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jethro

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About jethro

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    (4) Theurgist

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  1. I assume you are not talking just about the main quest line, the "handful" is about ALL quests in the game, right?
  2. Quests can be finished in more than one way, sure, but can they still be finished in more than one way if you don't succeed at that resolve check? Or is a fight the only solution then? With that argument a mage would also want to see battles, he's DPS as well. And remember that someone else in this thread suggested a tank if you want to play a diplomat. Does a tank sound like a peaceful negotiator to you? If I remember correctly, Obsidian wanted to separate social skills and battle skills so that you can seek diplomatic solutions irrespective of the class you play. This seems to
  3. Hah, I discussed all your points with my disillusioned friend today and "we" scored some points against his opinions. What I could not counter was that, as he wanted to play a rogue AND solve quests through dialog, he practically was screwed from the beginning. He is at a point now where he can't open many locks anymore because he didn't put ALL points into mechanics but can't solve the quests through dialog because his knowledge and lore skills are not high enough. And obviously, if you play a rogue, it would make no sense to let someone else do all the defusing and box-opening, that is why y
  4. Thanks for your answers, I have a much clearer picture of the situation now. Might help to kill my friends frustation.
  5. I'm still playing WL2, but a friend of mine already played a lot of PoE. First he liked it, but today he said he stopped playing for the moment because of some things that frustrated or irritated him. I would like to find out if he is right or did he overlook a few solutions? 1) One frustrating thing seemed to be the vampires who had no problem charming his most strong-willed characters while the low-willed front line fighters seemed strangely more robust. His party is level 10 by the way. He did not see how he could win against 4 vampires when half his party is charmed (and in 70% of case
  6. CORRECTION: I found out how to change the language of the game in steam. A lot better this way.
  7. As soon as I started playing the game those two drawbacks were pestering me so much that I had to write this post. The first drawback probably isn't even the fault of obsidian but of steam or ubisoft. If the language of the subtitles is identical to the language spoken you can listen to the words and read it at the same time if you have problems following. If the languages are different, even though the subtitles are your mother language, you can either read or listen but not both. And the subtitles are not shown long enough that you can reread stuff you missed hearing. Menues are germ
  8. Lots of games on steam are, with the help of steam, changed so that they offer social features, automatic updates, anti-cheat, DRM, statistic functions and achievements. Some of that list is possible without changing the code, most is surely not (at least if implemented to full extent). Example DRM, the usual DRM doesn't allow the game to run without steam running, that clearly needs changes in the code if circumvention needs to be hard. Achievements are the best example as it needs clearly modifications and also adds a highly visible "feature" to the games. Now granted, valve aka steam is
  9. Steam and GoG are platforms. That's like saying Nintendo is publishing Arkham City because it is on the Wii U. The PC is the platform, Steam and GoG are definitely distributors though probably seldom complete publishers. But since gog patches the old games to let them run on newer operating systems I would say it definitely does more than distribution. "publisher" is a really strechable concept, you'll have a hard time showing that steam and gog don't publish games.
  10. Ah, didn't know that. On the other hand, I'm not sure people would have pledged that amount of money for PoE if half of that went into a documentary (I wouldn't have) . DF has some really funny guys, so watching them for a few hours might be something special. I can't imagine the same for PoE, not on that scale.
  11. Well, lets look at the benefits of self-publishing. They would have built a publishing sub-company (and not a small one as PoE is not a tiny independent game) that they could use ... for the next expansion. But until then it and its workers would build up expenses and most of the time not do anything. Because Obsidian still does jobs for publishers and those jobs won't go to the in-house publisher. And even if they did, they don't have enough games pipelines anyway to utilize a publisher fully. So the in-house publisher would have to look for external projects to publish or its efficiency
  12. You mean documentaries that were so expensive that they didn't have left enough money to do the actually game in one set? ;-)
  13. You are ignoring a third possibility: That individuals are not leved based on their own acts but still don't level at the same time. For example this would be the case if all your toons get equal xp but they start from a different level or they gain a level at different xp values.
  14. Mor++, excellent improvements. I asked a friend (with more knowledge about castle architecture than me) how he would rate the stronghold. He said the castle walls are wrong, they look more like town walls or walls to a really big castle (which I assume couldn't vanish completely even if razzed, not with the wall still standing as if nothing had happened). He also said he doesn't mind that it is not accurate, this is a fantasy universe ;-) He also said that lower nobility could and did erect castles as well, for example if they had the luck of profiting from a trade route or natural res
  15. I'm not contesting that they fell in disuse together. The question is whether they were built together. And I fail to see how you can determine that from the picture. Most castles and country estates are conglomerates of parts built in different centuries. Quote wikipedia about Castle Heidelberg: "The earliest castle structure was built before AD 1214 and later expanded into 2 castles circa 1294; however, in 1537, a lightning-bolt destroyed the upper castle. The present structures had been expanded by 1650, before damage by later wars and fires. In 1764, another lightning-bolt destroyed some r
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