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melkathi

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Everything posted by melkathi

  1. Tomorrow's Alpha build will have that demo level plus random tactical maps. Only with those pre-made soldiers apparently.
  2. You know I'll post enough screenshots for the both of us
  3. Real time you had to be a magic user Thrown Weapon Master. If you grabbed the chakrams that cast time stop on hit you could kill everything: click - freeze. And since at that point your attack speed was the speed at which you clicked...
  4. My summoner killed that gnome as well. Then she uncovered the truth about half ogres. So she went back to Tarant and left no gnome alive.
  5. I loved talking my way through the final encounter. Also Torian Kel was one of the best evil npcs to join a player's party.
  6. And then my mum went and threw away a large part of my coaster collection because "You didn't actually need all those coasters."
  7. Apology accepted
  8. I mostly stopped playing RPGs. Because of "choices that matter" where the choices and consequences are arbitrary forced into the story without truly being mutually exclusive. and because of the other thing I hate: the insistence of painting everything as morally gray. Things aren't always gray, sometimes they just are black and white, and trying to convince your audience otherwise does not make your story deep, does not make you a good writer.
  9. I backed it on Kickstarter. Did not regret doing so even though I never finished it. I like what they did. The game does become repetitive though. Still on the list of games I mean to return to and complete. Fell asleep because someone flushed a cleaning rag, which got sucked into the pump. Pump busted. And of course no plumber ever shows up saying "It's a me: Mario."
  10. I was going to post that and fell asleep
  11. When keyrock gets rich I'll make a killing following him around with a boombox.
  12. I never understood why Mike will happily have sex with anyone except for SIE. People have joined the VCI to get into her pants.
  13. What was the codename for that operation? Latex Turtle?
  14. It's a good game. Got 46 hours in it so far according to Steam. Though I'd say 6 of those are load screens in Mulandir...
  15. Decided to finish Spellforce 3. The decision I was stuck at turned out to be a non-issue story wise, leading to the same result with the same npcs doing the same stuff. Choices that don't matter I like how the prequel thing is not in your face. For someone who enjoyed the previous games and remembers the story, the game has a completely different dimension to it though than I guess someone new to the series would experience.
  16. Pre-crisis gas station salary in Greece was 360euros/month. A friend had a job offer at an architectural firm for 300 a month and she had to provide the laptop and software to work with.
  17. I played it through the end once. It was OK. I had some fun with it. I did not regret getting it. I will not play it again. Ever since Torment brought in the strange, unique npcs, all rpgs try to do that. It is getting tedious. At least the first npc you get in Tyranny is refreshingly human and boring
  18. And then devs wonder when players do exactly that and don't play their games Just as in Expeditions: Vikings, when the only choice in a sidequest is to murder a bunch if children or leave an incomplete quest in your log. "It is your choice not to complete the quest" was the dev comment - yes, a lot of us didn't, but the gamer OCD then requires the ability to "abandon quest" so it stops showing up in the running quests list. A lot of gamers are OCD and hate that. (and yes, there is a way to finish the quest peacefully... that is if you have solved a specific, irrelevant quest early on in the game in a specific way, slightly counter intuitive to the people who care about not killing children in a game.) Or when Rebel Galaxy named the contraband "Slaves", but did not include a way for players to free the slaves they tractor beamed in after a fight with outlaws. Choices were tractor in the slaves and become a criminal yourself as the only thing you could do with contraband was sell it (or jettison it) or leave them to die in space... (though I don't think the devs made a stupid comment on the forum )
  19. Mordheim is 75% off on Steam. It would be wrong if I didn't comment on the fact
  20. Killed about 1500 enemies in Defiance. 38500 to go.
  21. Decided to try and to the achievements in Defiance to unlock content in Defiance 2050 when they re-launch the franchise in the new game. Now I need to kill 2500 of each enemy type. Maybe I should re-evaluate my decision.
  22. The gameplay was so boring
  23. Batman taking a bath in Scrooge's Money Bin, while some dragon creature ponders how to steal all that gold for it's hoard?
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