Everything posted by Sensuki
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[480] Health Bar is still untidy
For some reason I keep confusing right for left (so the red text should be 1px line down the left) Expected Result: Tidy health bar that actually fits/fills the frame correctly
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Does PoE overheat?
What CPU ?OS ? Windows 7 uses Core Parking by default, I've turned it off, but it made no difference.
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Monk tank build experiments
Full defense chanter is good too because you can just summon allies to help.
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Pillars of Eternity Reddit AMA (03/15)
I belive in the PAX East stream, it said something in the log - "Calisca has returned from her mission", or something like that.
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Monk tank build experiments
Tattoos so you can enchant your fists IMO.
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Monk tank build experiments
There is a shield that bashes people in the game. Doesn't do much damage but hey.
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Pillars of Eternity Reddit AMA (03/15)
http://www.reddit.com/r/projecteternity/comments/2zanll/obsidian_entertainment_ama_answers_are_here/ Snippet
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[480] Error in VO credits
In the VO credits it has entries for both Cindy Robinson and Gigi Sarroino. According to below, they are the same person http://voiceacting.wikia.com/wiki/Cindy_Robinson The two credits may be deliberate though as she could do a different voice under a different alias.
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Why can't we bind stuff to our extra mouse buttons?
I bound Stealth in and out to Mouse4 and 5 and it worked. Windows 7 x64 SP1 Logitech G400 - no mouse drivers The bound key in game (LEFT ALT) still works, as well (hardcoded?) edit: oh there's a stealth on and stealth off, and a toggle stealth
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[480] Bug with Modified Asset Bundle Behaviour
Ah yep, well yeah for talents - they're just not working, maybe because they're always being loaded from the progressiontable ? Is it the same for afflictions too? E.g. - they use the version in the progression tables for whatever ability they're attached to. Bester's gonna update the Asset Editor and I'll see if I can edit Progression Tables then.
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[480] Bug with Modified Asset Bundle Behaviour
Yeah haven't been able to get talents to work unfortunately. Abilities, Spells and Afflictions work after a save/load.
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[480] Bug with Modified Asset Bundle Behaviour
We'll have a look later. That wouldn't explain why some of them work after a save/load though ?
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Area looting confirmed
Welcome to the team
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[480] Bug with Modified Asset Bundle Behaviour
No matter what I do, the game also won't even recognize the modded version of One-Handed Style that I tried to add. Worked fine in the last patch.
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Does PoE overheat?
When the game is running, only four cores are used, my logical cores are not.
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What NEEDS to be fixed before launch?
Regarding system balance/tuning/fixing post-release
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
I was just giving you some breathing room Bester
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New Codex interview with the PoE dudes
See, the Codex IS inclusive.
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
- [435] Bonus Damage Strings should be changed from x to +
Lashes are procs, which are calculated like this:- [480] 2h style and implements
Agree with this one. Either the talent should apply to ranged weapons or their should be a ranged weapon style. There's Gunner ... but nothing for Bows or Implements.- Wishlist for Eternity fansite/resource?
I think Rumsteak also does backend.- Wishlist for Eternity fansite/resource?
I'd talk to Furism from the Something Awful forums. He's a backend developer.- Build Thread 2.0
Probably gonna have to upgrade for Pillars of Eternity lol ... a mixed 2D/3D game rofl thinking of an i7 4790k (because fk it, why not?) and a low DPC latency motherboard, and some aftermarket cooler I can whack my quiet Noctua fan on.- [480] Trollhide belt active effect issue
The Trollhide Belt grants Endurance Regeneration However in the Active Effects, it says it simply grants +1 Endurance Expected Result: Active Effects should give some indication that it is regeneration, not a flat +1 Endurance - [435] Bonus Damage Strings should be changed from x to +