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Bryy

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Everything posted by Bryy

  1. No, it would have been worse. Gamers see anything - literally anything - that does not fit their view of total gratification as Evil Publisher ****.
  2. Holy Jesus, I just watched Jobs. I have 100% no idea what they were trying to say with that film. Jobs kicks his pregnant girlfriend out of their house and that gives him the strength to have a good show at the Computer Faire? Woz leaves the company because Jobs is a prick, so that gets him to shave and dress professionally? All of Jobs' meltdowns were written in such a way that you never saw the instigation and you never saw him portrayed as being wrong. It also glazed straight over any of the consequences. He comes off as just a guy that gets super stressed out at times, and not the colossal **** that he was.
  3. 1) .... there have been 79 updates on the development of the game. 2) NDAs are industry standard. For any industry. Not just games. NDAs are not for marketing, but for protection. Saying people need to be fired over writing up legal paperwork just shows you have no clue what you are talking about. Obsidian still runs a business, and regardless of a Kickstarter, they still need to act like one. 1. Other kickstarters have way more. Divinity alone has over 61 VIDEO updates which does not include the extreme huge amount of forum feedback and news as well. 2. NDA's are the stupidest thing in this Industry. In the days of YouTube, Twitch and co people still seem to overestimate the power of the press. Which soon will become nonexistent in terms of writing Previews. No one reads them anymore no one cares about them anymore. That is why more and more press people try the video and quicklook approach which Giantbomb nearly perfected over the years. Beside that showing a small gameplay video about some random encounter and maybe with some commentary has nothing to do with NDA anymore. Hell even South Park over all these years had more exposure than Eternity. And yes they need to act like a Business no doubt about that. But Business changes and what worked 10 years ago does not work today anymore. Even Nintendo had understand this this years E3. You can say what you want about their games but they had the best coverage and publicity of their games by actually showing stuff and people really got excited about this approach. If you think secretly is doing business maybe it is time to over think your business practices. One of the reason Obsidian games do not sell is because they do almost nothing for marketing at all. No one even knows these kind of games exist. Same with Eternity. Besides hardcore fans and of course backers People do not know about this game because there is almost nothing and no video at all out there to show it to other people. I would love to show this game to my friends which are huge RPG fans but they do not care about words or little screens with nothing in it. They want to see it in motion, take a look at the systems and so on. But yeah I get it. For whatever reason you want to protect Obsidian but protecting something you like does also mean to understand what goes wrong and how you actually could fix it. Obsidian did not go with the time and they also have not understand the principle of kickstarter and how these projects and backers want more transparency. You have absolutely no idea what you are talking about. You want to see more gameplay videos, fine. But don't act like it's a conspiracy.
  4. Yeah, the outrage here is the way Ubisoft shot themselves in the foot and then just continued to saw off the leg. But hey, it's easier to just say "women should just shut the f**** up", so here we are. I'm not saying in any way, shape, or form that is what you have been saying, Calax; but the general message has been distorted in order to just simply rag on them females.
  5. It's not our game in the sense that we own it, just like Bob Dylan was not ours because we owned him.
  6. Yeah, let's see how the public reacts to Obsidian trying to make a game they want to make! That'll teach them to make things! (Sadly, this is too close to the truth)
  7. They actually always say that this is our game, so why we couldnt see it, if it ours? You're getting confused by semantics. It's our game in the sense that this is what we want vs. Call of Duty 67.
  8. When talking about the gaming press. there's a lot of horse manure thrown around about how the press doesn't care about games like this, that they only care about getting bought, or that they are simply too stupid to understand the common man. When this is their job. Their job is to review games, to preview games. Just like a food critics job is to eat food.
  9. There will be different bonuses for different mounts, they said so in the interview. The bonus for the Undead Unicorn is that it is an Undead Unicorn.
  10. Except that the reason it's a controversy is only becasue the guys said "we didn't have time to animate a female character" and everyone blew up saying that "Well you had time to animate a MALE character! Rabble rabble rabble!". If they'd said nothing you'd probably be looking at everyone going "Wow, that thar assassins creed game looks mighty fine!" That's a completely ignorant way of looking at the situation. I'm sorry.
  11. 1) .... there have been 79 updates on the development of the game. 2) NDAs are industry standard. For any industry. Not just games. NDAs are not for marketing, but for protection. Saying people need to be fired over writing up legal paperwork just shows you have no clue what you are talking about. Obsidian still runs a business, and regardless of a Kickstarter, they still need to act like one.
  12. No offense, but I think that Obsidian more than anyone knows that they are not working for a publisher. Other than that, I agree. We fronted the money.
  13. I am so glad I'm getting my Undead Unicorn in DA3.
  14. That stinks, nay, reeks, of desperation. JUST SAYIN' Oh please.
  15. You and I clearly differ on the cluster**** that was AC3 storyline. I said plot, not story.
  16. I think the point is that as the number of players/playable characters increases, the omission becomes more noticeable and jarring. In single-protagonist titles it's all rather arbitrary, but with four-player co-op such as in the new AC game, variety becomes more appreciated. By the time you get to larger scale multiplayer games like Unreal Tourney it's an expected feature, and attempting anything else in an MMO would be a ludicrous concept. Females make up 48% of the user base. Ubisoft continuing to unapologetically chase the old demographic is incredibly insulting.
  17. Thanks for being patronizing, Hiro. Play Brohood, AC4, and Liberation. AC3 and Revelations are horrible, which is sad, because none of the AC games have a bad plot.
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