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Keyrock

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Everything posted by Keyrock

  1. LOL, the pegleg. I like the idea of someone sawing off their own leg in the name of fashion. Now that's dedication!
  2. I actually like that aspect of it. Combat movement is like a chess match of trying to line up melee enemies to get as many "free" shots on them as possible before they reach melee or trying to force archers and casters into melee while taking as few shots as possible while closing on them.
  3. Keyrock replied to Leferd's topic in Way Off-Topic
    Agreed. I stare in awe an laugh when looking at how silly dominant Slim Reaper has been this year. I'm glad we're in agreement. Good lookin' out, Volo.
  4. Keyrock replied to Leferd's topic in Way Off-Topic
    Based on what? Here are the regular stats without any advanced metrics (which mostly favor Durant): Kevin Durant: 31.0 PPG .504 FG% .413 3PT% .882 FT% 7.7 RPG 5.1 APG 0.8 BPG 1.5 SPG LeBron James: 26.2 PPG .580 FG% .376 3PT% .747 FT% 6.9 RPG 6.9 APG 0.3 BPG 1.5 SPG King James leads in FG% APG Slim Reaper leads in PPG 3PT% FT% RPG BPG Also, Slim Reaper plays on the #1 team in a very tough Western Conference, while LeBron plans on the #2 team in a straight up pathetic Eastern Conference.
  5. Keyrock replied to Leferd's topic in Way Off-Topic
    Yes Volo, a one game sample size against a 15-30 team should determine the league MVP. You're obviously a genius. On a serious note, while Durant is the obvious MVP leader at this point, it's not a half-season award. There's a whole half a season left. Things can change dramatically.
  6. Might & Magic X: Legacy. I'm loving the heck out of this game. There was the worry that since it was being made by a developer that never made a Might & Magic game (not even a spinoff) they would botch it, but put those worries at rest. Lymbic did Might & Magic up proper. **** this game is good.
  7. Keyrock replied to Leferd's topic in Way Off-Topic
    Melo went freakin' bananas tonight scoring 62 points and adding 13 rebounds. That's one helluva double double.
  8. Yacht Club also put the music of the trailer, the isolated vocals, Clockwork Tower theme (all hail Jake Kaufman) and 60fps 720p version of the trailer on their site Seriously, listen to that Clockwork tower theme. Makes me wanna buy the OST Kaufman is a chiptune wizard and they're will be tracks by Manami Matsumae too. I'm going to be in Chiptune Heaven.
  9. I was actually surprised they were sticking as close to their original schedule as they were, given all the extra content they were putting in, so the delay, while a bit disappointing, doesn't come as a big surprise. Like Labadal, I've got a metric ****ton of games to tide me over until then.
  10. Wait for the boss fight :D a tip: if you find it too hard, try to get a level or two somewhere else... and try to use choke points anytime you can. He took out half my team before I finally took him down (on the third try). My ranger is about worthless and my melee guys miss an awful lot so my mage is basically carrying the lot of them. I'm pretty sure I've just built them wrong somehow Still, this is my favorite game in a long while Remember that wearing armor reduces your attack rating. You can lessen and potentially completely remove this penalty with armor skill. I remember getting frustrated by how much my melee characters were missing during Early Access, then it dawned on me that my armor skills were crap and I had a significant penalty to attack. I'm like that a bit too. I see greyed out squares on the map and it bugs the heck out of me. I got my party up to level 3 and haven't even thought about entering the lighthouse yet. I'm taking it nice and slow, reading all the lore books and song books and stuff. Edit: This was the game that popped my UPlay cherry also. I've since (I bought this way back during Early Access) gotten AssCreed2 also. So far that's the extent of my UPlay collection (Child of Light and Rayman games will likely expand it eventually).
  11. I can attest to the fact that Warrior s definitely significantly more difficult than Adventurer. I got killed by the Queen Spider in the starter dungeon. The starter dungeon! Killed her the second time, but had to leave with an unconscious character because I ran out of antidot potions. In Early Access playing on Adventurer difficulty I got lulled into a false sense of security since I collected so many antidotes in the dungeon I had excess and the Queen Spider was a pushover. Not this time. Loving it!
  12. You're right, I forgot about regenerate. If I remember correctly, Light magic tends to have more "powerful" or at leat instantaneous healing. Light magic is essentially cleric type spells while Earth magic is more ranger/druid type spells, if I were to make a cmparison to D&D.
  13. No, Shamans have access to all the elemental magics: Air, Water, Fire, and Earth. Light magic covers healing. My Freemage is there to take care of that (Freemage, I believe, is the only class that has access to every single sphere of magic). I'm sure you could pull off an all mage party, particularly if one or two of the characters were the more hybrid classes, like Shaman or Runemage.
  14. Heh. M&M 3-5 had that same difficulty-level nomenclature, and I could never remember which was which. Well, this game was patterned after World of Xeen (MM 4 & 5), so that makes a lot of sense.
  15. Might & Magic X: Legacy. Starting up a new game on Warrior (Hard) difficulty. I only ever played on Adventurer (Normal) during Early Access, so this should be interesting.
  16. I finally settled on a party and it only took me a bit over an hour. I went with Hunter for my main melee damage dealing class because I really like the sound of the Marauder's (what Hunters upgrade to) Harpoon ability, which can pull distant enemies into melee range (suck on that archers and mages). Defender for, well, defense in melee. Shaman as one caster because they're quite hardy physically for a mage, are decent at melee, and because they can grand master in arcane disciline, giving them high resistances to magic (they're really more a hybrid class than a pure caster). Freemage because they can Time Stop when they upgrade to Archmage, and beause Free Mage covers all the areas of magic my Shaman can't use. The best part: No elves.
  17. I've just spent over a half hour in the character creation portion of the game and I haven't finished a single character yet. I'm the type that will spend 15 minutes just thinking up a name.
  18. Keyrock replied to Leferd's topic in Way Off-Topic
    From the Grantland Shootaround:
  19. Keyrock replied to Leferd's topic in Way Off-Topic
    Do you even understand what "power rankings" means? I'm in complete agreement that Miami is the championship favorite until someone knocks them out of the playoffs. That's not what power rankings are. Not shocking at all. I'd be shocked if he didn't respond like that. That's how he's wired. That's how you have to be to be an assassin like him.
  20. Here is my emotional roller coaster as I read the details: An RPG from Paradox? Really? On the level? For really real? Color me interested. Elves and dwarves? *sigh* Color me far less interested. Huge procedurally generated map? Color me a bit more interested. 50-100 hours long? Color me a bit more interested still. "Crusader Kings as a RPG"? Color me very interested.
  21. In the Video Game News That Just Gave Me A Raging Boner category, Cyanide just announced Styx: Master of Shadows. Stealth/Assassination-based RPG starring EASILY the more interesting of the two protagonists from Of Orcs and Men, a goblin, no less? Yes, please! On a worrisome note, the stealth in Of Orcs and Men was pretty pitiful, but that game was more built around turn-based-ish solo co-op combat than anything else. Seeing as this game is being built entirely around stealth, I'm hoping Cyanide (and Spiders?) completely revamp the stealth. One of these years Cyanide is going to put out something really special. They've always had great ideas and ambitions and they've always come up short. Maybe this time everything will come together? Please? Pretty please? Now, if you'll excuse me, I must think unsexy thoughts, lest my co-workers give me strange looks.
  22. Keyrock replied to Leferd's topic in Way Off-Topic
    The Thunder have a heck of a streak going. They've won 5 in a row with wins over Houston, Golden State, Portland, and San Antonio during that stretch. Those are 4 of the other 5 best teams in a ridiculously loaded Western Conference and 4 of the other 7 best teams in the entire league. Obviously they will cool off eventually, but I hope they can keep it going for a while longer. A nice showdown at Miami is coming up next week. It should be entertaining. Edit: Since we're at approximately the halfway point of the season, here are my current power rankings: 1) Indiana Pacers 2) Oklahoma City Thunder 3) San Antonio Spurs 4) Portland Trailblazers 5) Miami Heat 6) Golden State Warriors 7) Houston Rockets 8] Los Angeles Clippers 9) Phoenix Suns 10) Dallas Mavericks
  23. I hope so.
  24. To the best of my knowledge, AwesomeOcelot is correct. While DDR4 will save on power consumption with its lower voltage, it won't bring any speed increases initially. DDR4 has a higher ceiling than DDR3, but you won't see it surpass DDR3 in terms of speed out of the gate, not for at least a year and a half, if the DDR2 to DDR3 transition is anything to go by.
  25. This is probably my favorite part of the pitch: Of course putting it on paper, so to speak, and making it work in-game in an interesting and meaningful way are two entirely different things. I hope they can pull it off, because as much as taking a dude off a horse using the back spike on my pole axe is appealing, using more subtle forms of persuasion to get others to fight and kill off each other while you watch is even more satisfying.

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