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Keyrock

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Everything posted by Keyrock

  1. That sounds reasonable. The attacker could, of course, just step forward, keeping pace with the withdrawing defender and keeping them in the "engaged zone". This could then be used by the defender to draw the attacker into a position that is more advantageous to him and his party (e.g. into a spot where a mage has clear line of sight of the attacker).
  2. Good stuff, basically attacks of opportunity that also slow opponents down, not just damage them. Me likey. Another thing me likey: Josh's cheese-tastic puns.
  3. I'm not sure how that's an issue, many of these kickstarters are going to be missing the release dates. Seems to be a lot of baseless speculation from people who backed it minimally. Yeah, if they're adding extra features above and beyond what was promised in the Kickstarter, I don't see how that's a bad thing. As far as the release date goes, I've pledged to about a dozen Kickstarter projects, if not more, and I don't expect a single one of them to make the release date, Project: Eternity included. Games missing release dates is pretty much the standard for the game industry as a whole, not just Kickstarter projects.
  4. It's been a long time since I played TW1, but if I remember correctly (that's up for debate), I don't think you can get the higher upgrades without getting the lower upgrades first. Also, later on in the game, you will have tons of bronze medals, so go ahead and use them.
  5. PS4

    Keyrock replied to Bokishi's topic in Computer and Console
    I used to collect things for years too. Heck, I kept floppy discs for years after I ceased to even have a computer with a functional floppy drive. Adapting to digital distribution was weird at first, but now I wouldn't have it any other way. If I never handle another CD or DVD I'll be just fine.
  6. While the idea itself is sound, delving this deeply into a single aspect of Project: Eternity, especially a fringe aspect like lockpicking, just doesn't seem like a good use of time and resources. Something like this would be great for a game focused of stealth and subterfuge, but implementing it here would mean taking away from other aspects of the game. In short, no thanks.
  7. Yeah, the LEGO games are insanely easy and quite repetitive, yet at the same time they're charming and enjoyable. After playing a LEGO game I'm not eager to recommend it to anyone, or even tell them about it, but I'm also not unhappy with my experience.
  8. I thought the writing in TW1 was quite good, but the translation, voice acting, and overall production value, wasn't up to snuff (understandable since it was CDPR's first game to the best of my knowledge). The production value, translation, and voice acting was immensely improved in TW2, which allowed the writing to come through a lot better IMHO.
  9. /high fives Archmage Silver
  10. Yeah, for me the pros of Steam outweigh the cons. I like the convenience. I would chose GOG over Steam if all things were equal, but GOG doesn't offer Linux support yet, so if a game has Linux support then I won't even consider GOG unless their price is much cheaper, as I'd rather be able to play a game whether I'm booted into Windows or Linux.
  11. Who doesn't like a good sacrifice? Other than the sacrificee, of course.
  12. That sounds really fun, all the political intrigue and scandal. I have never played a RTS before. Okay I did try Heroes of Might and Magic VI but I am not sure if that qualifies. Yeah, CK2 is far more focused on politics and less on action than other strategy games. You manage most things at a very macro level, handing off responsibility to members of your court or vassals. So many things can all be happening all at once that it's really necessary to hand off most of the responsibility to others, otherwise you'd just get overwhelmed. I'm just scratching the surface of the game, but I really like it so far. I'm already looking forward to the upcoming The Old Gods DLC that will let you play as pagans and loot and pillage and sacrifice people.
  13. Playing Crusader Kings 2. Started out as Duke Marcin I of Silesia (custom created), vassal of King Boleslaw the Bold of Poland. Gave myself the traits Quick, Lustful, and Wounded. Chose a Welsh Duchess as a wife, had a baby daughter, had another daughter... with... ahem... not my wife. Legitimized the daughter out of wedlock, naturally the wife and legitimate daughter didn't like that one bit. I did what any loving husband would do in that situation, threw money at the problem. Later I discovered my wife was plotting against me. Considered imprisoning her, but being the loving husband I am, I gave her a chance to end her plot. Horrifically Lower Silesia converted to the Cathar religion. Heretics! I sent my Chaplain over there in a desperate attempt to turn them back to the true faith, Catholicism. Otherwise I may have to put the sword to them. Can't have heretics living on my lands. On the bright side, my wound healed, leaving a super manly scar. Good times so far.
  14. A Duke in Poland. I don't want to start out as a king, at least not for my first playthrough. I plan to mess around with the Ruler Designer DLC too, as I got that as part of the pack.
  15. Well now I can, happily, retract the "lack of effort" part of my criticism/rant. It doesn't change my general dislike of the lather, rinse, repeat combat and dungeon recycling, but at least I can pin reasons to them. It really pained my to throw that "lack of effort" label to a BioWare game, since they've previously always been a developer I could count on to deliver a game that was clearly painstakingly crafted with loving care, even if I didn't always agree with certain aspects of said game. To get back on topic, after messing around/learning a bit in Crusader Kings II, as expected, I'm facing a daunting amount of information to process. Also, I can happily report that eventually I'm likely going to quite enjoy this game. It's going to be a long learning process, but it looks like it will be a rewarding one too. Obviously, opinion very subject to change.
  16. I thought the first 90% of Mass Effect 3 was fantastic, the last 10% was a straight up slap in the face. What bothered me about Dragon Age 2 wasn't so much the change in direction or obvious consolization of the game or the ho-hum story and characters, it was the plain as day corner cutting/rush job/lack of effort evident (lather, rinse, repeat combat, shameless dungeon recycling). I can live with a game being uninspired and subpar when the developer put forth the effort and did their best, just failed. What makes my blood boil is when a developer quite obviously slapped something together as fast as possible and rushed it out the door for cash grab purposes.
  17. Yeah, I'm prepared to invest a good bit of time learning about the game mechanics before diving headlong into the title.
  18. Just scooped up the Crusader Kings II collection off Steam before the Steam Linux sale ran out. This will be my first foray into a Paradox strategy title, and I'm prepared for BRUTAL learning curve. So with that in mind, I'm off into the tutorial before going off into my journey of becoming King of Poland and then THE WORLD.
  19. I might, but I'll wait so see what the game is like first. BioWare used to be one of the very few developers that I instinctively trusted to deliver a wonderful game that I will enjoy. Dragon Age 2 changed all that. Now they're another "wait and see" developer. If Dragon Age 3 is a great game and to my liking, and I hope that it's fantastic, then I will buy it and play it. As for avoiding fantasy or sci-fi RPGs, I'm actually quite the opposite. I've always preferred sci-fi over fantasy.
  20. ROAM currently stands at 85,645 with just over 3 days to go. This game is going to be awesome, but the more money it gets, the more awesome it can become. So spread that word and beat that drum, everybody!
  21. You know you can have up to six party members, right? Yeah, but I want to do the first playthrough with just the one character and 5 companions so that I can find out what the different companions are like.
  22. Rogue System, a space sim boasting a very hardcore and comprehensive approach to combat simulation. I'm all for space sims making a "comeback" through Kickstarter, or whatever means. However I'm as much, in fact more, into the trading and economic part of space sims, and this seems to be very combat focused. Still, looks pretty cool.
  23. Finished the Zodiac Tournament DLC in Sleeping Dogs. Really fun and really short. It can be speedrun in less than an hour. Still, it's worth it for getting to beat the crap out of fools to 70s funk. Also you get a couple of cool outfits, though not as cool as the Wing Chun outfit from the Screen Legends DLC. Nothing can beat the Wing Chun outfit.
  24. I'm still likely to play an Aumaua for my first character because the Orc-o-philie in me compels me to play whatever is the closest race available to Orc, but I'm really tempted by the Godlike. Damn you Obsidian Entertainment for making all these races look and sound so awesome! /shakes fist at Obsidian
  25. Keyrock replied to Gorth's topic in Computer and Console
    If a game is available for both Windows and Linux, and we already own it on Windows, does it apply to both? (Similar to Mac OS and Windows before) Depends entirely on the game. If it's free like TF2, then sure. I guess. I'm trying Ubuntu out just to get that stupid Penguin in the hopes that it will be half as valuable as iPod earnubs. Which it won't, because the TF2 economy is designed to **** me. I can only say for sure for the games I own that work on both Windows and Linux (Serious Sam3, Trine, Trine 2, The Journey Down, Half-Life, Counter Strike, Counter Strike Source), but every game that I own that works on both platforms I bought once and own on both Windows and Linux. Any game I had previously owned on Windows simply popped up in my Steam Linux client when it became available on that platform. Any game I bought using my Linux client also popped up in my Windows client.

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