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What's the one RPG trope you can deal without in PE?
adamsorkin replied to Falkon Swiftblade's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Please include some kind warning before linking out to tvtropes...I've only got so much time and charge left.
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Torment Sequel Q&A with Brian Fargo
RPS has an interesting Q&A here: http://www.rockpapershotgun.com/2013/01/09/planescape-torment-sequel/#more-137374 - discussing the new Torment "sequel" sans Planescape. Not a bad read - thought it might be of interest here.
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Promised a dev i'd play Alpha Protocol after backing Eternity
Picked this up from a Steam sale awhile back, and found it to be a pleasant surprise. Certainly not perfect, but I enjoyed it pretty well. The Bourne/Bond/Bauer choice scheme and timed dialogues still stick out for me.
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The half-races (will there be an inclusion?)
I don't think Tolkein (despite the half-elf epithet) had hybrids - didn't offspring of multiple races choose which race to become? Elrond chose elven/immortality, while Elros chose humanity and was mortal (albeit very long lived).
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Talking about graphics = missing the point?
I thought the characters were 3D rendered, not sprites...
- Update #27: How’d we do, and what’s next?
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Don't make the mega dungeon too easy to exit and re-enter
Haven't yet read the 7 or so pages that have spawned from this comment yet - but this caught my eye. I'm a sucker for this trope every time - getting stuck somewhere late in the game, itemless, and only relying on the skills you've developed to escape/re-equip. I don't know why - every time, it just works for me. And for the record, options are good. Easy exits don't ruin my experience. I may use them or not, but I'm not unhappy for them to be there. I don't mind being challenged, but I never want a game to frustrate me for its own sake.
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13 levels is auspicious for the mega dungeon...
This is true.
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13 levels is auspicious for the mega dungeon...
Although the way things are going tonight, the may make 14.
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4 million
Wow. Remarkable finish.
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Baldur's Gate Enhanced Edition
Looking forward to them! - I will likely play on iOS, provided the UI is manageable.
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How will Obsidian fit in the 100+ backer designed NPCs?
Sounds like a great way to make sure there's variety in the game world.
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3.5 Million - Congratulations Obsidian!
Amazing. I know these things tend to spike at the end, but geez...
- Hope for Diversity in the next Big City :)
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Crossroads Keep style castle for Project Eternity
I enjoyed Crossroads as well, and would be happy to see a similar feature in Eternity - perhaps with a little more in the way of customization. Really liked how it felt like you were tangibly making a mark on the game world.