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greylord

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Everything posted by greylord

  1. It's actually an excellent module for an introduction to Pathfinder from those who have done rpg's before. It's made to be compatible with 3.X edition of D&D, but also pathfinder, and introduces items via sidebars as it goes along. It gives hints and other things, yet is basically a simple dungeon crawl for beginning characters. It introduces via sidebar differences that Pathfinder has introduced such as New Stats, how to grapple, changes with monsters, and other such details. It also has pre-made characters if you have completely new players, so that they don't even have to make characters to play, they can just pick up and play the pre-mades and go on the adventure. Not the best for a group that is completely new to RPG's, but if you are familiar with RPGs already, then it's no problem to run and is great for introducing Pathfinder to new players as well as those who have used other RPG systems extensively but are new to pathfinder.
  2. Intro for a GM, best intro for GM's and players in my opinion, by far, would be the Pathfinder Beginner Box. If you are experienced with RPGs, Crypt of the Everflame is a good introduction to Pathfinder and bridge between it and D20 products.
  3. The online isn't actually a deal breaker for me. However, what HAS given me pause has been all these reports of people's accounts being hacked. If/When blizzard starts using real money in it's electronic purchases of electronic equipment, that's a little TOO little security for what seems to be happening. Other companies have online purchasing without that many hacks. I actually was about to join all of you recently until I heard about that, then decided to hold off to see if Blizzard ups it's security any. That said, the statement above may be how you do things, but if I get something that won't last a good length of time, it's trash, and I don't like buying trash. I've bought books that literally are 50 years old now. I'm REALLY glad that when I got them in my youth I didn't simply decide to only get things which could be gone within 6 years. I have the original Diablo from over a decade and a half ago (It hink that's about how old it is, mid to late 90s). It's still working. Same goes for other games I have such as Baldurs Gate, starcraft, some Civ games, glad I didn't simply go for the temporary junk instead. That is perhaps the problem with today, many younger people see things as simply junk, or temporary items. Hence they'll spend their money over and over again on the same items or type of items...basically throwing away money like it's water. We've gotten to what I could term as the throw away disposable society or the wasteful society. Nothing is for keeps or permanent, it's all temporary, and when it breaks you throw it away and get a new one. Now, skip the rest cause it's about to get slightly political... I think in some ways it's ironic. Everyone talks about going green, but then we have this disposable society we live in which probably generates so much trash with sub par items it's incredible. Earlier societies may have burned more gas, but in fact may have been more environmental friendly simply because we didn't get things as temporary, we got them for keeps. Plastic bags sometimes were washed and re-used. Plasticware had the same thing. Why? Because nothing was a throwaway, if you could re-use, you did.
  4. They missed some ones on there, for instance Atelier Meruru is coming out this week. Also Agarest 2 is coming out next month, though technically that would be more of a strategy RPG rather than a straight up RPG. There are others as well, those are just within the next month that are coming out.
  5. He only has TWO items on his list of 8 that might even be seen as court worthy and not laughed out of it on sight. Of those two 1. Huge server problems, for example Error 37. 2. Game being deactivated for no reason, and no email message at all. Are STILL a BIG MAYBE. In fact probably still won't get a court case even really considered IN MY OPINION...BUT at least hold more weight than everything else he stated. Deactivating his game for no reason (if it truly was for no reason) could be seen as court worthy...as you paid for goods not received, illegal in some nations regardless of how some stupid company wants to try to institute an illegal EULA/TOS (which by law in some places HAS to BE SIGNED IN FRONT OF WITNESSES AND LEGAL REPRESENTATION IN ORDER TO HAVE ANY WEIGHT AT ALL). Of course, that's only some nations, other nations probably allow such EULA's to hold water. Such stuff hasn't been tested in many others. That of course, is dependant on whether there was deactivation without cause or not, aka...selling someone snake water. If it was sold under deceptive practices and stuff was taken, then it ceases to be self-entitlement and instead turns into taking money without return of promised goods. However, I'm thinking Blizzard may have a good reason behind what they did, in which case the court won't do anything for him...unless he's in California in which case you could run your car into a Blizzard building if it were there, kill one of their employees, and still win a lawsuit against blizzard because you broke a nail. {last part there was more sarcastic humor in relation to some of the crazier lawsuits I've heard won in California of late than actually being a serious comment, just so you know and don't over react to it}.
  6. I've been underwhelmed by everything they've released since KOTOR II. The Force Unleashed games, expecially, disappointed me. Hopefully it's not just a rehash of The Force Unleashed, but staring one of the Clone Wars era characters. I'm not a SW fan, but not a hater either. I just think that the franchise is cursed. Last SW game I enjoyed was either TIE Fighter or that AoE SW RTS rip-off which was actually quite good fun. X-wing series was good. If you enjoyed Star Wars Battlegrounds, you should give Star Wars Empire at War a shot. The ground battles are not that great, but the space battles are awesome.
  7. It's a dirty dirty dirty scenario that unraveled there between those parties. I'm tending to lean more towards West and Zampella instead of Activision on this one, from the little that's leaked out overall. The preponderance I think is against Activision, and I think it's Activision that broke contract, labor laws, and a whole slew of other items (and thus should be prosecuted under US law...but interestingly probably won't)...HOWEVER, I wouldn't say West and Zampella are completely innocent either. I have a suspicion that they were a little too full of themselves as well and how they treated their status as Video game super starts while at Activision, and that was also a contributor overall. Still, I'd probably side with them getting money and perhaps more if the clause that Activision couldn't release ANY CoD or MW game without their approval, hence leaning a slight unique view in regards to almost every CoD game that's been released since.
  8. This is why I thought cloud gaming had an upper hand. It doesn't require maintenance from the user side, who indeed, need to invest on their connections, though. The companies can collect user data more freely since it is the user who is allowed to use their servers. This solves most part of the "piracy" issues, too, - A better control on IP form the greedy IP holders. ...Well, at least, it seems the distribution, or more precisely, the service has a certain advantages for both publishers and the users. Then, again, this is just a view from a gamer, who doesn't have any inside-industry experience. Cloud gaming is technically tricky, has huge upfront costs (that cloud costs serious dough), is even trickier to work out licensing for, and has fundamental latency issues for many people (with much less ability to disguise latency using client side interpolation). It's definitely very promising but it's not really totally prime time ready for all types of games. Maybe, but I think blizzard is trying it, at least halfway with Diablo 3. Much of the information, including the character you play is kept in what some could call a cloud. It's a cloud on their own computer network, but some clouds are bigger or smaller than others. So not total cloud, but probably a halfway point. According to them they sold 6.5 million copies. Not that I think it was a great idea (a counter argument could point out the massive problems that arose upon Diablo 3's launch as well as some continuing problems). Just my thoughts.
  9. I actually really enjoyed TFU series.
  10. Wanted to add one thing, Zoom works really nice in TL2 Beta.
  11. Been trying out the Torchlight Beta. I'd actually pay a little more for Torchlight 2 than Diablo 2...but not a whole lot more. The developers were right, Torchlight is really different then Diablo III. It feels completely different. I'd actually say Diablo 3 is darker than Torchlight 2 by a LOT. Part of that is because Torchlight 2, just like Torchlight 1, is cartoony. Far more in the feel of World of Warcraft graphics wise than Diablo 3. Torchlight 2 has more unique classes, or the classes feel far more unique in many ways. They also have a skill system that's more like Diablo 2. It's complete with the potion mashing/gulping that is like the older Diablo series games as well...but it doesn't feel like the Diablo games. It feels like the game has more variability overall as you play through it, but not quite as much polish. I have strong doubts that their multiplayer servers will be completely up to the task when Torchlight 2 is released depending on how many buy it. I've had some lag as of late, sometimes into some serious connection problems between their servers and my connection (pretty positive it's not on my side in that time periods I experienced it). On the otherhand, the game seems to run smoother...though the animations in Diablo III is better...the actual flow of the game runs better for Torchlight 2. When I hit lag, the entire game is frozen...so I don't suddenly jump ten feet and get hit by a zombie twenty feet behind me...no, my actions continue and I hit whatever I'm aiming for, and can dodge whatever is coming for me. So good and bad. I know that people talk about "builds" in Diablo 3...but I don't see those as builds. EVERYONE has the same skills, it's just a matter of what you have in your slots at the time. Basically you can put other powers into your slots as you want. Torchlight 2 ALSO has that...(D2 also by the way...all 11 of the slots, for those of you who didn't know how to use them), so you can click or hit them to use them if you want...BUT also has you selecting what skills you want and what to invest into. Of course that means that you don't have every skill always availble to you as you do in diablo 3, and it ALSO means that you can seriously screw your character over. That can be good and bad depending on what and how you like to play. It appears that you can start in Hard if you want, or you can play on casual in Torchlight 2. For me I think I'd lean towards Torchlight 2 for what game I'd prefer. Diablo 3 is actually MORE FUN in the short term. It dives you right into the action and the action comes fast and furious. However, after a while that gets tedious for me. It's fun, in fact it's exremely fun and rather addictive, but after awhile...it gets to be the same old, same old. Torchlight 2 isn't as fast to the fun...seriously...if you want fast into the depths of it, Diablo 3 is the WAY to go. Torchlight 2 however feels to have more longevity to it, and overall would keep my interest longer. As an additional plus, unless I'm able to pick up D3 for cheap...TL2 will be right around that price range when it's released! On another note, D3 probably is more secure against cheaters ( though with the recent news on hackers, I'm not so certain it's so secure against hackers...probably more secure but with a higher profile probably has enough hackers going after it to make it actually turn out jut the opposite in reality).
  12. Have a link? that could be worth picking up from the site if true. Haha, I kind of don't want to share the link since I believe they have limited stock. But whatever, sharing is caring. It's an Australian store, but that probably won't matter - might want to check though. http://www.catchoftheday.com.au/ [ Thanks, frequent many different parts of the world myself so sales in australia should be no problem. Even have an address that it can be sent to.
  13. Have a link? that could be worth picking up from the site if true.
  14. I see it more as EA knows Origin is getting owned by Steam and there's NO way for them to currently catch up. I think Origin is hoping that this will garner them an instant audience and since it costs them nothing but a little bandwidth...if they only have a few breakout Kickstarter games, it could be a major win for them should a few of those games take off in popularity.
  15. What DRM is shipping with MP3? IS it going to be one of those stupid "I bought the game on Disk but now have to download the rest of it off the internet?" type deals. Better to ship it with 10 disks than d/l that much. It won't affect me, but if it's still 35 GB and the compression isn't outstanding, that could mean a 15-20 GB download off the net...such giant D/L's could kill some of those who have monthly limits on d/l's
  16. Well, took a break from my FFX drive to download some games to the PSP. I actually have FFVII, FFIX, and Suikoden on the PSP!!! I really should finish up FFX, I'm REALLY close to the end at this point, but I have such a strong temptation to take the new games on the PSP for a run.
  17. The problem comes in is that GAMES always pushed the PC Market. Once they got all the DRM stuff, it pushed people out. Period. What may have seemed like a bright idea originally, especially with their Anti-Pirate attitude, is what killed their market. When Windows 95 came out, having games exclusively for that OS was genius. It's what I see made PC gaming gain momentum in giant strides, and as gamers pushed the PC forward, it pushed everything with the PC forward, RAM, Processors, Graphic cards, etc. Your PC wouldn't be able to run SQUAT within 2 years in the late 90s with how fast it was moving. Today, I can buy a computer with the same specs as one I got 7 years ago, cheap...yes...but still can actually BUY it at RETAIL. That was unheard of a decade ago. The gamers have fled the PC, and with it the PC advances and market have stagnated. Sure, you have better cards and RAM...but not on the scale it used to. So if MS if having a hard time to Apple, I'm not surprised. Apple took the EXACT OPPOSITE approach in many of it's ideas. Sure, everything is vetted through apple to ensure that it's not infected, but it removed DRM from everything it could unless the owner's absolutely refuse to have it removed. Even then, Apple has strong armed some industries regardless, for example the Music industry. Once Apple had the numbers, it basically said, you want our business, remove your DRM...and overall most have complied for Apple d/ls in regards to music. Apple also didn't go for jacking up prices regardless...it has apps for everything. It made EASE of acquisition and use the foremost on it's ideas. Instead of restricting access, it made it so that a phone user can simply select an app and d/l it at leisure or whim. I don't know if Apple or MS is doing better, but if MS is having a hard time against Apple, I can name a few reasons why. If MS want's to do better the first thing they need to do is kill the DRM on games, (that should at least get people using the OS more for the games, even if those games are pirated...), get it so that they have contracts for games ONLY for Windows (as they did with Win95/98), promote those to buyers, and then work on getting an app store that is EASY to use. Maybe a joining with Sony with the BLU-RAY (instead of the battles they had against each other with HD/Toshiba and Xbox vs. Sony) for a more ease of use storage, get some Flash companies uniquely on their side, and a team up with somebody like Google and they could up their ability to compete drastically. IMO of course. Sorry for commenting in the layoff thread, just following some of the discussion above on this. PS: I'm part of the cult following for Alpha Protocol.
  18. I can recommend trying out the demo. Unlike some games, this one gives a fair indication of what to expect. I can't find a demo in my usual places, where do you get a demo? I downloaded it from Steam. That was before the game got released. It's still there though http://store.steampo...1_7_suggest__13 Thanks. I hadn't seen the demo opportunity there before.
  19. I can recommend trying out the demo. Unlike some games, this one gives a fair indication of what to expect. I can't find a demo in my usual places, where do you get a demo?
  20. Not worth the money for me. Not at what it costs now. Maybe when it falls to $20, AND (which they should by that point) servers that dont' get taken down several times a day for "maintenance" on them. I'm happy waiting for now. Now that I've seen the actual game, don't really have any curiousity about what happens with the story either...though I would have So, not any big burning desire to play it currently for the cost. I have other games where I don't have to worry about lag, server takedowns, or other things. So for me it's for the best. Keeps me from getting upset I payed $60 for a game which still is buggy (or more likely the servers are still buggy) and has occasional problems, and when it is all cleared up it will be cheaper!!!
  21. I've seen the entire game from beginning to end yesterday. Saw a friend play it from start to finish. They skipped some of it with the conversations, but overall it took them around 7-9 hours. Act I was the longest, Act 4 seemed incredibly short. The worst bosses looked to be the
  22. Loved Torchlight 1 to tell the truth. Then again, Torchlight 1 was basically almost a rehash of Diablo 1 (If they hadn't been the original creators of Diablo and Diablo 2 I think they probably could have been sued for plaguerism it was that close), down to even the system with a few things from diablo 2 tossed in. I'm not certain how people can claim to love Diablo I and II SP and dislike Torchlight. If they only played for the MP it's understandable, but then Torchlight 2 will fix that. Basically the charm of Torchlight is that the people who actually created and made the game systems for Diablo I and II (though I they had to get sold/accepted by Blizzard before they actually had it published, II they had more leniency) did the exact same thing with a game, and slapped another name on the game Diablo that they made originally. However, with Diablo 3 it is a VERY different game. The creators of TL and TL2 are big fans of Blizzard (they probably have some friends who work there) and I imagine they spent the day trying to play Diablo 3 just like many here. The creators of Diablo I and II as well as Torchlight I and II stated that they feel the two games are very different, with the only real similarities being that they are both ARPGs and that there's room enough on the market for more than just one ARPG at a time. I think they were excited for Diablo 3, and are also excited for Torchlight 2. I priced Diablo 3 being worth about $20 to me, and I'll probably say the same about Torchlight 2. Maybe TL 2 may be worth a LITTLE more, depending on customization options, but overall, similar price range of what I'll pay for it in all likehood.
  23. Just for irony, here's something of humor. Despite it's ending, you could actually GET to the ending of ME3 within the first day of release and it had at least a dozen (actually more like 20-30 at least) hours of gameplay to get there! And they even had Multiplayer! So how does Bio look now in relation to Blizzard? (not that they really were ever competing, but it's interesting the outrage there was about ME3's ending, in relation to the Server issues for D3).
  24. I can still play D1. That's the beauty of selling something that doesn't need authentication to install or always online DRM. I still have my CD (multiple actually) and as long as they don't get destroyed, I can play the game into...well...a LONG time. Even better with multiple copies, and a little coordinating between computers, I can play it Multiplayer as much as I want, and in our own private games there's NO worry of cheating!!! Of course there's no RMT or AH either...but for some reason I'm not really all that concerned with that. So, don't need to buy D1! Of course for those who DO want to buy D1, I guess that sort of stinks that they can't buy it via retail easily any more.
  25. On YT? Two ways: type a comma, then the word today after your search terms. example: diablo 3 gameplay, today Or, once a search has been done, there's a small "Filter" clickable box/arrow above the list of results. Click it and you'll see options, one of which is "Upload date." Thanks!
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