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Keyrock

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Everything posted by Keyrock

  1. Yeah, it's not a huge omission, but I do hope they put the export function back in. Anyway, I'm doing okay in my supreme jerk all melee core rangers playthrough so far, but I know it's going to be tough sledding later on. The battles against robots with melee characters are going to be brutal. I'm going to need to rely a lot on companions and thrown/launched explosives to get through those. I'm only getting started, I'm doing Highpool now, so, fairly easy enemies so far.
  2. I've gotten 1 CTD in 2 hours of play so far, no other issues apart from the weird portrait bug. That's 1 more CTD than I would have liked, but it sounds like I've been luckier than others. Maybe it's more stable on Linux, or I've just gotten a lucky roll of the dice. Either way, hopefully stabilizing fixes are incoming. As an aside, I've seen a decent number of games get significantly less stable when the move from Unity 4 to Unity 5 happened. Maybe the changes in the engine were more significant than devs anticipated?
  3. It's on sale quite often on GOG, so you can get it for like 5 or 6 bucks if you're willing to wait a bit. Otherwise, yeah $20.
  4. For anyone that runs into the weird custom portrait bug I ran into, switch your gender, then switch it back, that seems to clear up the problem for some reason. Edit: The camera hotfix is perfect. It zooms way out like before but you can zoom way in like with the previous "new" camera.
  5. My new Desert Ranger squad for my challenge playthrough. Challenge rules: 1) Supreme Jerk difficulty 2) Only melee weapon skills on all my 4 core Rangers (companions can use any weapon) Obviously, I can't make them exactly like they were on the show, but I tried to keep the spirit of all the characters at least a bit. Jack has low coordination because he's a klutz, has kiss ass because he's a ladies' man, and brawling because he used to box. Janet has high intelligence and smart ass because she's the brains of the team. Chrissy has low intelligence because she's a stereotypical blonde, fairly high charisma because boobs, and the thick skinned trait because she's usually too dense to understand when people are insulting her. Mr. Roper has hard ass because he's, well, a hard ass, barter skills, and low awareness because he hasn't caught on to the fact that Jack's not really gay.
  6. If you zoom all the way in you get pretty close now, almost 3rd person game perspective, If you zoom all the way out you're maybe half as far away as fully zoomed out before. Ideally, they would extend the zoom range so that fully zoomed out would be the same as original fully zoomed out and fully zoomed in would be the current fully zoomed in.
  7. In fairness, dual wielding SAWs would be badass as hell.
  8. I'm with Malc on this one. If you're making a realistic military game with realistic military hardware, you should probably do your research and know the proper nomenclature. I'm pretty anal retentive about little details like that and they bother the **** out of me if I catch them. Heck, I'm by no means a military buff and even I know Mk stands for "mark".
  9. It looks a lot like VALKYRIE PROFILE to me, both in having to traverse maps and the TALES-ish combat. I liked Skullgirls a lot, so this interests me as I thought the first VP game was one of the better games to come out at that time (the sequels I played were, IMO, rubbish). I haven't played any VP games, so no comment on the comparison, but they do list it as one of their inspirations.
  10. On Steam it's essentially a completely separate game, rather than an update to the original W2. I'm not sure if that's how it works in Galaxy (Galaxy doesn't exist for my OS yet). Another note, a lot of people don't like the new camera and the devs said they are going patch in the old camera angle soon. Also, the issue with custom portraits (which may or may not be limited to just female charactes, I'm at work now so I won't be able to try until I get home) is also now known by the devs and being looked into.
  11. I wonder if it's a bug, but in the Director's Cut I was able to make 1 character with a custom portrait, then subsequent characters it wouldn't let me select custom portraits. I'm off to work now, I'll search forums on break to see if anyone else had this problem, then I'll try again after work.
  12. While you do make good points, I guarantee that were AMD more competitive in the mid-high end desktop market, and by more competitive I mean competitive even in the slightest bit, you would have seen significantly higher IPC gains over the last several generations of CPUs. Yes, technical limitations and other technologies are holding CPUs back, but were there pressure on Intel they'd find ways around those limitations. As it stands, there's no reason for them to do so, given that they are competing with themselves.
  13. Indivisible - A Metroidvania/RPG from the makers of Skullgirls. There is a playable demo of the prototype you can try for free. The combat is like a bit of a marriage of jRPG attack meter style combat with fighting game combat. As for the RPG part of it, I didn't see anything resembling that in the demo, but that's what they're calling it. I guess your character will level up and stuff.
  14. I mean, the graphics card is far and away the most important component when it comes to gaming. The truth is that CPU performance, in terms of raw horsepower, has seriously stagnated over the last half decade+. Much of the problem comes down to AMD's complete and utter inability to compete in the mid-high end desktop sector (aka The Bulldozer Botch), so Intel has has zero impetus to push IPC gains and has instead concentrated almost fully on energy efficiency. The difference in raw horsepower between an i5 or i7 from 4 generations ago and a brand spanking new i5 or i7 is shockingly small.
  15. I was just looking at that...not 100% sure but it made me pay attention at least. The Allison Road Kickstarter just kicked the bucket. Eh... They got picked up by a publisher, Team17, hence why they cancelled the Kickstarter. That, and it was pretty clear they weren't going to make their goal. Edit: Ninja'd
  16. I feel your pain, even as a Wii U owner. I just hate exclusives in general. Us North America peasants don't even get a physical release, just digital, which really sucks as it's reportedly 16 GB. It wouldn't be a problem if the Wii U didn't come with such a pathetically small HD. I'm glad I have the 32 GB Wii U, I'd be boned if I had the 8 GB version (or would have to buy an external HD). I guess the series has traditionally done poorly in NA, which is why only digital release here (meanwhile Europe gets a sweet collector's edition box). *sob* Oh well, I guess digital is better than nothing.
  17. It was quite the experience, even if some of the dialogue was a bit ham-fisted.
  18. Just a couple weeks to go.
  19. My only issue with the visuals is that the characters look like they're floating above the ground, but it's alpha, I assume that will be addressed.
  20. This is going to be a pretty ****ed up game.
  21. I swung by my own place after work to pick some things up before heading back to my parents' to housesit, so I had a bit of time to play on my desktop rig and played Jotun again. I've come to the conclusion that I'll likely never finish that game. I got to what I assume is the final battle and I simply cannot beat it. I've tried a whole bunch of times and only once did I come even remotely close. I hate to leave it unfinished because I was LPing it and I hate to leave the series unfinished, especially when I'm this close, but I'll probably just put an annotation in the final video explaining why there will likely never be another video to finishe the LP. I got to the point where I was playing while recording in total silence because I was so pissed off that the stream of obscenities that was going to come out of my mouth would be embarrassing, and at that point I just stopped, canceled the video and walked away. I don't play games to get pissed off. The moment a game starts to drive me to a rage I need to be done with it immediately, for my own sanity. I wish the game had an easy difficulty or something, just so that I could finish it, but it doesn't. I don't care about pride or whatever, I would totally chicken out and crank the difficulty down. I did that with Pillars for the final battle. It was such a crazy difficulty spike in comparison to everything before it, so after getting whooped repeatedly, I just cranked it down from Hard to Easy or Casual or whatever the lowest difficulty was called just to beat the game and be done with it. It's kind of too bad, because I really enjoyed Jotun up to that point, and that battle is not necessarily unfair, I know what needs to be done, I just can't do it, I don't have the skill. It's plain as that, I suck too much at the game to beat that battle and I don't care to drive myself into a rage smashing my head against a wall trying to power through it. I'm too old for that ****.
  22. I've been housesitting my parent's house while they're away in Poland, taking care of the cats and such, so I don't have my desktop rig, only my lappy. As such, I can't play some games, at least not at anywhere near max eye candy, plus I didn't bring my 360 controller with me. Also, the qualifiers for the DOTA2 majors in Frankfurt have been on, so I've been watching a lot of that. So, mostly I haven't been playing anything, but I did fire up a game of Might & Magic VI for nostalgia's sake. Right off the bat I got struck by how awful the controls, particularly in combat, are. I guess that back in 1998 an RPG with full 360 movement and real-time combat was a novelty, so I looked past how awfully clunky the combat controls when I was young, kind of how we were all so enamoured by 3D polygon graphics around that time that we blew our loads over how "awesome" those games looked back then because they were the new thing and speshul, but now, in hindsight, those games look like complete garbage, while sprite based games still look great. Anyway, despite the utter <doodoo> controls, I'm having fun with the game <ding-a-ling>ing around and exploiting the crap AI. I doubt I'll do a full playthrough, I won't be able to put up with the <feces> controls for that long, but it's a decent little distraction for a bit.

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