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melkathi

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Everything posted by melkathi

  1. Only stealth game I am interested in anymore is Ghost of a Tale
  2. This season I'll be playing with a fully painted team. Gave up on painting myself and got someone else to do it. I realized I only enjoy doing the conversions.
  3. OK thanks, it boils down to when character can counterattack, I dont know why I think I read somewhere on internets that you can only counter attack after successful dodge for some reason There are a lot of people who just don't know the game. then there are those like myself who may have hundreds of hours in the game, but don't really use certain builds and the extra information has become one big pot of goulash where you can't discern what bit belongs where anymore
  4. OK Chilloutman, I checked what people wiser than me said: It means you can't cancel counterattacks. If you have the leftover Offensive Points, you have to use them to counterattack. So it is something theoretically negative. I was getting confused with some skills that give free counterattacks
  5. I may have gotten it wrong. Then it should be that you can't enter any defensive stance but should get attacks every time. I'll search for it and let you know.
  6. You get a counterattack if you have enough red points left over to perform the attack. So normally if your opponent has not used any combat ability yet, and have full, let's say 4 points and are armed with a single one-handed weapon that costs 2 per attack, they will counterattack twice, regardless of whether you hit or they dodge. There are things that reduce the cost of counterattacks: a successful parry for example reduces the cost by 1. So the same enemy armed with a sword (or any melee weapon and a shield) would still get two counterattacks, but if in parry stance, the first counterattack would have only cost 1 point. With Web of Steel, allowing two parry attempts, they could get 3 counterattacks out of those 4 points. From here on I am mistaken The idea behind Frenzy is (if I remember correctly) that you say "Yes, you get to hit me back, but I'll make sure I hit you and hit you harder." If it removes dodge, and your opponent has a high dodge chance of 100+, giving them the opportunity to hit back can be a small cost to pay. Especially if you play a high Melee Resist / Armor Absorb tank, who is either hard to hit or takes little damage when hit. Or if you have such a great crit build that you have a good chance to stun the opponent on the first blow anyway. edit: Practical example: You attack my old level 10 dodge tank Augur. She has a dodge chance around 120% and of course mastered Sidestep for 3 dodge chances a turn. If your warrior has 3 attacks, she has a 95% chance to dodge each of them, as even with dodge bypass for daggers etc, you are unlikely to get her below the critical failure threshold. She has already attacked you on her turn, so she has no counter-attacks, but you aren't going to do anything during your turn other than try to burn through her dodges, so another of your warriors can get a chance to hit her. Now let's say you attack her with Frenzy. You negate her dodges, but as a trade in, for each of your three attacks, she will get a chance to hit you back, even though she is out of Offensive Points. Of course in the first scenario you could simply choose not to hit her on your turn and save your offensive points for counterattacks yourself. But as a dodge tank she is most likely not meant to kill you. She is just there to tie down your heavy hitter, while the rest of her warband put the hurt on your guys. This gets even worse if the dodge character has abilities they can use that do not provoke a counterattack. A spellcaster who only needs to risk one low chance Curse/Wrath to be useful, while still tying you down for example. I had a Sisters Novice tank a Daemonette for about 7 turns with her silly high dodge chance, while my Augur has tanked Impressives. Neither ever kill the opponents they tank, but that is the Sister Superior's job.
  7. One of my intrepid reporters/investigators at the Daily Chthonicle got excommunicated - collateral damage when one of our informants went crazy after witnessing a person devoured by hellhounds. The priest in question decided to go full necro and got discovered by the church. Luckily we were able to track him down, subdue him and hand him over to the authorities.
  8. I think the whiskey bottle was cited as useful in your door scenario, because Sir Henry was disturbed and the drink kept him focused.
  9. The dev was mentioning on Steam that there are certain things going on backstage that affect the effectiveness of items in different situations, but he was not giving more detail so people could not have a guaranteed I Win strategy.
  10. Trying out the "noir" setting in Daily Chthonicle This looks like useful loot! It was useful!
  11. First! The Daily Chtonicle. Investigating supernatural crime and writing newspaper articles about it.
  12. You need to read the manual. If that makes it a steep learning curve...
  13. I decided to go into the newspaper business. The truth shall set you free and all that.
  14. EU? Europa Universalis, Extended Universe, Enemy Unknown, European Union? That is the order in which I interpreted those two letters
  15. Suspension of disbelief goes only that far. It is not a blank check for writers to stop trying I'll play some Mordhheim. A game not without it's faults, but less aggravating ones
  16. Moral dilemmas as presented through New Vegas: NPCs: "The Legion and the NCR are just the same!" Player: "Tell me about the Legion." NPC: "They are an army of cannibals, slavers and murderers. They will overrun us, kill all the men, children and old women, and rape and enslave the young women. And once they have conquered us they will kill all the women and children and old men, and only keep a few young men alive to train as soldiers." Player: "Friend you are contradicting yourself there. Are they killing everyone except for a few women to keep as slaves or are they killing all the women and just keeping some men alive to train as soldiers." NPC: "Frak you, they can do both." Player: "No, not really. But let me get some Radaway, you seem to have spend too much time in the green goo. Feeling better now?" NPC: "Yes, thank you." Player: "So why do they kill everyone except for youngish adults? How exactly do you demand unquestioning loyalty from a man who's parents, children and friends you butchered in front of his eyes. Who's wife and sister you raped, then butchered in front of his eyes? Wouldn't that person harbor some... negative feelings towards you?" NPC: "Nope, Caesar is so awesomesauce charismatic, anyone who is given the chance follows him blindly." Player: "Wouldn't it make more sense to train the orphaned kids, young enough to be malleable, and to forget that it was Caesar who had their true family butchered, crucified, burned alive, beheaded, gang-raped, fed to dogs..." NPC: "No." Player: "No?" NPC: "No." Player: "Ah, OK then. Just thought I'd ask." NPC: "So, they take the men, absorb them into the Legion and train them to use the machete - a man's weapon. And because they learn to use the machete, they are so much more awesome than the drafted fools in the NCR army." Player: " A machete..." NPC: "And throwing spears. Because Caesar is a Luddite. That's why they also only use healing powder for their wounds. Tough, elite real men." Player: "And the NCR?" NPC: "Eh, they are dweebs. They use service rifles, assault rifles, sniper rifles. They use stimpacks and all kinds of medicine to heal their wounded. They are so useless, they have even been known to field squads of Power Armour wearing soldiers. Can you believe it? Power Armour vs Machete? No wonder they die like flies." Player: "Riiiight... so, tell me about the NCR." NPC: "They are just as bad as the Legion! They demand: taxes." Player: "Oh, no!" NPC: "Exactly. They demand we provide their army with food so they can fight the Legion." Player: "Who would rape and murder you if they got a chance." NPC: "Huh? Oh, yeah." Player: "So why doesn't the Legion have a chance?" NPC: "They are too busy fighting the NCR." Player: "So, if it wasn't for the presence of the NCR,it is safe to say the Legion would have overrun the region and have murdered everyone here?" NPC: "Pretty much." Player: "So if you could tell the NCR president one thing, what would it be?" NPC: "Easy: NCR go home! We don't need you!" Player: "In which case the Legion would slaughter you on the very next day." NPC: "..." Player: "Yeah, I see your point. I will have a real hard time trying to figure out the moral gray areas here. Man, I hadn't realized the philosophical, ethical and moral depth you people are faced with on top of the usual wasteland difficulties." Player: "So, I think we are good. I killed Caesar." NPC: "A blow to the Legion, but they don't need him." Player: "But they are a cult of personality worshiping and following one single leader and that leader had his head blown off with a custom magnum with custom bullets." NPC: "True, but the command structure is intact. Let me tell you about Legate Lanius..." Player: "He was in the tent with Caesar when I killed Caesar. I killed him too. Magnum, custom bullets, head blown off..." NPC: "Well, the day to day running was being done by Vulpes." Player: "Funny you should mention him. I ran into him in Nipton and he was being a it of an arse, and I had this dynamite left over after fighting the Powder Gang..." NPC: "There is an intact command structure in Cottonwood Cove, they will simply..." Player: "About Cottonwood Cove..." NPC: "The Legion doesn't need Caesar or their command structure. They have machetes!" Player: "Oh, I had forgotten about those. Sorry." I'll give it a rest now
  17. Trying to force myself to finally finish New Vegas. But it is getting hard to do so. Between the endlessly spawning, bugged to hell Legion Assassins, and the terrible writing that makes you wonder if this really was developed by the same studio as Alpha Protocol, it seems less and less likely. (not exact quotes) "Don't move savage, or I'll kill you." "You think I walked through howitzer fire to get threatened by you?" "Blah blah threat blah" other NPC walks up "Our leader wants to talk to you" PC options "Lead the way" / "I am leaving" Waaaaait, one second ago thse people were still shooting artillery at me and I was threatening them for doing so, and now "Lead the way" and "Bye, all is good" are all my options? I go to the Leader. My options are "I am leaving" and direct quote: "How can I be of service?" Please tell me this was written by a kid that had visited on a "Bring your kid to work" day. And then there is all the garbage that is Caesar's Legion. Probably the worst evil group in any game I have played. **** only Dragon Age 2 can even try to rival this drivel.
  18. Not sure about the crushing victories. How many times did you take out all opponents? Or all heroes and left them with only henchmen who can't roll route tests forcing them to auto-lose?
  19. The third piece of advise is: if you can't get a mission with a good deployment: only bring 4 people. Strike team deployment zones are 3-4-3, so you'll still deploy "tightly around wagon".
  20. That isn't said just by that one bloke. It is the standard advise you'll get on any Mordheim forum by anyone with triple digit hours of game time
  21. Been playing quite a bit of multiplayer Armello recently. Partly because of the anniversary event that ends tomorrow. Partly because after some really bad game experiences, not only have the games and people become more pleasant, I am also winning - a lot. I think in the past ten days I have lost two games, laying 2-3 games a day.
  22. From the Witch Hunter campaign briefing: Harken to the words of Grand Theogonist Gazulgrund who said 'The enemy of my enemy is still my foe.'
  23. Brian Herbert I threw in the recycling bin. The only reason he is not the target of a class action lawsuit by fans of the original book, is that during the trial all his lawyer would need to do is produce a copy of Chapterhouse Dune and ask: "Is what my client did truly that much worse?" Granted, the answer would still be yes, and the verdict guilty.
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