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melkathi

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Everything posted by melkathi

  1. The choice you're forced to make at the beginning of Skyrim doesn't actually lock you into anything whatsoever and has just about not effect on the storyline. Just saying. So I am being told But it put me off. It's the little things you know. Little things used to mean so much to Shelly- I used to think they were kind of trivial. Believe me, nothing is trivial.
  2. I very much enjoy the "visual hook" of Calistege. I don't enjoy having two npcs right at the start giving me a join me or him ultimatum. It is why I never played Skyrim. I do not want to be forced into choices when I have hardly any info and even less reason to make said choice. I agree on your other points on visual uniqueness. I was worried about Pillars of Eternity that it would go a similar path as Mask of the Betrayer, where every npc had to be so completely unique and I wanted to shout: "What happened to simple human fighters?"
  3. I was very glad I could get rid of Aligern and Calistege and the moment the next npc offered to join me I told him NO. Morte was different. He had some humorous sidekick qualities that fit with him bouncing around beside grumpy Nameless One, even though the later only wanted to figure things out.
  4. Is there anybody left from the Baldur's Gate days now? Janitor?
  5. In game I am a Clever Jack This leads to: Melkathi Numenera Humor: If I was a character then I'd be: A Clever Jack who Plays the Torment Beta Following that logic, Iggy Pop is : A Nude and Rude Passenger who Rides and Rides and Rides Tina Turner is: A Ruthless Aunt who Doesn't Need Another Hero Legolas is: An Annoying Elf who Informs Us that the Hobbits are Being Taken to Isengard Flash Gordon is: Just a man with a man's courage who will save every one of us, every man, every woman, every child with a mighty flash
  6. I only finished character creation so far. I am a Clever Jack, apparently most attuned to Inigo and Gold. I didn't get that far. I wanted to be superman and splattered on the ground. :D You can do that? I thought the "dive" option was kinda fishy, so I tried to desperately not die.
  7. The little I saw so far, they are doing interesting things with visuals. It is the PC who is dull. I hope that they just haven't added that part yet
  8. What do you mean with lack of character creation options? The visuals? Then yes I agree, the current character looks boring. If you mean the skills/class creation, I quite enjoyed it. Especially encountering the Folk.
  9. I only finished character creation so far. I am a Clever Jack, apparently most attuned to Inigo and Gold.
  10. i still have to download half. I finished downloading so will look at it later.
  11. Off to play my weekly blood bowl match (with miniatourez)
  12. They had thought Melkathi had stopped posting screenshots. They had thought they were safe. Little did they know that he had only been out of town several days.
  13. Play the game. Just be warned if you try the story missions Act 1 for Sisters of Sigmar I mostly enjoyed. The missions were a bit long-winded but could be done even on the first attempt. Though it ended in Act 1 - 4; the Library is the most hated map in the game. Probably the reason why a lot of people don't finish act 1 Still, up to then, the campaign seems to demand two things of the player: proper use of skills, and a bit of patience searching the map. For example the Sister npc who joins you for story missions has the Penitence spell. It prevents an enemy from using counter attacks. The hard part of missions 1-1 to 1-3 are the enemy Impressives. If you move carefully and cast Penitence on them, then your sisters can get a round of attacks in without retaliation. The Cult of the Possessed caster who joins in their missions has a spell that reduces enemy Offense points. If you use it, the Bloodletters in the barracks are hard but manageable. If you don't... But while the other maps are too large, the Library is a maze with colour coded portals. And for many warbands the first encounter with daemons, which the player may be woefully unprepared for at the time. So it becomes a frustrating exercise of trying to remember who has which quest item to go through what portal. In Act 2 they add environmental debuffs and damage, and half the time you are trying to gather quest items while being attacked by enemies who can only be killed if you find the quest items (on a huge map of course). But! My Comet's Daughters have gone on approx 200 missions. 8 of those were story missions (10 if you count the two failed attempts at 2-1). So while I rage against the campaign, it really is a minor part of the game.
  14. Yeah, resolution does nothing for load times. Campaign maps load real fast since those aren't random. Finished the Sisters of Sigmar Campaign. I like the game. But the campaign missions I loath. The maps are too large while having you run around too much to gather the item that you use to trigger the effect to proceed the mission to run back and... they are more tedious than hard. And if you do not know what will happen in the mission, because you haven't read up on it, then chances are you will run in the wrong direction, not knowing that you should have ran in the other. Then the casualties will start heaping up and you'll fail. You'll try again and do things right (though still tedious). But the first time you wont have failed because of a mistake, but because you spend an hour trying to figure out what was being asked of you.
  15. For Leferd https://www.youtube.com/playlist?list=PLX3Lrcp0eZlxDDCt-yK9j4fuiy3ct83ej (will add more videos to the playlist later)
  16. Started the last story mission for Sisters of Sigmar. God this is boring. Charged Bertha (the story NPC) into certain death so the mission would fail and I could get on with my life.
  17. Shadowrun Chronicles may not be anything special, but to get Bedlam instead? Enjoy Satellite Reign though. It is a good game. Fantastic atmosphere.
  18. They have said so in some interviews In response to chill`s comment abou cdproject red devs and piracy. Posting from phone is annoying
  19. Novice Elyris went down this fight and barely survived. She lost an arm. She has a nasty Chest Wound. But considering all the crap she has been through and lived, she is now also a Megalomaniac. This brings her list of injuries to: Broken Jaw (-1 Leadership / -5% Spellcasting) Burst Eardrum (-25% Perception) Chest Wound (-1 Toughness) Chest Wound Light Wound Light Wound Light Wound Megalomania (No ranged weapons, Spellcasting costs extra offensive points) Severed Arm (no climbing, no holding two-handed weapons (who would have thought), but +20% Dodge) Severed Leg (-1 Move, no Climbing again, Jump Down and Leap - 25% success) Skull Fracture (Must pass int test outside combat to perform actions)
  20. I'll upload more Freedom News clips as I watch the show
  21. Watching this and thinking of XCOM 2
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