scenery shots from Mordheim: A well corrupted and reshaped by the warp: Proclamations on the old oak And the walking pin cushion. I am not sure if she is lucky to have survived all those wounds or unlucky to have suffered them. Interesting though that at least the missing eye does show on the model.
  3. I have 8 days to gather about 200 more wyrdstone fragments. Now I have to go wyrdstone hunting daily and hope my warband doesn't have too many casualties while doing so. Stupid church *grumble grumble* send the request when I have just sold that much wyrdstone on the black market.
  4. Sisters of Sigmar and Skaven fighting it out in the streets Someone gone a little bit crazy:
  5. Yesterday went really bad for my Sisters of Sigmar. One Sister dead, both my Sisters Superior out of action and severly wounded. Internal wounds, eye injuries, and one took a blow to the head that left her permanently addled - she now needs to pass an inteligence test to perform actions when outside combat, to remember what she was doing. With a significant part of the warband in the infirmary and only partial recoveries in sight, I was considering hanging my hat on the nail and restart. Then I noticed that during the whole debacle (in which I had been victorious) my warband leveled up and I can now have an Augur join me. I hired one. Decided to give the girls another chance. Hired a second Purifier and a Sister to replace the casualty. We didn't go for anything fancy. A straight-forward fight in the foggy merchant's district. A capture the flag objective seemed like a good idea. I shouldn't have worried about the objective; the Skaven chose the exact same route I had. Round 2 the Skaven van charged my Augur and the Purifier who had come to back her up. One of my novices counter-charged the second Skaven. Round four the majority of Sisters had surrounded the Skaven, who were trying to hold out for teh rest of their swarm to complete their flanking manouvres. SKaven came jumping down from the upper floors of the ruined buildings, charged the already engaged Sisters, only to be then in turn be attacked by the Sisters' rearguard. After the third Skaven got struck down, the rest broke and ran. Maybe there is hope for these girls after all.
  6. I am a low tier backer and haven'd really paid attention. The new newsletter came in and had the following response: https://robertsspaceindustries.com/comm-link/transmission/14979-Chairmans-Response-To-The-Escapist Chairman's Response to The Escapist (Or: The Long Troll) Greetings Citizens, I have, to date, attempted to stay above the internet drama currently surrounding Derek Smart and his claims about Star Citizen. My feeling has been that it is most important to speak with actions instead of words, and to date I feel that we have done that with the multi crew demo, the launch of the social module and everything else you see here in this space on a daily basis. However, with the publication of today’s article (I can only call it a hit piece) on The Escapist, I believe it is necessary to address the issue directly. In the interests of openness, I am making available right now my correspondence with The Escapist’s managing editor. What follows is his original e-mail to our Director of Communications, David Swofford, and my response, sent to them three hours before their deadline and not included in the piece. I have to say that I’m incredibly disappointed in all of this. This sort of drama is not what I, or you, signed up for with Star Citizen. Thanks to your support, the project has become bigger than I ever thought possible and there’s no question that opens us up to criticism from anyone looking to make a name for themselves. I know that every company goes through such things, especially with regards to unhappy former employees. It is unfortunate that our open nature makes us a bigger target, and going forward we will do the best we can to refute such baseless accusations. But most importantly, stay tuned to see the actual work we’re doing, which should put any questions to rest. I will update this piece with a direct response to the article later in the day, but I wanted to go ahead and show you what they left out; hopefully it will calm some nerves now. Chris Roberts - Chris Roberts (the response is too long to copy paste)
  7. So on the one hand I hate the RNG in Mordheim. Or the RNG hates me. I miss ten attacks in a row - each with a 80%+ chance to hit. The AI hits ten times in a row. But I seem to live the game. I have spend a lot of time on it every day the past few days and I'll spend more time on it. And in the end, that is the only thing that counts, right? That a gamer keeps going back for more of the game.
  8. Screenshots for the discerning rodents:
  9. It is fun, even though the RNG can be extremly unfair. The campaign is shaping up nicely - the latest update that added it really pushed the game to a new level.
  10. Game really hates my Purifiers. We were in the nobles' district. There was a mercenary warband somewhere in the fog with us, and after losing another sister in the previous fight, nobody felt ****y. The sisters stuck close together, slowly advancing on the last known enemy position. Then a couple of mercenaries burst out of nearby buildings. The first went down quickly but a third charged the novice that had flanked him. My purifier moved to assist, and before you know it, the rest of the mercs appear, charge the purifier and cut her down. She took one of them out first. Fast forward to the return after a decisive victory: after treating her injuries, the purifier got to roll not once, but thrice on the injury table :/ Lasting eye damage reduces her weapon and balaistic skill. A nervous twitch reduces her agility. But the near death experience increased her XP. Weapon skill penalty is annoying. Will have to check if she can still get the skill masteries i would have liked.
  11. Sometimes you get lucky Sometimes you don't
  12. Let's just hope they manage their money better this time
  13. Thanks for posting pictures K-Rock. For one I am interested in the game. then it also means I don't need to double and triple post when I want to upload a screenshot
  14. Probably had specific people lined up for those beforehand?
  15. It is quite fun. Nice tactical combat. Though a lot of rpg fans probably hated the limited customization. And watch out for that waterfall. Edit: On another note, I had my first fatality My purifier had gone down before but had made a full recovery each time. As the warband's spell caster she had been a prime target. Then, while the warband was just standing around, waiting for the story hero, who had joined just for one specific mission, to finish cleansing the bell, a cultist rushed out behind a pillar. One crit and she went down. The others caved his head in in short order, but the damage had been done. Luckily the mission leveled up my warband and I could hire a new purifier at the same level.
  16. Since noone else feels like posting and I am bored:
  17. This time I got ambushed. So far, being the ambushed is far better than being the ambushee or ambusher or ambushinator or whatever way you want to call him or her who does the ambushing. Your warband is all in one spot while the enemy comes from three directions. It means you can overwhelm one flank before the other flank can join the fight. At least versus the AI. I am certain that with a human opponent things would be trickier. Or would ambushee be the ambushed. Similar to employer / employee ?
  18. My patrols spotted chaos cultists in the merchant district. We had anticipated them passing this way, but the scouts had been unable to pinpoint the exact route. As a result, most sisters were spread out, keeping an eye out. The cultists were busy gathering wyrdstone, giving the majority of sisters the time to converge in one spot. The matriarch moved to engage the cult leader - to take him out before his crownies could come to his aid, but his dark gods watched over him. His counterattack was brutal, stunning the matriarch. He was quickly surrounded, but managed to hold out until the rest of his band got there. Soon the leaders of both warbands lay unconcious on the cobblestones, with their followers fighting over their prone bodies. Then my last patrol, that had ambushed a lone scavenger, rushed the enemy archers, just as the cultists' second in command took a two-handed warhammer strike to the skull. The cultsits fled and the sisters collected their wounded and whatever valuable they could find. Now my matriarch is recuperating once more. But the surgeon says the cut was too close to the eye, and that she'll never see quite as well again. On the bright side, one sister managed to find a high quality mace within the ruins. And the sisterhood seems to have recognized our zeal and allowed a purifier to join the warband.
  19. I had a zombie nightmare last night as well. I was trying to drive a Mad Max style modded tank truck into a facility guarded by Satellite Reign style guards. But because some idiot on my team was being an idiot, the zombies inside the compound got alerted before I could blow them all up with the tank truck.
  20. That feeling when you are walking down the street and suddenly notice that there are Skaven on the roof.
  21. Not what we normally put under the "Sales" label in our discussions, but: Game Dev Tycoon charity sale http://www.greenheartgames.com/refugee-crisis-charity-sale-2015/
  22. When it comes to deconstruction I feel Geoffrey in Arcanum went unappreciated, when in the conversation leading up to the last fight he jokes about joining Kerghan and illustrating the silly motivations NPCs so often have in other games.
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