Everything posted by Loranc
-
Humor. How much, where and what type?
http://www.youtube.com/watch?v=rblXupqcZPk&feature=relmfu
- Adam Brennecke plays Icewind Dale II
- 3.000.000$
- 3.000.000$
- 3.000.000$
-
Countdown to Eternity.
2 hour update we are now at 3,086,017 a 13,760 increase. (6.8k/hour) 62,373 backers a 135 increase. (67/hour). We are getting closer and closer to our goals. At minimum projection we'll be at 3,150,000 by the end of today, giving us a little over 45 hours to get the remaining 350,000. This goal is very doable.
-
Humor. How much, where and what type?
- idea\question - will there be "teachers"?
It must be because I grew up on D&D and final fantasy. I can't remember which I played first but i'm pretty sure it was D&D. I grew up on this. http://www.youtube.com/watch?v=px-KLwGEVko- Connect your facebook page to the kickstarter
This was brought up before and someone said that you can't do that as a business. Found the quote from the previous discussion.- One backer's thoughts
Thank god you used a D2 example and not a D3.- Upper Tier Question
No it doesn't. Each of the higher tiers has special rewards specific only to them. Some of the tiers sold out even. (And i'm not entirely sure about this now, that was a guess..... may have stuck my foot in my mouth with that answer.)- 3.000.000$
- idea\question - will there be "teachers"?
I must be on the other side of the spectrum for this one I actually like the way leveling up is done in games like icewind dale, with skills + feats. I was never a big fan of trainers and spending hours trying to find each one in Might and Magic. It got so tedious at times that I had to resort to google, though in the later games the trainers were better noted in your journal. But in any case, i'm not a fan of trainers.- Level scaling
Yup. Hand holding sucks. Basically with level scaling the main quest will probably always feel equally difficult, no matter how much effort you put into leveling your characters. If you do a bunch of side quests and return to the main campaign, then you won't feel any more powerful because of the level scaling (unless you found some really good items). Maybe a bad example, but non level scaling quests in Final Fantasy Tactics made me cry. I loved leveling up on the random battles, getting money for gear etc. But what I didn't know was that the quests didn't scale and every encounter was a breeze. It was so bad that I could barely survive the random encounters due to not having access to better gear yet, I was at the start of the game. While the main story line battles were a joke.- Level scaling
- 3.000.000$
- 3.000.000$
- Would you like to see orchestral score as a stretch goal?
- I love Cloth Maps but, frankly, the one being offered is terrible
- Countdown to Eternity.
2 hour update! 3,072,257 - 10,903 increase 5.4k/hour. Backer count 62,238 (we are 262 backers from dungeon level 9) 131 increase 65/hour. We are 427,743 away from the big big city. (This doesn't include the 6.5k from rpgcodex or an updated Paypal donation amount).- 3.000.000$
http://forums.obsidi...wn-to-eternity/ Shameless self promotion! Hey! People keep talking about stronghold and i'm trying to say we's got that already! Here we come big big big big big big big big city!!!!!!!! I think we officially had the stronghold at around 1-3 pm yesterday afternoon EDT. So i'm excited and want to get other people excited and moving towards the 3.5 goal!!!!!!- 3.000.000$
- How Would You Feel if the Fundraising Was Extended?
Looking at wasteland 2's stuff. Their Kick starter. Their after Kick starter. They are both $250, if this is any indication..... the rewards will be different as the Kick Starter stuff is 'limited'.- How should the UI look?
I don't mind the DA:O UI, but if anything I'd really love to see something different. I defiantly don't want a copy/pasted UI, I'd like to see Project Eternity become a truly Unique game of its own caliber. I would love for them to develop a UI for it that really stood out compared to the old and new UI's that are currently out there.- some questions regarding kickstarter
I thought they just had a goal that expires in 60 hours!But i am not yet sold! How can i trust them especially after the fiascos of DS3 and kotor2?? I thought id had plenty of time to browse through the details and decide but it seems we are pressed here.. A lot of people actually liked DS3 so not sure what fiascos you're talking about. Now Kotor2 on the other hand was pushed out the door (most likely due to publishers), which is why they started the kick starter in the first place. They specifically said that it's near impossible to make an rpg like this these days due to greedy publishers and other factors. That's why Indie rpg's have become so popular lately because all the big budget rpgs have failed us due to things of that nature. (I have no specifics because i'm not in the gaming industry so I'd rather not make a fool of myself by pointing specifics.) Look at Mass Effect 3 compared to Mass Effect 1. They got rid of city exploration, and world exploration. They reduced the size of the maps, focused on multiplayer, and released a controversial ending that spiked big news across the interwebs. The game was still long, but i'll be damned if I put half the hours into 3 that I did 1. It had the same level of voice acting, so what changed? Multiplayer was focused on and still is with that game. Gaming companies make shady deals with people like EA and things start to turn into Hollywood stereotypical movies. Even Dragon Age 2 took some steps back, the gameplay-combat system was phenomenal. But, you're basically stuck in the same city the entire game, you'd think they would have made that 'one' city amazing to look at. But it was all bland and meh... then you get to looking at how they handled DLC's. The day the game released there was a DLC for a companion...... seriously? I guess what i'm saying is you can trust them because 'we' are the publishers. They're taking our feedback, our information and communicating with us on a level that is far and beyond what gaming companies do these days. They've cut out the middle man and gone straight to the people who pay and play the game. You can trust them because they can't have this project fail, Adam and his team are kind of putting their careers on the line with this game. Imagine if they only went at it half arsed and the project failed completely, who would ever purchase another game they made again? If you look at it that way, they are not in any way going to let us down because this is their career, and it's how they make a living to take care of their families. But that's just my opinion on the matter, and this is how Obsidian makes me feel when I think about PE. http://www.youtube.com/watch?v=VxprUs_WAso - idea\question - will there be "teachers"?
Account
Navigation
Search
Configure browser push notifications
Chrome (Android)
- Tap the lock icon next to the address bar.
- Tap Permissions → Notifications.
- Adjust your preference.
Chrome (Desktop)
- Click the padlock icon in the address bar.
- Select Site settings.
- Find Notifications and adjust your preference.
Safari (iOS 16.4+)
- Ensure the site is installed via Add to Home Screen.
- Open Settings App → Notifications.
- Find your app name and adjust your preference.
Safari (macOS)
- Go to Safari → Preferences.
- Click the Websites tab.
- Select Notifications in the sidebar.
- Find this website and adjust your preference.
Edge (Android)
- Tap the lock icon next to the address bar.
- Tap Permissions.
- Find Notifications and adjust your preference.
Edge (Desktop)
- Click the padlock icon in the address bar.
- Click Permissions for this site.
- Find Notifications and adjust your preference.
Firefox (Android)
- Go to Settings → Site permissions.
- Tap Notifications.
- Find this site in the list and adjust your preference.
Firefox (Desktop)
- Open Firefox Settings.
- Search for Notifications.
- Find this site in the list and adjust your preference.