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Everything posted by Sensuki
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Yes, but you can turn off most of them yourself in the options menu in a non-expert game, I will show those in the next video. Attribute selection doesn't really make your build 'sub-optimal'. What makes a build sub optimal is doing stuff like maxing Intellect but then picking no active abilities that benefit from it - that's stuffing up your build. Your abilities, talents and items will have the biggest impact on how you play the game. I will demonstrate this in my second and third videos. To get the most out of your attributes you should either pick them to support your role or play-style, as you can bend classes to play different ways, or play to the attributes you picked.
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Yeah but if you really make a Tank character, you'll probably end up with over 100 points in Deflection (a Paladin at level 4 can get more than that in the beta) so in retrospect, 10 points may not make much of a difference in the end. I'm not saying they will do that, but I think they'll probably make some tweaks to it after everyone's played through it - there'll be a lot of feedback.
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For the record I don't think there will be major changes, the change that I hope they will make won't reallly have any effect on your character's efficacy. Attributes aren't really as "impactful" as D&D. You can make a bad build if you really try, but it's a lot more difficult and even then if you're playing on easy or normal - you'll still probably be able to finish the game without issue.
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I would personally advise maxing attributes and skills over middling scores because then it will take you less playthroughs to experience all of the available options. However if you do have several average scores, you'll simply be able to unlock more lower scores. I haven't played very far into the game yet (I'm focusing on these videos) so I don't know what later game checks are like.
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Spells and abilities don't scale with level. I'll get into that stuff in my next video. It took me a long time to write the transcript for this (I hope it was good), and I want the next two to be good as well. Edit: not entirely correct. Non-weapon based spells and abilities add your level to Accuracy roll.
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It's chaptered. If you ever need to reference something, you can just skip to the bit you want to listen to. I do not have a professional setup (Don't have two screens, or editing software) so I'm just doing the best I can with what I have. I realize I made one mistake when talking about Constitution, technically what I said is correct but it probably isn't 100% true because debuffs will reduce your defenses and thus make Constitution more valuable, sorry about that.
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http://youtu.be/JVhbWTDAbR4 http://www.youtube.com/watch?v=GaCeUrG7Bc0 Here is my incredibly verbose guide to the Pillars of Eternity Character Creation. It contains pretty much everything you would want to know about making a character for Pillars of Eternity with an interest in mechanics (although I also touch on what exactly is reacted to in the game for RP purposes). The guide is fully chaptered on the youtube page, so if you don't want to watch it all you can just skip to the info you want to listen to. The guide is for everyone from completely new players to RPGs to Infinity Engine veterans who may not have the beta. There are many beta backers here that have already played the game, but there might be some information in there worth listening to. This will be part one of a three part guide. The second part will focus on basic controls, options menu, mechanics and combat. The third will showcase a few encounters with each of the classes and showcase how to play them. This guide will also be spoiler free if you have already seen the E3 Press Demo from 2014. I hope you like it, and I hope it helps ease you into the game.
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Fanart | Custom Portraits
Sensuki replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
For the record, what kind of UI are you after? Something like Grotesques?- 164 replies
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By the way guys I just finished recording the first part of my guide - it's the Introduction and Character Creation part. I'm not sure if it will be any good or not, but at least it it's verbose and basically contains all the information you could ever want when creating a character with an interest in mechanics. I'm compressing it now, and I'll give it a bit of a watch to see if it's terrible, but if it's okay I'll put it up.
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Fanart | Custom Portraits
Sensuki replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think it would look better uncropped for the larger sized 210x330 version. It would only need to be cropped for the party bar version. YMMV though.- 164 replies
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Fanart | Custom Portraits
Sensuki replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Can't say I'm looking forward to it either.- 164 replies
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Fanart | Custom Portraits
Sensuki replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Cabinets aren't digital.- 164 replies
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Fanart | Custom Portraits
Sensuki replied to Wespenfresser's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That was not the impression I got. I believe he was unimpressed by the fact that she posted her portraits, but did not provide a version without a watermark to use in game. My own thoughts were "hey maybe I might use one of those ... if they weren't watermarked".- 164 replies
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