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Keyrock

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Everything posted by Keyrock

  1. LadyC, I got a hot tip for you. There's a listing on AH for a Sparkling Scepter of Winter for a mere 2.2 million AD? Can you believe it? You should see the quality too! The craftsmanship is unparalleled. It's a steal at that price.
  2. More Shadowrun Returns on my phone during lunch at work. My ork decker is up to the part where we're going back to the NTSB building. Decker is easily the best class to play in the Dead Man's Switch campaign. It's not my favorite, that would be Shaman, and it's not the most powerful, but it's the class with the most options to do things a different way or access optional areas.
  3. So would it be possible for them to completely erase Jar Jar Binks from the canon... and the part where Darth Vader Anakin is a whiny mama's boy... and midichlorians... actually just erase everything in the new trilogy?
  4. Keyrock replied to Leferd's topic in Way Off-Topic
    Once you get Kardashian stink on you it takes a long time to wear off and bad things happen to you.
  5. It's the porno-ish cooking rhythym game you've been waiting for! http://www.destructoid.com/dekamari-senran-kagura-is-a-rhythm-cooking-battle-game-268672.phtml Finally, something comes along that almost gives me a reason to get a Vita. Almost. Ah, Japan. Thank you for being Japan.
  6. lol...yeah...if a stranger wanted to pay that much for one of those...well, that's called taking the money and running. So I'll check the AH for something by you in (my) mid-afternoon, then, unless you say something different. Cool. I'll post here just before I log on and put the item up for sale. Would you rather it's the bow or the scepter or no preference?
  7. We can do that. When I get home I'll pick an item. Maybe I'll post one of the augment items, either the bow or the scepter. No one is going to buy either one of those for 2+ mil, and if they do, then so much the better.
  8. Let me know if you want a sparkling bow or sparkling scepter augmentation item (or both). I knew I wouldn't have enough to get another fawn so I used up all my temp currency and bought those before the event ran out, figuring I could maybe at least get a few pennies in AH for them, but you can have them if they're useful to you (I didn't get the sparkling greatsword because I like the look of my big ol' mallet better, it will take a really cool looking great axe or halberd or something to get me to augment my weapon again).
  9. New Mexico, eh? Florida, step your game up. I'm laughing because I can imagine Woldan disliking this story for very non-standard reasons. Improper storage of a firearm?
  10. It is one of the best endings I've ever seen in a video game. The amount of win in that ending is tremendous. I'm playing Shadowrun Returns on my phone, ork decker style.
  11. http://www.uproxx.com/filmdrunk/2014/01/cormac-mccarthys-ex-arrested-brandishing-gun-pulled-vagina-dispute-aliens/ New Mexico, eh? Florida, step your game up.
  12. How about tomorrow around 6 PM EDT? The festival will be over so that hopefully will mean that the server isn't so overloaded.
  13. i think when making a game in the Alien franchise, especially if it's an Alien game, as opposed to an Aliens game, the motion tracker needs to be almost the star of the game. In an Alien game the motion tracker should be your most important, most indispensable tool, more important than any weapon (for me, ideally there would be no weapons). You should be clutching the motion tracker with sweaty shaking palms, holding onto it like it's your one and only hope for survival. If the developer essentially builds the game around the motion tracker, then they're on the right path. That's not to say that they couldn't still **** it up, but at least they would be off to a good start. If the motion tracker doesn't feature prominently in the game, if it's not an indispensable tool, if it's just an afterthought, then it almost doesn't matter what else is in the game, because it is already a failure as far as I'm concerned.
  14. I recommend Resi Revelations. The early Resi games did well in the atmosphere and tension department, but it's kind of hard going back to the horrific controls and camera angles of those games. Newer games in the series (from 4 onward) introduced far better controls and camera, but they also lost the early games' slow pacing and constant tension and became more standard shooters with zombies and monsters. Revelations is a throwback to the style of game of the series' roots, but with modern controls. I personally think Revelations is the best game in the series because it combines the claustrophobic tight passageways, slow paced, tense, **** I'm running out of ammo gameplay of the early Resi games with controls that don't make you want to strangle the game designers. Whatever you do, stay away from Operation Raccoon City, unless you desperately need a co-op shooter with zombies and don't feel like playing (the vastly superior) Left 4 Dead games again.
  15. I hear you but I would still prefer a weapon ( those pig men need to die), it can still be very scary and tense with a weapon. For example what about striking a balance between a FPS and a game like Amnesia where you have a weapon but only 12 bullets? Hence what I wrote about ammunition being critical to this type of thing working well: That's part of what made old school Resident Evil games work, the constant worry of "crap, I'm almost out of ammo".
  16. If it makes you feel better, you're not missing out on anything.
  17. I was referring to the first Amnesia. A Machine For Pigs is less about hiding and cowering, trying desperately not to get discovered while your mind ****s with you, and more about "holy ****, what kind of ****ed up **** has been going on here?".
  18. It's true, but weapons detract from that. Part of what makes Amnesia so great at keeping constant tension is the fact that you're completely helpless in a fight. All you can do is run away and hide, you have no means of fighting back. As soon as you put some kind of weapon in the player's hands (and, to the best of my knowledge, there will be weapons) part of that tension is eased. You can still have the tension of the unseen horror (a xenomorph in this case) hunting you that can appear anywhere and any time (making the motion tracker your best friend, as it should be), like in Amnesia, but putting a gun in your hand takes away some of the fear. On the other hand, if they make the enemy AI smart enough (a big if), and the xenomorphs quick enough, and limit your ammo enough, it could make for some great frantic battles where the xenomorph is hopping around from floor to ceiling at lightning speed and you're trying to shoot it when you only have 5 bullets left. They absolutely have to get the amount of ammo you can find in the game right for this to work. If ammo is plentiful then that will pretty much destroy all the fear and tension in the game completely.
  19. Gotta love a good hockey goon fail
  20. This does look pretty good. However, never forget.
  21. Isn't this happening already since like a million years? I still remember "Morrwind in Oblivion"-Mods... but actually have never seen any being released. /Edit: the video looks p.cool. Let's see if something comes out of it. Morrowind in Oblivion never really saw the light of day, not in anything resembling a completed form, anyway. Hopefully this project fares better.
  22. Keyrock replied to Leferd's topic in Way Off-Topic
    Cavs trade Bynum & picks for Luol Deng Smart move for the Bulls. Deng is a good player, but this season is lost and they need to think about the future. Also, they need to prepare for the chance that Rose will never be the same. Hopefully he comes back and plays as good as he did before the injuries and stays healthy, but they need to plan for worst case scenario.
  23. Why the surprise? People love Smash Bros., on account of it being awesome and fun.
  24. Min-maxing characters in Wizardry can definitely get out of control (it doesn't help that what works in Wiz 6 doesn't necessarily work exactly the same in Wiz 7). If you're not interested in min-maxing but just want viable characters then you can disregard most of that and just stick with a couple rules of thumb: 1) You likely want to switch to a caster class with each character at some point to learn some spells 2) For late game hybrid classes rule You're going to die. A lot. Especially early on. It's pretty much unavoidable. Obviously, save often.

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