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melkathi

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Everything posted by melkathi

  1. I played the Cthulhu Keeper playtest. It is a buggy proof of concept. But there is a fun game in there. You build a hidden temple to the elder gods, staffed by cultists, protected by shoggoths, mi-gos, deep ones, shambling horrors, etc. And you travel the world with missions in the line of Commandos and those other stealthy games. Verdict: the proof of concept proves the concept.
  2. Same gameplay with new characters and a few different abilities. It only has one morality axis - you either do good or do evil. That is a bit disappointing. It also has a very small cast of heroes. You recruit the full team and that's it. They can't die though. About 20+ hours of gameplay. A bit more compact, but since you like the original you will like this. And the characters have different enough gameplay to the original classes that it doesn't go stale.
  3. One mission, because of healing, I ended up with three knights on the team who can give extra action points to others. That made for an interesting run, with one knight supercharged, running around like speedy gonzales. My Balan got an artifact pretty early on that let him teleport to the next enemy on kill. Love items like that. Waiting to see what you think of the stand alone roman expansion.
  4. Finished Wind and Truth or what the Stormlight Archive book is called. It is the worst book in the series. Not Sanderson's worst book in general, but it shows that he no longer has editors who'll tell him the truth when the truth hurts. The time jumps are so annoying, the book is 1400 pages with no flow, because every 70 pages the book jumps back 9, 17, 4000 or even 10000 years. Sanderson's insistence to ruin every single female character by making them split personalities instead of giving them character growth, has made Shallan's character unsalvageable, try as he may. At least the first arc is over and it seriously reduces the "need" to keep up with the series. Started The King of the Spoil. It is a Warhammer 40K attempt at cyberpunk. The setting feels a bit off for the type of story.
  5. I think they made it a bit more lenient with recruiting heroes. At first you had to recruit them the moment they became available or they were gone. Basically punishing players for not having characters die. They wanted this to be the "hardcore your heroes perma-die every other mission" experience. The game is a series of a lot of dumb design choices. It is a surprise they still managed to produce a fun game - it happened completely by accident and counter to all efforts by the dev team Faery Knight was among my top choices. Balan, Guinevere, Morgawse, Faery Knight, while Leodegrance, Bedievere, Geraint, and Boudicea got swapped in whenever others were healing. I mostly missed out on trying Morgana because of her just not filling a spot that wasn't covered by my other heroes.
  6. Good choice. Other than Dindraine and Boudica, all wimin are old faith :P
  7. Finished Backpack Hero. Took me about 70 hours because I was trying to research everything (still have four items to research) and do the various side missions (haven't done them all because Tote is just too luck based). Overall a cute, fun little rogue like. I don't enjoy the playstyle of 2 of the 5 characters, so I'll overcome the completionist in me and call it done
  8. By the way, that sea monster will also eat you if you try to sail away from the game area
  9. Yeah, there is no happy ending in Dredge Still better than the alternative. I felt the story was quite well done, though by the time you get to the ending, taking the selfish option didn't make much sense to me.
  10. There is dlc that adds more stuff. But I spend enough time catching every type of mutant fish and unlocking all the paint jobs for my boat.
  11. I don't think they are even on the list of creatures likely to be summoned by evil wizard to eat you in a swimming pool
  12. I should have years ago started convincing people to leave reviews on games "Melkathi suggested I should buy this game - so I did." Just to make devs wonder "Melkathi, melkathi who tf is melkathi?" and maybe even do a Smokie cover. Though we aren't at the 24 year mark yet, so you are spared. Oh, I don't know why he's posting, or how off topic this is gonna go, I guess he's got his reasons, but I just don't want to know Imagine getting spammed for 24 years by melkathi
  13. I played Dredge, which is safely above water and has a fixed map. Sunless Sea looks fun but I didn't give it the chance it probably deserves. I want to try Diluvion and I want to try Submerged when it comes to water games. But in general I am scared of the water in first person games like Elder Scrolls, because I always fear a sea monster will eat me. I blame Donald Duck (there was a comic panel where he is about to jump into a swimming pool and finds it filled with fish holding knives and forks, ready to eat him), a book I had in kindergarten about dinosaurs, that involved sea dinosaurs, and monster-in-my-pocket (specifically the Hanivar?) Also my rampant imagination. I mean, what proof do you have that someone can't animate the lines drawn at the bottom of the pool, and turn them into Hammerhead sharks?
  14. No, survival crafting games seem too much like work. Also it is labeled survival horror, which may make me forever stay away from beaches. That would be a shame living in Greece
  15. Why do you always do it last?
  16. I was trying very hard this evening in a discussion not to get dragged into a political argument. Then the other guy said "I can tell you this with certainty. I saw proof on 4chan." I went home to take painkillers after that.
  17. My phone doesn't show embedded stuff. Is it a rick roll? Please say it is a rick roll!
  18. Lady with a strong Indian accent called me today on the landline: "Hello sir, I am calling from technical support about your computer." "We see that there is strange activity from your computer on our server..." I hung up on her but I really would have loved to know how the scam would have proceeded.
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