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Everything posted by Keyrock
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Somehow, not an Asylum film.
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I gave the FAL to my created merc Dethwish and he is now a murder machine. I gave him the perk that gives him an accuracy bonus from high ground, plus I have a longer barrel on the FAL that increases range to sniper distance and gives an accuracy boost, a scope that gives me a 3 levels of aim for free if I take a shot as my first action in a turn, a heavy stock that gives bonus accuracy with 3+ levels of aim, and a bipod that greatly boosts accuracy when prone. So long as there's a good high vantage point on the map, I can put him up there and he's got pretty much laser accuracy from there. Then it's just a matter of using the rest of the team to lure the poor suckers into his kill zone. I almost feel sorry for them.
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Don't sell yourself short. You forgot ambassador of freedom and sex symbol. I know you're just trying to be modest, which is admirable, but facts are facts.
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I rewatched some Mr. Show episodes not too long ago and it absolutely holds up. Three Times One Minus One is still one of my all-time favorite skits. "It's like I'm sayin', my man Pootie T is from the street, he gots to be able to walk across the street." "I ain't got no flyin' shoes."
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You're right, they should have made a 50 round drum mag standard... /hides
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I love the destructibility in this game. I was fighting some chumps in a dilapidated mansion and the raid leader was on the second floor. I threw a grenade at him which blew up the floor and caused him to fall, taking more damage. Somehow the guy survived both a grenade blast and the fall (he must have eaten his Wheaties that morning) but he was now also trapped in the corner of the house behind rubble. I took this opportunity to mop up all the other goons while he was effectively neutralized, then dropped another grenade on him to put him out of his misery. Good times. Edit: Holy ****, I found a FN FAL! This makes me so happy. My only gripe is that it doesn't have the Rhodesian FAL camo paint job. A modder needs to get on that $#!+ like yesterday. Of course, then I'll also need another mod for the character portrait and model so that I can rock the shorts in proper Rhodesian style. Edit 2: I used up most of my parts to modify the bejesus out of my FAL. Worth! It's on like neckbone!
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Salted is fine, at least it's not glazed with a bunch of sugar, but I follow the teachings of the late great Ol' Dirty Bastard:
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I've been on a nuts kick (phrasing). Not cajun flavored or honey roasted or any type of roasted or even salted. Just raw nuts. Currently I'm eating macadamia nuts. They're quite delicious all on their own.
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When I did the island fort assault I snuck in through a minefield. With no explosives experts in my crew let's just say I engaged in extensive save scumming to get through it with all my limbs intact.
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Kinda sorta but not really. Both XCOM and JA are similar in that they have turn-based tactical combat and management, but both combat and management aspects are a bit different.
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I captured my first section of Fleatown. This was my most successful stealth assault. The firefights were few and short because the enemy numbers were whittled down and once alerted they walked straight into crossfires I had set up. Having Vicki slap a couple of oil filters onto the ends of her pistols was a good move. I took hardly any damage and zero wounds, which means I can immediately move on and not waste any time. I'm contemplating hiring Red to fill in my glaring explosives expert gap. It will take a while to get him to my team, though. Probably worth it in the long run, though.
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For eight years, from 1960 to 1968 the US government thought it was both a good expenditure of taxpayer dollars and a wise decision to fly a bunch of B-52 bombers loaded with nukes around North America (and to other points, but mainly North America) continuously. We're talking mid-air refueling so that they don't have to land continuously. What could possibly go wrong? The program ended with the aforementioned accidental dropping of a nuke onto Greenland. The nuke didn't detonate but the conventional explosive did and the nuke ruptured and a bunch of radioactive material went into the soil. As you can imagine, the Danish government wasn't exactly pleased about this. By the way, the program to have nuclear armed B-52s continuously flying was called Operation Chrome Dome. You can't make this $#!+ up. As an aside, the 2 nukes that fell on North Carolina both had all their fail-saves, save one, triggered. It was a different fail-safe in each case. These bombs were an order of magnitude more powerful than the ones dropped on Hiroshima and Nagasaki. We were 1 fail-safe away from the US accidentally killing millions of its own people.
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Which part of "accidental mishaps" did you not understand? Let me help you out, the term "accidental" expressly states that it was not done on purpose. Also, I don't think it's crazy to suggest there may be more we don't know about. Some broken arrows that happened as far back as the 60s weren't officially disclosed until a decade ago. If you honestly think there aren't more broken arrows that haven't been disclosed yet then I have a wonderful offer for you. There's this bridge I own that connects Lower Manhattan and Brooklyn Heights and the price can't be beat!
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I like it better without the % chance to hit. I somehow feel less frustrated when I miss an attack that vaguely seems to have more bonuses to hit than penalties than I do missing an attack that's 80% chance to hit. It's a weird psychological trick that keeps my brain more satisfied. On the subject of modding, Haemimont Games stated that making the game moddable was very important to them so there should be a ton of mods heading down the pipeline. I'm mainly interested in custom maps/campaigns and modding some old favorites into the game, assuming they're not in it. I'd love to try a run with "Unusually Ruthless" Reuban, but the modder needs to make his stats $#!+, make almost everyone else hate him, and make him leave if he doesn't get enough kills, just like in JA1. I took over my first diamond mine without too much trouble. Dr. Q was the only one to take damage and he suffered 2 wounds. No big deal, I'll have him patch himself up while I have my other 3 mercs train. I felt kind of bad having to kill hyenas, that didn't stop me from throwing a grenade into their pack, though. I felt really bad while the grenade was in the air, though.I see 2 enemy squads next to Fleatown, one directly on my way and one a square out of the way. I plan to take both of them out before assaulting the town.
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Fun fact: The United States of America has had so many accidental mishaps with nuclear weapons that they coined a term for such events: Broken Arrow. Officially, there have been 32 broken arrows (Lord knows how many there are that we don't know about), including the time the US dropped a nuke on Greenland, the time the the US dropped two nukes on North Carolina, and the time the US dropped 4 nukes on Spain. Six US nukes that were lost have never been recovered. Sleep well!
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To me there were no stakes because we already knew the outcome. That's the problem with making a movie expanding on something referenced in another (much better) movie, the journey better be damn good because we know how it ultimately ends. I'd have a slightly higher opinion of the movie if not for CGI Grand Moff Tarkin. Not only was the CGI not good, it legitimately bothers me when Hollywood CGIs deceased actors. Just get another actor that looks vaguely like Peter Cushing, don't... Just don't. It's wrong. It's disgusting.
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It's easily the best attempt to either reboot or restart the series in the 20+ years since JA2, not that that's a high bar to clear. The game feels properly Jagged Alliance; all the tactical options you could reasonably want, interesting cast of characters, and a story that feels like it was ripped out of an 80s action movie. I think the most contentious point is that the game doesn't give you a % chance to hit, it instead lists off pluses and minuses (e.g. +high ground +aiming +upgraded scope -dark -enemy in cover) from which you can infer a vague probability of success. I'm done with the island. After some well deserved R&R, my crew took a boat over to the mainland and now I'm ready to assault my first diamond mine on the way to Fleatown. My team's biggest weakness is that I don't have anyone good with explosives. I've got psycho covered with my own created merc, Paul Kersey, and if you've ever watched the Death Wish movies (and if you haven't, what are you doing with your life?) you know that that's an accurate character trait.
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You can. It enlarges the image to fill your browser window.
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I do believe that at the time I watched Rogue One, which is to say as soon as it was available to watch outside a movie theater, I did think it was better than The Force Awakens. That said, I was nowhere near as high on The Force Awakens as was the general consensus. My quick review of The Force Awakens is "meh". My quick review of Rogue One is "meh", but said with a slightly more upbeat inflection. My review for Solo is "meh" but with a significantly more negative inflection. The Last Jedi outright sucked and Rise of Skywalker was an atrocity. So maybe it really is the best Star Wars anything that has come out of Disney? Not exactly a high bar to clear, but there it is. Keep in mind that I haven't watched any of the Star Wars shows, nor do I have any interest in watching them. Supposedly people liked The Mandalorian and word 'round the campfire is that Andor is good. That's hearsay, I have no plans to find out for myself.
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As a fan of 70s blaxploitation movies, and just exploitation movies in general, I like the look of this. Is that supposed to be a selling point? Do people remember that movie fondly?
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I redid the island fort assault and this time did much better; no wounds and hardly any damage. I've got one more thing to do on the island before I return to Ernie and hand in all my quests, save Herman. I've got intel on the area which should help me avoid unnecessary detonations. I wish I could do it tonight, but I have to get up early tomorrow morning. Side-note: Vicki's passive ability that automagically repairs all weapons and armor she has equipped is incredibly useful. While it is tedious constantly swapping weapons and armor with her to keep all my team's gear looking nice and shiny, it's worth it to not have to stop and waste precious time (time quite literally equals money in this game as mercs don't work for free) repairing stuff.
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Yeah, I've had zero issues with JA3. None, nada, zip, zlich. In a year full of terrible PC port launches it's refreshing when Probably because this isn't a PC port, it's a game made specifically for PC. I just did the assault on the Legion fort on the island. That's the first battle I've had where I nearly had a merc go down. Everyone survived, though, and scars build character. That was a fun battle.