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Everything posted by limaxophobiacq
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If you dual-wield as barbarian one of the weapons should almost certainly have the speed enchant since (if I understand correctly) the bonus speed applies to both weapons. Danulya + Vile Loners Lance can be gotten about mid game, with Vile loner available earlier, and gives nice combination of practically no recovery (1.7%) in rage while wearing fullplate and using Vulnerable attack (once everything is durgan), and also the interrupts and -5 to enemy defenses from Vile Loner. Strike Hard + Godansthunyr warhammers does much the same, and also an on-crit disable. Soldier weapon focus also lets you use tidefall which is nice since those two come kind of late.
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Does your priest get Prayer Against Fear (the terrified effect from dragons murders your accuracy) + Crowns for the Faithful + Devotion for the Faithful up? It sounds like you manage to stay alive and in combat so as long as you are your priest should just buff and buff and buff. If you can hit the dragon too when you cast Devotion for the Faithful and destroy his accuracy while buffing your own that's even better.
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Since most OP spells and abilities have been balanced as of 3.0 I thought this might make a decent topic. I'm just going to list some priest spells I feel might as well not exist given how weak they currently are, since it's a class I feel I have a somewhat decent grasp of. Overall its a very nice set of spells the class has and while there's one or two that stand out (Devotions for the Faithful is ridiculous) very few are useless. 1st level: Divine Terror: Why the horribly small AoE for a debuff as weak as Frightened? Early game you have to few spells to spend one on inflicting -10 accuracy on a couple of enemies and late game normal cast time is to long for such a small and weak effect. Could actually be a cool spell comparable to Natures Mark (slightly stronger effect but half range, duration, and still smaller AoE) if it was fast cast and went from 1.25 to 1.75 AoE. 3rd level: Circle of Protection: The duration is just to short to take the time to cast it. Could really stand to be increased to base 15 seconds and fast cast to make the time to cast vs. duration a lot more reasonable. Despondent Blows: It is trumped so hard by Devotions for the Faithful. You have to buff it really hard for it to be at all relevant after level 7. Only thing it has over DftF is range but it debuffs melee accuracy so range isn't really that important. 4th level: Barring Deaths Door: Hard to make the current effect stronger to justify being a 4th level spell. Maybe give big defense bonuses when someone is on very low endurance in addition to its current effect? Or just change it to a level 1 or 2 spell.
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Also, has anyone figured out how to make the gambeson look good? It's (I feel) the best armour in the game for my favorite classes (priest and druid), but there's not much that colour goes well with. Best I've been able to do is have the other pieces of equipment match eachother and try not to clash to hard.
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My last PotD run I had a ranger and got The Rain of Godagh Field, Durgan Enhanced it, and had angios gambeson (also durgan enhanced). That gets you 0 recovery without using Swift Aim when Alacrity is on. At level 13 get twinned arrows and when you have Alacrity on you'll be firing a fairly ridiculous amount of arrows. With stunning shots you can also stunlock anything your animal companion can manage to engage. It's not a one-shot kill build but it is strong focus-fire/death by a thousand cuts.
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I must be lucky or something because I beat him on my first try on PotD with no one going down using just my standard generic tactics and standing in the middle of the room. No consumables used. Used gambeson on my priest to quickly cast Prayer Against Fear>Crowns For the Faithful>Devotions for the Faithful>Shining Beacon while Hiravias cast Relentless Storm > Plague of Insects > Venombloom, Aloth did nothing but chaincast slicken, and my ranger focused Concelhaut. Kana just chanted dragon trashed and grieving mother shot at things with an arquebus so that was two characters not even doing much. Edit: Doesn't seem to have been luck, tried it again worked out fine second and third time as well even though party got hit by one of those push+prone attacks. The ranger does very good work on the Lich with gambeson alacrity (i have 2 gambesons thanks to the item duplicator from stronghold quest) which lets her shoot twin arrows with no recovery while wearing vambraces and cloak of frozen hunt (+10% ranged damage).
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Wael appeared to me and suggested I scatter the souls but there was never an option to promise to do it and get his boon. Didn't have a boon from any other god. Seems like this isn't a new problem: https://forums.obsidian.net/topic/80396-you-guys-gotta-tell-me-how-you-got-waels-boon/ https://forums.obsidian.net/topic/79142-the-parable-of-wael-quest-odd-but-not-a-bug-i-guess/ The talent exists but it seems there is no way (other than by console) to get it.
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Running a ranger with the double arrow modal + the superb speed warbow with durgan enancement + Angio Gambeson for double arrows with 0 recovery. She is top damaging in the group and that doesn't even count the damage from her stag companion. I feel wizard and cipher both have taken a hit now that almost everything you fight has a laundry list of immunities. This will be more interesting discussion in 4 days though.
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Nridek didn't drop soul vessel
limaxophobiacq replied to limaxophobiacq's question in Patch Beta Bugs and Support
Oh i got the spear (should have phrased that better) but I didnt get the soul vessel after killing Nridek (he just dropped regular vithrak loot) so I couldn't power it up. -
Can't get my spear.
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The description for devotions for the faithful says if affects ranged and melee accuracy, which I assumed meant it didn't affect spells, but it actually does. Don't know if this is a bug or intended. If intended it would be clearer if description was just changed to +20 accuracy. One fun side effect of this is that it actually buffs its own accuracy if the AoE covers both the caster and the enemies, since the friendly effect happens first. Edit: Also the accuracy when you mouse over the spell doesn't calculate that it gets the level bonus to accuracy, but it does on casting (so combined with the accuracy buff from the spells itself a displayed accuracy of 49 becomes 49+11+20=80 at level 11). Can be seen in these screenshots.