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melkathi

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Everything posted by melkathi

  1. Do I need to Photoshop ciri into those screenshots again?
  2. prid <00003b59> resurrect prid <00003b59> moveto player And the same for 00003b3c
  3. Obviously you are talking about assassin's creed, not majesty gold HD
  4. Fervus is awesome. Fun fourth wall breaking. And loved the poison mushroom interaction with rogues. Similar to the ranger-healer combo.
  5. You're not getting my gold. Hard work is it's own reward. I'm melting. Another day Krypta. Ooh, pretty star. Let Agrela help.
  6. Why apologize? It was a good game
  7. And Humble has a Tabletop discount going.
  8. With the choice of name and signature we would not have guessed
  9. You so know that is the announcement for either a C&C MOBA or a C&C Arena Shooter
  10. Well, after Shen fixes the airship and XCOM Starts recruiting, they find Bradford hiding at the bottom of a bottle, so that would make sense
  11. I read the dragon age ones. First one was meh, trying to name drop a lot to include stuff people would see in the game. It created inconsistencies that shouldn't have been there when written by the guy writing the game. Second one was terrible. Read some Deus ex novel. Was OK. StarCraft stuff I read was surprisingly fun. XCOM 2 was commissioned by a writer who would have nothing to do with the game. When the game came out it showed. War of the Chosen at least brought the Lost into the game that were interesting in the novel.
  12. XCOM 2 was planned as an alternate story to XCOM, rewriting what happened. It never was planned with any sort of continuity in mind. The novel was written to show people the events leading up to XCOM 2. There is a difference. You can't draw conclusions from the first to the second.
  13. The novel was explicitly written as a prequel to XCOM 2, to set up the alternate setting, so no. Following your logic, every mission should retcon the previous one.
  14. It bothers me a bit that XCOM 2 basically redcons the prequel novel more and more with every bit of content they add. So not too keen on the little bit of the legacy story I have played so far. Hope to be surprised.
  15. Finished the main story of Star Control: Origins. Now I am sitting in the free mode, left to explore the galaxy and do the one side mission I hadn't completed. And wait for the DLC/Expansion to be announced.
  16. I doubt the next game is still in concept, Fenixp. The writers and artists had most likely mostly moved to the new project by the time we saw the trailer for war of the chosen.
  17. Yeah, sounds like a sweet marketing move for XCOM 3
  18. In Star Control: Origins planets now sometimes have unidentified objects and structures for your landing parties to discover. The orbital scan shows there is something, but the lander actually has to drive up to it. You can often scavenge resources from the ruins of fallen civilizations or you can find crashed ships. Some you search, many you repair and add to your fleet. Some of those ships actually are great. Many are not. The Xontar Traveller is not a great ship. But it is a ship you find in great quantities. I think half of humanity's fleet is now Xontar Travellers. We could probably pretend humanity doesn't exist and we are in fact Xontar. Or Xontar is a person who tries to impress women by crashing a ship on every known system. No idea. But I have 22 of those ships now in the hangar and am certain I will find more.
  19. I thought you were playing Star Control: Origins, Not Jeff. I don't want to spoil
  20. I couldn't bear through the first. Dislike the gameplay. So someone else will have to comment.
  21. Hurlshot, don't play Ash of Gods. It makes Banner Saga appear happy. Jeff approves of you playing Star Control though. Jeffspeed, non-jeff
  22. I would post in this discussion, but I have important Jeff business.
  23. Captain, we found something Creatures big enough to see from space! How do they fit on the planet? Morality is a construct, friend. Giant world devouring space monsters
  24. The big gripe with Star Control origins is that you can't select how much of a resource you wish to sell. There is only a sell all button. So I either sell all my uranium or none. That said, I love the variety in aliens. I like how much more alive the universe now seems. The story and aliens are all a bit derivative. But not in a bad way. The Drenkend remind of the Thraddash and the Shofixti. The Mowlings remind me of the Shofixti. The Menkmack are a mix of Druudge and Umgah. But the Trandals have some Umgah in them as well. No alien species is a direct copy, but all bring something of the old games back into it. The bottom line though is that of the games I recently tried to get started with: Deus Ex: Mankind Devided - 3 hours All Walls Must Fall - 81 minutes Master of Orion - 71 minutes Ash of Gods - 3 hours Frozen Synapse 2 - 2 hours Star Control: Origins - 29 hours and counting
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