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Everything posted by Keyrock
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New best 10 yard grouping: 1 nasty outlier, but in a 15 shot grouping that's not too bad; better than 3, anyway. I'm still getting used to the trigger pull. I don't want to pull the trigger too hard since that's a recipe to jerk the gun back and fire high, but pulling the trigger too lightly means holding the gun outstretched for an extended period of time and the Glock 40 has quite a bit of weight to it (one of the down sides of a hand cannon). It will come with practice.
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Don't worry, I'm confident that Jensen's leather jacket fund is safe.
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They flunked out of Predator Hunting Academy but they had rich patents so the Predator Hunting Commission sent them to Earth to get them as far away from the important hunting grounds as possible and get the rich folks off their case.
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I'm back from the range. I'm pleasantly surprised at how much accuracy I've retained given that I haven't fired a gun in close to a decade and never this exact gun before. The first target is me dialing in the red dot. I would fire off a grouping of 3, bring the target in, adjust the sight, lather, rinse, repeat: You can see how far the sights were off to start in the lower left corner. I was aiming at the center at about 10 yards. By the end of the 15 round mag I had her dialed in pretty well. Next grouping at 10 yards: 3 nasty outliers, otherwise a pretty solid grouping. I shot my 3rd mag (Glock is nice enough to give you 3 with the gun) at roughly 17 ot 18 yards: Getting used to the trigger pull is the biggest thing right now. The immediate goal is to eventually get groupings like my 10 yard grouping (minus the 3 nasty outliers) at 20 yards. Side note: The Glock 40 kicks like a mule and sounds like a bomb going off, just how I like it. A gentleman 2 lanes over was teaching his lady friend (wife?) to shoot a .22 (a sensible choice to start). It sounded like a BB gun compared to my Glock monstrosity. Not throwing shade, to be clear, the first gun I ever shot was a .22.
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Yesterday afternoon I got asked to work today; so much for my 3 day weekend. This also means no trip to the shooting range today. Oh well, I'll go tomorrow morning. In the meantime, I field stripped my Glock (super easy) and lubricated the end of the trigger bar, the slide, and of course the barrel with Hoppe's 9 Lubricating Oil. I'm out of the loop on gun lubricants so I just went with the classic. It's entirely possible that more advanced oil exists, but Hoppe's 9 has worked great for decades, no reason it would suddenly not work great now.
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Speaking of clogging arteries, big greasy breakfast: Cholesterol level rising, rising...
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Random video game news... may the dice be with you!
Keyrock replied to Gorth's topic in Computer and Console
Can we get some gameplay, Atlus? Pretty please with a cherry on top. -
Never mind, wrong thread.
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Nine Hours, Nine Persons, Nine Doors, commonly known as 999. I played this game roughly a dozen years ago on 3DS, it was the first DS game I bought for the 3DS and it was the game that introduced me to Spike Chunsoft and begun my love affair with the company. This is the first game in the Zero Escape trilogy. The game is part visual novel choose your own adventure and part escape room puzzle game. A benefit of not having played the game in so long is not remembering the puzzle solutions, and this game has some really great puzzles. The story I mostly remembered from my first playthrough, not all the details, but the main thread. It's a Spike Chunsoft game, so it's a twisted and demented tale that gets really dark. Anyway, it was as great as I remembered. I played Zero Time Dilemma relatively recently, now I just need to do a replay of Virtue's Last Reward so that I can fairly judge which game in the trilogy is the best. I hope they make a 4th game some day.
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Ryzen 7000 set to launch this quarter. It should be noted that this quarter ends September 30th.
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Twice baked potatoes, which is a misnomer in this case, they're actually once nuked and once baked potatoes. Anyway, you know the drill: Potatoes, cheddar cheese, and bacon. Yummy in the tummy comfort food.
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I took my sister out to Ray Nathan's for BBQ: Ray Nathan's has some of the best BBQ I've had outside of Texas, their cole slaw is terrific too. When it comes to BBQ, my sister and I are alike, we're both all about the brisket.
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Good character writing combined with good casting and acting can overcome many faults. If I'm not invested in a character(s) and/or the story my mind will automatically switch over to picking apart any and every plot hole in a narrative. Conversely, if I'm invested in a story and/or the characters, I will automatically forgive/overlook story inconsistencies. Extremely rarely you get a movie where the cinematography, narrative, casting, and performances are all so on point that there is nary a grievance to be had in ANY aspect of the production, even were you specifically looking to pick a nit. Alas, movies like Rashomon only come around once or twice a generation.
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Bravo sir or madam, bravo. The funny thing is that IWD should be the type of game I absolutely love. I love deep tactical combat, this should be right up my alley. But there are limits to things and IWD went well past those limits of punishing anything and everything that's not the exact optimal play (plus luck of the dice). Hence my comparison to Codename: Iceman, which only Sierra On-Line fans would understand. The Jim Walls Police Quest games alienated some players with their rigid adherence to proper procedure, but they were overall well received. I, for one, LOVED them. Then Jim Walls put out Codename: Iceman. By all accounts, this should have been my favorite game ever. A Sierra p&c about secret agent espionage, it's like my wet dream. Unfortunately, Jim Walls took it too far. He pushed the adherence to EXTREMELY strict procedure and paying attention to the smallest of detail to a level even I had a hard time stomaching. This is coming from a guy who played and loved the La-Mulana (talk about having to pay attention to small details) games!
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There is no amount of context in the entirety of the infinite multiverse that allows Prometheus to make sense.
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Prometheus might be the most frustrating movie of the last decade. On the one hand, the cinematography is splendid, as I expect from Ridley Scott. On the other hand, the narrative is utterly baffling and so full of plot holes that it's more hole than plot. As for Alien movies vs Predator movies: Alien > Predator > Aliens >>> Predator 2 >>>>>>>>>>>>>>>>>>> bunch of crap.
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In the spirit of current day gender politics, the 1922 PM identifies as a walrus.
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I'm really happy they put Turtle Dreams in the BotW Hall of Fame, well deserved. After watching that particular past episode of BotW I was so dumbfounded and frankly horrified that I couldn't stop myself from searching YouTube and YouTube came through like a champ. The entire Turtle Dreams is on there, all 25 minutes of it. I'm sure it means something to somebody and more power to them, but that is military-grade... Military-grade is not strong enough of a term, what's stronger than that? ... ... Turtle Dreams is some top secret, off the books DARPA future tech strength cringe. It's so terrible and perplexing that I couldn't stop watching it. It's like watching a horrifying accident happen right in front of you and you can't look away no matter how much it hurts you.
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Random video game news... may the dice be with you!
Keyrock replied to Gorth's topic in Computer and Console
My main concern is how much time & effort is going into the story campaign and how much into the next iteration of the GTA Online cash cow?
